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Requiem762

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Everything posted by Requiem762

  1. I think that's a cool idea but finished game we will probably start with the stayputnik a few small fuel tanks and the 200 thrust engine.
  2. I'm also concerned over the good mods dying off like map sat was abandoned and mech jobs future is in limbo.
  3. It seems to be going in that direction with other games. Star citizen however is technically early access it's just not a steam game instead it's opting for modular release with defined dates and goals so you won't be getting a base game that gets patched in alpha forever you'd be getting finished parts of the project
  4. Any chance we will get a craft file for download of this amazing truck?
  5. Don't remember names of older missions but here's what I do remember and are not in order Duna flyby craft test- went to minmus with one extra crew member in the crew tank he was later left in LKO and was retrieved by mark 5 craft. Andread Kerman currently under mental stability analysis after extended EVA Duna flyby craft- mission successful returned after 347 days of studying duna and Ike from orbit (significant advances in studying space madness) Eve flyby craft + 1 man gilly lander- mission suspended after multiple launch vehicle failures crew recovered successfully each time. Sun tanner 1- successful landing on Moho after collision with transfer vehicle caused loss of solar panel during deorbit. Eve probe one- successful landing on side of mountain after multiple failures during aero braking Laythe 1- successful landing on coast Space lab one- upon 4000 unit battery failure and failure to attach solar panel modual due to miscommunication about dock port size station crashed after successful "test" of escape pods during litho-braking. All crew recovered mentally unstable but alive
  6. No but it would be cool if the suit colors were like a badge of rank they could earn
  7. Requiem762

    .22

    anyone know when we are getting it?
  8. Is this going to be released when .22 drops so it can be part of career mode?
  9. Yes a lot of fuel and a working version of mapsat, good luck on that one. But seriously if someone knows of a up to date version could you point me in that direction
  10. They have showed off the big things that means they are holding back for final tweaks or are gonna suprise us with something new. A good indicator is when the media group gets the version it usually means that the update is 2 days - a week away
  11. THANK YOU! I have been waiting the longest time for a skylon thank you for making one
  12. As of now I think falcon heavy will be enough
  13. Math and physics seems to be the best assumption the hard part of that though is that all the different races would have different units of measurement for us to figure out...... Why can't everything be done in metric
  14. Ship made of mirrors maybe? Or now stealth tech is starting to be implemented more and more in new classes of naval vessels so don't get seen and shoot first seems to be the most practice option
  15. Love the mod, any time frame for the next update to the pack?
  16. I really like this idea and I believe there is actually a mod for it already somewhere on spaceport
  17. ^ +1 I would hate having to build a bigger probe than I need too too accommodate a science modual
  18. We know we are getting sub assemblies in .22 but I think there needs to be a stock kerbal alarm clock
  19. Been following this for a while and it looks great, can't wait for it!
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