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Everything posted by Pappystein
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Hey, that kind of Snarky message is supposed to come from ME But you have hit my salient points without me even being here to comment. I agree 100%. no need to apologize CobaltWolf. And while COVID is becoming the most used excuse of the year, in general, You just keep working at what you can. I just wish you had time on Saturdays for Dev Streams....
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That is even a little true with some of the Latter (and newer) STAR rockets. Some of the STAR-37/48 variants have a slight recess of the nozzle Others don't. And while it is a matter of an inch or 5 it could matter with the SAF. Easiest solution is to truncate the nozzle to the correct over all length if this becomes an issue (I don't know of any "real" payloads in BDB that need this on those rockets... I am just saying that a STAR-37 is not always the RIGHT STAR-37 ) That being said I think there are 14 distinct STAR-37 engine "hulls" (and a myriad of variants using those 14 "hulls" ) I think STAR-48 is easier at 8 distinct "hulls" but again about 50 variants within those 8 "hulls" the BDB team (mostly Cobaltwolf himself) has done an amazing job picking the "best" solution. BUT that does not mean it is always the "RIGHT" solution for your particular needs. OH and to be clear I am not asking for more STAR-37/STAR-48 rocket variants. We have enough already! Rather Just stating that sometimes it is impossible to build the EXACT Rocket you want as in real life. This seems to be the case (and Zorg's suggestion of the lower profile Decoupler does help a LOT in this case!)
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Sorry for the near 4 day old post but @GoldForest One trick with the E-1 on the Saturn IB mount is to rotate them (I think 180 but it might just be 90 degrees right) It hides the "bulk" and makes it look "more right" Yes they are a little long... I hope when they get redone they end up like the J-2s/RL10s with no 1.25m ring (the ring can show up/through in a lot of different installations I use E-1s on. BUT as one of the cheerleaders behind the E-1 (I wasn't the only one but I did talk about it A-LOT in forum before it was drawn up in BDB ) I am glad we have what we have. As Cobalt said. It is a Saturn Part and deserves it's place in the Saturn build. While the E-1 started for Titan... the bulk of it's funding was actually from the Saturn committee I think (I don't have my sources in-front of me ATM.) E-1 was theoretically developed (and a simple prototype was fired) as a backup in case Aerojet could not deliver a functional LR87 / LR91 combo (I have no idea what Rocketdyne's 2nd stage engine would have been but likely some LR79/LR105 derivative.) But the actual prototypes were as I remember, ordered for Saturn and not Titan. the LR87/E-1 duology kind of happened with the Aerojet AR-1 and BE-4 for Vulcan (well not exactly but it is close enough)
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So am I hearing that the Aero system is broken (again?) And That we might be better off with FAR (something that I do not like,) since it does it's own drag calculations? While I am not a big RealFuels user or fan, and I have my own fuel patches for BDB and B9PS.... Thanks for doing this! Not something I would use but it is nice to have such an Option available!
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I will add that I have added 12 different Fuel Oxidizer types to BDB with ZERO issues by doing this. *THIS is the most flexible fuel system because you can add anything to it without having some DEV somewhere else create a new update just for you Thanks @blowfish For making, Maintaining B9PartSwitch! Thanks to both blowfish and the BDB devs for putting up with my silly questions on this.
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Ah but Steam offers easy Screenshots that out of steam are much harder to create (and look good!) So I will stay on steam and suggest to the user base as a whole (who use steam and only have one install of KSP) use the BETA tab to set KSP to stay at 1.8.1 like I did. I do this each time BDB meets the requirements to run on the KSP version and Steam will NEVER update you past that version you have selected. Oddly refreshing to have a reason to use BIG TEXT isn't it MashAndBangers? While I agree full size images are ANNOYING as HECK, a lot of quotes REFERENCE the images and without the images you can get lost as to the subject easily. So instead, you can Resize the images to a much smaller size by dbl clicking on them in your quote. I go 1/2 or 1/4th original size depending on Image orientation. Wide screen style is 1/2 and stupid almost always in-appropriate vertical cell phone style is 1/4. After all if you don't care enough about picture quality and take an image in the wrong orientation why should I care how it looks when I shrink it And yes, Photographing Rockets on the Launch pad, or a close up of an entire single human (or 2) Vertical might be approprate. The sheer majority of pictures taken today are in the wrong orientation to look good.... *Oh Crap I got on the Soap Box again didn't I* Sorry about that. *Exit Stage left*
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I think the key being that the MODELS are 99.87% Correct for scaled to X or Y Size... I am guessing that Cobalt views Texturing as separate from Modelling and so unless something glaring comes up with KSP2 he won't have to make them again And Depending on how KSP2 deals with textures they could possibly be converted or at-least easy(er) to do a 2nd time. The above statement Ignores Able/Thin Delta, CASTOR-1 and 2, and a few of the early solid upper stages that should be 0.5m or less in diameter.
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Wow, step away for ONE day and you miss AWESOME art! Oh and WHAT bugs? I have successfully used the Lunar SM and gotten around the Mun with a heavily boosted Titan IIIC (cause I don't fly efficient like) in JNSQ..... Mind you I have been playing KSP only a little in the last couple months.... (Blowing things up in games gives me more joy these days than building things ATM..... ) Um, I hadn't when you posted that so.....
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Most of the stuff you are referring to is POST GE Apollo "cancellation" And thus not part of this branch of the Apollo program. Rather you should be looking to and the, hopefully obvious: For your Apollo Advanced Applications and EtS needs. Between these three mods (including THIS ONE) I am able to run almost any Apollo mission.... Some are kludgy (LEM-SpaceLab) And some are less than perfect (LEM Shelter) But all are there and working.
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While the LR89s had Gimble, The video I have showing Their movement, the LR-105 is seen to move... SLIGHTlY. Mostly when the LR89s hit their stops. That could just be a shockwave running through the structure (or an optical illusion.) I don't THINK the LR105 gimbals! I know the LR89 Gimbal was supposedly for "Roll Control" Making the LR101s PITCH control and or YAW control. But.. as we all know, none of us worked on the program so we are GUESSING
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ACtually, and I admit I am guessing. Having the Boosters vertical will likely give the LR-101s more "power" on the pitch over (2 are pitching instead of 1 plus the other side sorta fighting it) Hey, Battletech Advanced 3062 released their long awaited Clans update and I have been down that rabbit hole for the last two weeks. I get that
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So a lot of the Titan II hardware is left over from the ICBM military roll. But there are already "Generic" Titan Separation motors (the Star-8 Triangular SRMs) The various SRMs were used to turn the 2nd Stage Broadside to the flight path after warhead separation. As the 2nd Stage started re-entry it would break up into a large cloud of metal debris.... and things like the LR91 Engine, would have a similar or larger RCS than the actual Titan II B-53 warhead. So basically the 2nd stage became a giant Chaff cloud during re-entry. Anti-Ballistic Missile weaponry DID exist in the 1960s contrary to all the buzz words and complaints you might hear about it today. In fact the Worlds fastest Accelerating missile, appropriately named the Sprint, is part of the old US, tested and proven functional Safeguard (and it's predecessor) systems. Along with LIM-49 Nike Zeus / Nike Spartan. Re Titan I 2nd Stage Sep motors. Personally I have only ever seen them painted Dayglow Orange for tests, or Dark red (like in game.) That is NOT counting the ones at various "Titan I museums" where I swear they don't know how to accurately replicate the color on the missiles at all! Any alternate color, real or imagined would be up-to Cobaltwolf and company. Having just spent the last 30 minutes looking at Titan I pictures online, Every picture of the rocket motor is either Red, Dayglow Orange (aka BRIGHTER than fluorescent Orange aka the brightest man made pigment) or and I want to stress that the third color I found was ALWAYS in over exposed film. Black (Which I believe is actually the Dark red we already have!)
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And that volume starts increasing at about the age of 16 *scrambles to find something BDB_enough to post to stay on topic..... eh...... em..... Do you mean the LMSS? because I am racking my brain (not a hard thing to do today) to remember what GMSS stands for. Didn't comment on this earlier. Love the Zinc Chromate Green color! And thanks for more Simple Fairing options! *THERE I found on topic content! *
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They were in Which is why I do the 3x 3x 3x arrangement. Because while holding the SHIFT key, you can properly arrange them. The only problem in that is the 4x and 7x booster arrangements (but as I said previously, I don't know if it was ever flown) And incidentally Editor Extensions does not play any nicer than Stock with any of these three configs. PS the 43degree offset is for the TVC Air lit motors (at 34 degrees the bells would collide.) I am uncertain, if the original config had this space (for the Inital Castor IV launces with 9 SRMs did not have the Thrust Vectoring Air lit version...) I know all previous (N-6, M-6) launches had 2 groups of three with no separation between the groups (the 34degree offsets in your pictures Dragon01) PPS: This arrangement DOES NOT work for larger SRMs, just the GEM40 and Castor II/IV in a 6x, 6+3 or 9x Arrangement. Here is a picture of a 6 SRM stage so you can see visually what Dragon01 is talking about: And here is a picture of the (it actually FLEW!) 4x Arrangement: This one has 2 SRMs 34 Degrees apart and the other two are 86degrees from the same side paired. You can see the 43degree mounting point clearly (the two black dots with the vertical lines below them) Notice the SRM attachments line up perfectly. Nice Build and critique! Love the use of the Crayola colors (look it up if you don't believe that is their name) But a key thing..... Age is a state of mind! your body just tells you otherwise every day And the older your body thinks it is, the louder IT gets