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NFUN

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Everything posted by NFUN

  1. I never said that. I think the reviews were mostly fair, and if one has to play dozens of hours to really notice most of the bugs, it's a damn good game.
  2. I think that much of the bugs we, as long-time fans of the game, despise are mostly noticeable/irritable because we've been so involved and can recognize them. The reviewers who are new didn't notice them as much, or otherwise overlooked them assuming some of them to be legitimate physics quirks. More travelled reviewers probably felt nostalgic, and didn't believe that they took much away from the overall experience of the game, keeping their role in the score low. Non-specific scores probably compound this, as Cpt. Kipard notes. Graphics don't matter so much in sim or simlike games such as KSP, and thus play less a role in the reviews. I would agree that the game isn't well polished, but parts of that were likely taken into consideration.
  3. Modified Newtonian Dynamics, which, last I heard, didn't work in several areas and explained things more poorly than the theory of Dark Matter. Its main advantage is that it doesn't absolutely require exotic undiscovered matter, though even it still needs some form of dark matter, according to the wiki. http://en.m.wikipedia.org/wiki/Modified_Newtonian_dynamics
  4. Disclaimer: I cannot account for the legitimacy of this quote, considering it was on a site called "Radical Unjobbing"
  5. See? Frozen_Heart gets my point! Thanks for not being obtuse and missing the point, as the point is extremely clear.
  6. The part test contracts let you borrow that part, though that is a bit exploitative.
  7. I liked how one of the few negative reviews was just "female Kerbals" with zero hours played and zero explanation. Another was complaining that there was no stock MechJeb, and that using a mod was "clunky" because it didn't have Steam Workshop support.
  8. Well, I'm glad about the review. Got me my first approved link
  9. According to Max, 1.0 was delayed by a month, and they had to eventually release it. We were getting pretty antsy. With the bugfixes of 1.0.1 and 1.0.2 Squad can afford to wait a while, hopefully.
  10. Yeah, that used to be the main difference between them. In earlier versions they both had the same ISP, but the... Swivel traded some thrust for gimbal. Now that it has more ISP there isn't much reason to use the Reliant anymore, as it takes about no science to get the Swivel.
  11. Alright, thanks. I wasn't particularly worried, I've just never watched task manager while it was working before.
  12. The multiplayer mod is usually pretty friendly, with the only issue being occasional trolls that persist because they can't be punished in any way by the mod. I doubt any 'unsavory' characters would get KSP just because it has multiplayer if they weren't interested in the base game, and they would probably either mellow out after seeing the hostility that we have towards that attitude, get bored because they don't have the patience to play KSP, or stay secluded and harmless from most of the community.
  13. Yes, technically, but probably not by much.
  14. NFUN

    Val...

    My name is Marty and I like to party? //My name is Pitt, and you aint talking your way out of this, Schmitt //My name is Paul, and this is between y'all
  15. Fair point, though getting into orbit is much cheaper.
  16. Part of it is balancing. SQUAD probably doesn't want people using the Nerva for everything like they used to, so they make it for difficult for them to be used on small light ships. You can argue that it goes against basic KSP philosophy to 'encourage' design like that, but the engine used to be abused quite a bit.
  17. Eric S, I think he is referring to the heatshirld not changing the CoM because it adds its mass to its parent part, and that only fairing bases have mass.
  18. I am indeed. She was the best part about his surfboard stream, and was clearly the source of the cargo bay occlusion bug.
  19. What's funny is that it does. That expression is annoyingly used sometimes. There's a difference between doing the same scientific experiment over and over again (where one would hope for and expect the same results) for example, and bug testing finicky computer programs that sometimes glitch and are sometimes fine. In any case, the testers will try to explore areas that might have overlooked previously as evidenced by people's problems, and will catch some mistakes they overlooked and missed the first time around. Not every experimentalist has the bug finding powers that Skye's presence does.
  20. One. One space. Why would anybody think otherwise? Dang no-space two-space fascist pigs. Also, tabs are five spaces. Five. That's one less character in a line each paragraph, and will make your paper look that much bigger if a word gets sent to the next line because of it.
  21. What, that sounds fine. If you can transport three tourists you probably have the capacity to land on the Mun and Minmus, and that's probably a lot of extra monies.
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