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KSP2 Release Notes
Everything posted by Viruzzz
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[1.10.1] KK's SpaceX Pack v.6.5 - 01/11/2020
Viruzzz replied to Kartoffelkuchen's topic in KSP1 Mod Releases
@richie_macrophage I just download from spacedock and the Launchers Pack exist in arhive, if too difficult to install the mod I suggest to use CKAN -
[1.10.1] KK's SpaceX Pack v.6.5 - 01/11/2020
Viruzzz replied to Kartoffelkuchen's topic in KSP1 Mod Releases
read at op section Known Issues -
hi, @ShotgunNinja you can adding the specialization at the Details page -> Thanks.
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you, have the craft files inside
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@Irenicus No I not use the RSS+RO.
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I just tested the shuttle with the craft file and I not used the MechJeb. for orbit at 200x200 without any problems and return again. Right now if you use MechJeb sometimes is not working great, so I suggest to launch the shuttle manual without MechJeb. The shuttle are very good control to can launch easy. PS. be careful at angle.
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no. enter in arhive and copy the Canadarm folder where you see alongside the ModuleManager.2.6.25.dll that's all
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archive have structured: Canadarm-1.71\Canadarm\Gamedata\Canadarm check again in the gamedata if you have folder in folder. because for my is working great.
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I have few questions about ISS part and Shuttle. 1. Truss 0 -> Truss 6, the node is working to put it on the shuttle? for me not goes 2. Truss 0 with Destiny module, can be attached it (open connector), I not see any point on module where to can put it. (maybe is needs to be connect with Z1, port, without any port, but to working only with node. ) 3. Z1 port doesn't work, I think are something wrong in config. 4. all Truss, have ports for couple, to can use with canadarm, and to assembly in space without problems ? I want to know about all or I not doing correct. Thanks.
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check the Canadarm folder, to not wrong with it.
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Use the links from Dev page, You can find it at first page.
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[1.2.2] Space Shuttle System new release 26.01.2017
Viruzzz replied to DECQ's topic in KSP1 Mod Releases
Read the few pages back and you can find to fix the problem. -
Download from Dev page.
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hey, @Mike-NZ in the future you have a plan to change at Soyuz U First Stage to put decoupler (for not using the stock or from other mods) and on fairing? Ariane 5 the node is not working, Proton Rocket is not stable at launch (bend).
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@Mike-NZ of course not to overworked, don't worry. Now I want to use the ISS Community and is not working good at KSP start, because the configs all are wrong and must be reworked. after that I can test again if is working good.
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Welcome back @Mike-NZ , you can update the ISS Community and the other mods? Thanks.
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[1.2.2] Space Shuttle System new release 26.01.2017
Viruzzz replied to DECQ's topic in KSP1 Mod Releases
From my side. yes To see the texture of cockpit and cargo, I have this settings: Render Quality: Beautiful Texture Quality: Half Res If I change the render and texture to less, I see the black one. You can try it, to see if that is works for you. -
[1.2.2] Space Shuttle System new release 26.01.2017
Viruzzz replied to DECQ's topic in KSP1 Mod Releases
I have same problem, but I know from what is happened, because I changed the Graphics settings (render quality and texture quality) to less. -
[1.7.2] KK Launchers - Delta, Atlas Pack
Viruzzz replied to Kartoffelkuchen's topic in KSP1 Mod Releases
Thanks Kartoffelkuchen for the videos i need it. -
Space Shuttle Pack for ksp 1.0.4 dev thread
Viruzzz replied to Mike-NZ's topic in KSP1 Mod Development
Like that? -
I found this video with solar panel rotation: It's made rotating automatic. also, the JEM ELM have a litle problem with node.
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Space Shuttle Pack for ksp 1.0.4 dev thread
Viruzzz replied to Mike-NZ's topic in KSP1 Mod Development
Yep. 10 hours left Youtube Jaxa Livestream: