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Everything posted by AdmiralSirJohn
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PLEASE! WILL SOMEONE, FOR THE LOVE OF GOD, TELL ME HOW TO FIX THE MISSING "dockingPort2" ERROR??? I have gone through every craft and config file and systematically eradicated all references to the thing, yet I still can't load the cargo Rodan because it says I don't have the damn part! I WANT to use this add-on, but I'm ready to just delete KSP in its entirety. (Log file posted above.)
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Suddenly, the dockable craft are missing "dockingPort2" (whatever that is). I've also discovered that, while the files for it are in the proper place, the standard-size clamp-o-tron isn't showing up in the parts lists anymore. Has anyone else encountered this? If so, how did you fix it? (I'm posting it here because the Rodan is where I first encountered the problem.) Log file: https://www.dropbox.com/s/87dvulu17urk5we/KSP.log?dl=0 Please and Thank You!
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[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
AdmiralSirJohn replied to Ger_space's topic in KSP1 Mod Releases
Thanks! -
[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
AdmiralSirJohn replied to Ger_space's topic in KSP1 Mod Releases
Apologies if this has been asked before, but is there any way to flatten terrain? I'd like to fill this in: https://ibb.co/QKpYgs2 -
[Old] KSC Extended - v2.2 - Expanding your KSC in style!
AdmiralSirJohn replied to Damon's topic in KSP1 Mod Releases
Actually, both of them work when there's no active throttle. The indicator moves, but the dialogue also opens.- 403 replies
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[Old] KSC Extended - v2.2 - Expanding your KSC in style!
AdmiralSirJohn replied to Damon's topic in KSP1 Mod Releases
Strange. When there's a vehicle with no throttle (such as a Mk 1 capsule with no engines), it works fine. Now if I can find a nice big tropical island to put a new launch center on...- 403 replies
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[Old] KSC Extended - v2.2 - Expanding your KSC in style!
AdmiralSirJohn replied to Damon's topic in KSP1 Mod Releases
Why right Ctrl+K? Doesn't the left Ctrl work?- 403 replies
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It would take another launch, but I can do it.
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I was afraid of that. Probably better to land a hub nearby...
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Ummm... Is this how the non-containerized Casa is supposed to deploy? I can't get it to sit on it's bottom... https://www.dropbox.com/s/xd5fto0cts9hp8d/screenshot53.png?dl=0
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RAG Stock/Tantares Whatnot
AdmiralSirJohn replied to Random Annoying Guy's topic in KSP1 Mod Releases
Any chance of some pictures? -
Umm... I can't seem to be able to add a stack node to the end of the Tomodachi module (as referenced earlier, I don't use shuttles or RMS arms). Yes, I know there's one on that end, but it's offset from the centerline, making it unbalanced. I would add one, but the new format doesn't allow for it, since there's only one set of coordinates. Any help you can provide would be very much appreciated.
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Apologies if this has already been asked, but have the craft files been removed?
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Roger that. Will delete Contares_KHI and re-check.
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Would a link to my ksp.log file help? https://www.dropbox.com/s/bq3qypwt3ztnogz/ksp.log?dl=0
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Forgive me for dredging up old info, but I just want to be sure about this. Is it safe to ignore the Kraken Food warning if running 1.8.1?
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