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AlamoVampire

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Everything posted by AlamoVampire

  1. Ive shut all reaction wheels and every conceivable electronic down and disabled flow from the core but it still had a 0.06 drain and it was in free orbit of eeloo. Ive the core disabled on flow awaiting my mission to arrive and dock for fuel...
  2. Okay, this is going to sound stupid, but, I am going to ask anyway. I just sent a refueling mission to Eeloo and put it into its parking orbit. I kicked its cruise stage off and turned off its probe core, and shut down all other electronics on it. I went to check my resources thingy in the upper right of my screen and I saw it said it was STILL drawing 0.06 current. Is there a way to make it draw 0.00 current with out draining batteries to death? the only thing on this stupid tank that has power left is the probe core, but I turned access to ITS power to OFF so I can have SOME power when my manned mission finally arrives at eeloo. am I crazy and just missed something in my 200 or so hours of playing?
  3. well, there is high-above-a-planet and then there is deep space. I think as long as you are in the SOI of a planet or with in a reasonable distance to the sun if that is what has your in capture, you SHOULD get science from the temperature, BUT what the break off point in terms of distance is, I do not know. as to bug or not, who knows, perhaps the dev's have it this way so we cannot abuse science or its just to muddy of a pool to play in when it comes to how far is too high and where conflicts may come in?
  4. NASA is working right now on something to that end. While commercial entities send up missions like the Dragon capsule from SpaceX NASA can focus on rebuilding the SLS and things like ORION. I get defensive of the shuttle because, expensive though it was, it was the best launch system we had. Nothing could surpass its lift capability as far as cargo goes. I also have sever reservations about NASA relying on a spacecraft that is 5 decades old. Hell it is like us digging out the Saturn V and trying to throw our guys into space on that. The shuttle was no dinosaur as you put it. the Soyuz is. We need new, bigger and better tech, pure and simple.
  5. well... I built a quick and dirty probe. Sent it to halfway between Duna and Dres <pictures below>. The thermometer scanned temperature, BUT at 32 BILLION meters above the sun, it did not or could not or WOULD NOT log the data. Why that is, is beyond me, but, clearly no deep space temperature readings lol.
  6. Give me a few minutes and I will send one on a ballistic course away from kerbin and will report my findings for you I need the break from my irritating refuel build for a manned Eeloo mission hehe
  7. um you trolling? The shuttle is venerated for all it did for not only america BUT what it did for HUMANITY. It was retired not because we got bored of it, but because it was tremendously expensive to hurl into orbit. MORE expensive than the Soyuz, which is why Russia STILL uses it. Not because it is better, it is NOT, its CHEAPER. The shuttle launched some of the most revered satellites into orbit like oh, I dont know, HUBBLE for example. We had to shut down the shuttle program because of the expense at sending what amounted to a giant nuclear strength explosive into orbit with upwards of 7 LIVES on the line each time, a gamble that has cost lives. NEVER discount the shuttle. Never FORGET what that vessel did for science.
  8. alrighty, stby. I will edit with results and here is the edit, with pictures of my Career mode sun orbiting satellite: as you see, still in orbit of the sun at 690071K and successful log of data. I got no science value out of it since I DID slam the satellites transmission capabilities back in .22 when I first made orbit of the sun, but, it DID record and transmit data of a temperature nature with no issues or complaints from the system.
  9. Sirine as you see in my picture, I am at an altitude above your OP and I am gathering temperature data, just how HIGH are you talking? I have other missions in other locations that are at varying altitudes including 1 in orbit of the Sun, and if i remember correctly it got temperature data as well. I can go double check to make sure, but, from my test, it seems somethings bugging perhaps in your save? edit: at an altitude of 690072K which is like 6 million kilometers I think above the sun, I am getting temperature data....
  10. 200 hours on the nose yay steam! been a kerbonaut myself since like 2 days after .21 came out lol
  11. I just ran a test, shot a probe body, a thermometer, a battery, and a barometer to 321km above KSC and I got temperature readings the whole way. Will do this once more to aim for above 321km. in science you must repeat your test to confirm Edit below is final test with pictured results 407km and change, picture of the barometer to confirm vacuum and the thermometer to confirm reading of temperature. as to why Sirine cannot get a reading is beyond me, but a picture of this issue may clear up what is going on, but as you see, it is possible
  12. if you do not mind using a space craft that was designed in the 60s.
  13. Though i have not seen this myself it is said you CAN see Jool at KSC on the pad in the night sky, if you know where to look that is
  14. i think it all comes down to what is and is not capable in 32 bit + what the limitation of unity is in terms of this sort of thing. would be spectacular to have tho
  15. what the........ universe replacer or something similar??
  16. i myself am just happy to have what I have. do I want more? yup. do I expect them to deliver it quick? nope.
  17. either way, ksp.olex.biz does provide a good hint on where kerbin, moho and your ship need to be to leave FOR moho and the reverse is true to get home, but, it is not easy. Ive been there and arrival was a pain in the rear to be sure. that is where I burned most my DV at. getting OUT is easier by comparison lol.
  18. for me, it honestly depends on the planet. I stopped at Duna once, and had a quick party on the face. other times, I toss probes and stuff at the planets, or skitter around with rovers
  19. as per the PC Gamer interview: Do you have plans to add more solar systems, or even randomly generated solar systems? Falange: That’s something we get a lot, and it’s actually something that I’m not very particularly [interested] about implementing. It’s not that can’tâ€â€we could, theoretically. But I think that KSP being a game where you can build your own spacecraft, play the game in your own way, and have essentially a completely different experience from everyone else… the only thing tying these experiences together is that the universe is the same. So if we were to add procedurally generated planets outside the current solar system, you would end up with places and destinations that don’t exist for anyone else. And then it would fail in terms of you being able to relate to someone else’s experience. You wouldn’t be able to say, “Hey guys, I landed on Duna, this was really cool!†And everyone knows what Duna is and what it stands for. Instead, you’d get, “Hey guys, I found this planet, it looks kinda like this.†And people would be like, “Oh... I’ve got completely different planets on mine.†Holtzman: The game is science fiction, but one of the things that Felipe has really driven is that he wants the science to come first and the fiction to come second. So when you start talking about multiple solar systems, you get further into the realm of fiction. Falange: Right, because you’re talking about interstellar distances, which means time-warp isn't enough anymore, no matter how fast you’re going. Now you need some sort of warp drive, and that falls into the realm of sci-fi. And that then requires us to break the laws of physics, which would in fact make everything much trickier. link: http://www.pcgamer.com/2013/12/23/kerbal-space-program-dev-on-random-solar-systems-the-joy-of-failure-and-the-cult-of-steam/
  20. yeah, actually it does. I just plugged in: Origin: Kerbin Destination: MoHo Parking Orbit: 100 Km and it kicks out: Phase Angle: -251.79 degrees Ejection Angle: 188.73 degrees Ejection Velocity: 3942.16 m/s Ejection Burn DV: 1696.02 m/s Warning: Orbital inclinations differ between your origin and destination. Adjust the inclination mid-transfer by performing a burn in the Normal or Antinormal direction to place your target intercept onto the destination body's orbit.
  21. Frostiken I would wager you know very little about what it actually takes to make a game. If you DO know about coding and the monumental task that it truly is, I hope you are tolling. Even my limited knowledge of coding tells me, that, they will get us a fun, playable product as they can get it out to us and not to some arbitrary schedule YOU seem to be laboring under that they adhere to. Look, this game is awesome, and for all we know .23 could be the LAST installment. They are NOT obligated to take this game ANY further buddy, you agreed to that knowledge when you either paid them directly or Steam and agreed to the TOS. We will get what we get when it is done. period.
  22. what are we seeing? to me, it looks like a graphics kraken at your screen...
  23. go here, it is your best friend ever: ksp.olex.biz oh, no www. on it hehe
  24. its still a massive undertaking in terms of code and not breaking what already works. Guys, we are in ALPHA still, with many many many MANY miles left to go before even BETA, lets just sit back, and see what they cook up for the Kerbin system first huh?
  25. lol! I bet Whackjob could get that thing working in a day, maybe two...well if he is willing to take time away from the monster rover he is building
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