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Everything posted by qromodynmc
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I always try to keep it realistic looking when i design sstos. Mostly they look like real life planes.
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I name them with their job along with british style; Fighter mk1, Fighter mk2 etc (also enhanced fighter, superior fighter if they are same craft with upgrades) Ssto mk1, ssto mk2 etc. Tankers, Seaplanes, test beds etc.
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Why are spaceplanes so twitchy after re-entry?
qromodynmc replied to awfulhumanbeing's topic in KSP1 Discussion
250ms take off speed you say? That's a lot. -
Game became very stable with new rig!
qromodynmc replied to autumnalequinox's topic in KSP1 Discussion
Scatterer is really hard on gpu for me, it's really cool but i have to live without it.. -
Crashes Post 1.1.X Simple Question for the affected ones
qromodynmc replied to AlamoVampire's topic in KSP1 Discussion
Isn't there any detailed log of game where you can see every data about what happened? It's really sad to see that some people cant enjoy ksp even when they love it.. -
The "You know you're playing a lot of KSP when..." thread
qromodynmc replied to Phenom Anon X's topic in KSP1 Discussion
While arguing with friends about space i confused mars with duna, he was like wtf is duna. ^^ -
I dont know if anyone wrote these but; - Formatting C drive - Installing new update: 121 gb left or they can add fake blue screen, that would be so evil.
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Crashes Post 1.1.X Simple Question for the affected ones
qromodynmc replied to AlamoVampire's topic in KSP1 Discussion
I kinda imagine ksp like balloon, it gets bigger when you play, bigger with time, a lot bigger if you play with mods, then it goes boom! start again. -
Is it true that most KSP players never go interplanetary?
qromodynmc replied to KerikBalm's topic in KSP1 Discussion
You can go interplanetary with stock install, any man who can land on the mun can go to duna imo. But i agree that game lacks built-in Delta V calculations, it should have from start. -
Which mod makes cockpit transparent?
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Is it true that most KSP players never go interplanetary?
qromodynmc replied to KerikBalm's topic in KSP1 Discussion
I have done lot of interplanetary before 1.0 update and now i started doing again. But honestly there is so few to do in other planets, so it's kinda boring. -
Well, thinking that way, my pc is almost 4 years old and runs ksp very well, you should try it.
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Vostok 1 in ksp
qromodynmc replied to Jeb-head-mug kerman's topic in KSP1 Suggestions & Development Discussion
1. Actually you can easily create these rockets with stock parts. 2. We dont have Neil kerman, so Yuri kerman is kinda unnecessary. 3. Real life nations may spark some fights in forums so lets not do that. -
What's the most efficient way to land on Mun
qromodynmc replied to JLE's topic in KSP1 Gameplay Questions and Tutorials
Point your rockets nose to the mun, burn till you crash to the mun. Oh wait, this wasn't efficient but it was guaranteed way. For efficient way; Use Hohmann. -
1.1 is seriously bugged, but comes it as a surprise...
qromodynmc replied to Temeter's topic in KSP1 Discussion
Some of you recommends delaying the release. Honestly, do you honestly think that delaying release, increasing QA will prevent bugs? Bugs will be there, as always. There is no bug free game, there wont be. Good thing is we still have 1.05 for those who thinks it's less buggy (imo it's same game with less performance) or 1.1 for those who dont care some bugs. As for the original thread, Humankind for you. -
I'm happy with updates too! I never had really game breaking bugs since 0.18, the way game improve itself is amazing in my eyes. New graphic upgrade in 1.2 will be awesome but it's kinda sad to know that one day ksp development will stop..
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Yeah i think so. I believe squad can easily add basic line of code and put low thrust in it, this would fix it.
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I was working on some fancy rover today, it's probably useless but i love way it looks, and it's good at climbing, has good driving feel. even though it does 60-70ms on ground, it was boring to bring it far places, i strapped two wings on it, looks fancier.
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Instead of Squad, you should tone down your voice. Without proper talk, nobody will care.
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I really dont want to go space these days, instead i decided to make something more old and fancy, Looks very similar to spitfire but i was too lazy to make exact details (elevator and rudder) but maybe one day!
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Warships, Delta-V, and Efficiency.
qromodynmc replied to ImperialistPigDog's topic in KSP1 Discussion
Warships and delta v cant really get along.- 48 replies
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Yeah unity 5 is much more sharper to my eyes, and better looking.
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There is one pyramid but it looks like mayan or aztec style, this one is completely different.
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Is this real? can you provide us map view?
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