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Everything posted by qromodynmc
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It took a lot time but i managed to make WindowShine work on ap+ cockpits. It's supposed to be easy but photoshop wasted great deal of my time with incorrect dds files. EDIT; Took some pics and edited them. i dont want to spam this thread with pics and cant make imgurl albums work so i'll post them in screenshot forum and share link here. EDIT - 2;
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fs had those configs a lot time ago, in KAX. Yeah, cargo mode would work like wep but it had no bad sides. Actually blackheart can try to improve it, Add wep mode, but make sure it generates heat and leads to overheating. (US Pilot manuals put 5 minute limit on planes most of the time). It'd be nice detail!
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I tested this engine on my plane, yeah It does give 6kn static thrust when braked but quickly increases thrust after releasing brakes. This isnt wrong, it's intentional, rather related to implementing realistic acceleration of pistol planes. anyway, with far I got 714kmh at sea level, kinda too much for this engine but cant complain.
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Had a photoshoot with this cute plane.
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1.1.2 Magic Smoke Industries Infernal Robotics 2.0.2
qromodynmc replied to sirkut's topic in KSP1 Mod Releases
Im not familiar with ckan, i can only recommend doing it manually. -
1.1.2 Magic Smoke Industries Infernal Robotics 2.0.2
qromodynmc replied to sirkut's topic in KSP1 Mod Releases
check parts folder in Gamedata/magicsmokeindustries. If it's empty, you need to install part packs. -
1.1.2 Magic Smoke Industries Infernal Robotics 2.0.2
qromodynmc replied to sirkut's topic in KSP1 Mod Releases
Thanks to @V8jester i managed to make this work properly. Still not perfect but best i can get, loving it. -
1.1.2 Magic Smoke Industries Infernal Robotics 2.0.2
qromodynmc replied to sirkut's topic in KSP1 Mod Releases
Thanks, i installed this too and works well, except wings being weak and fluttering but that was always same before in my experience. -
1.1.2 Magic Smoke Industries Infernal Robotics 2.0.2
qromodynmc replied to sirkut's topic in KSP1 Mod Releases
this sounds stupid but, if i install 1.3 files on 1.2.2 ksp, would it work? or should i stick with maintenance version -
I couldnt decide if i should post my edited screenshots here or fan art thread, i'll share here for this time, if a warning comes, i'll share there plus three coubs;
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@blackheart612 Hey man, i was getting some inspiration from tail you made and made italian plane but sadly it didnt fit to it. But something came to my mind so i decided to share it.; Can you make a control surface like this? It'd be extremely useful when making prop planes, lot of ww2 planes use similar elevators too; A mix of them all would solve lot of problems tho, mine is just an idea, you're free to do whatever you please. Also other opinions would be welcome.