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KSP2 Release Notes
Everything posted by qromodynmc
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
qromodynmc replied to ferram4's topic in KSP1 Mod Releases
1.2.2 compatible dev build is avaible to public and easy to install. You just have to know how- 14,073 replies
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Nope, i use this but doesnt fix the issue. I have seen few people having same issue but need to confirm, does everyone have same issue? bomb reticle showing under plane not where it should hit if plane is higher than 250m or so? (i also seen they found way to solve issue in github around december but there is no release yet.)
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I see this thread is active, is there any new release? I missed my working bomb reticles..
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Im having bit of inspiratioal problems lately and i started to edit my ksp shots instead building stuff, here are some of my favourites;
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Nice slats! I wonder how they'll work in far.
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tbh i was intensive user of procedural wings before, then i realized how useful editor gizmos are, now i use stock wings only. easier when you go big, harder when you go small
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Yeah, lot of work to do if you want bit realistic, i once decided to make merlin engine copy from Kax part, single engine config was already frustating, when you try to achieve something, you'd lose something else
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Oh, 0.00000000001 thrust time then! btw made a new racer, wing parts make it so easy! and engine looks cool af.
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Rotor buff was needed, thanks! i also wanted to say, maybe you should check how propeller engines work if you get lot of free time; Propellers should produce almost no thrust when they get to their critical max speed instead of stopping. They should work normally, but produce no thrust.
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Kax has been around here for a long time, check github.
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Cant tell how much i like these new parts, took some shots and decided to share;
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Lol, i once made this, fun times..
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Hey guys, i think i have a problem here; When i load mk82 bombs, bomb reticle does not work over 300m, it only appears right under my plane, not where it should be (far front) Is there a setting i can change or config? I think that's bugged.
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I use dev build, it's good atm, there was few bugs and got fixed.
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Yeah, 1600l fuel total, thanks to Far it can go supercruise at sea level so it doesnt use fuel much.
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@blackheart612 Thanks, and also thanks for new parts, everything looks perfect atm;
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New parts look great! They filled lot of gaps in game, helped a lot to me when building planes.. I cant think of anything to suggest at this moment, but i had some ideas few days ago, not sure how possible this would be from modelling perspective, just made a simple image on photoshop, may give you some ideas; Starts in a circular shape and ends like raptors nose, I'd love to have nosecone like this. Yet again this is just a personal idea, may not be useful to others.
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