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Everything posted by qromodynmc
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I was working on armored personel carrier vehicle today, had lot of fun with it. and made two coup with funny moments i had.
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I made a coup today.
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Im quite suprised because of that part, it'll be useful for boarding kerbals and rescue stuff. What im wondering is, do you plan to make a bomb bay like this for size 2 parts
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While waiting for you to come, my mind will be busy with this rotor idea I think this would be better as an electric-powered engine, for smaller sized crafts. Im still thinking about other uses for this engine but i'd like to hear your and other players opinions.
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Thanks, i'll try share with you after finishing it.
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I was working on a vtol recently, still needs bit more polishing but rather close to finishing. I added tweakscale config for tilt rotor, since it's bit small and underpowered
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Hmm, sorry didnt noticed krx parts. Try disabling sas on rotor, maybe some parts conflicting with eachoters.
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Yeah, it's because heli rotors doesnt have reaction wheels inside, i think @blackheart612 will look to it later. Rotors should be able to provide more control over crafts.
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Well, it's up to you No offense to firespitter owner but i'd not use them for example. Anyway, as i said, if you want to make your mod bigger, you can do new pontoons. Or leave it as it is and polish it when it needs. Btw i realize that we still miss mk2 bomb bay (b29 style )
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Imo it wont worth to effort. I'd do adjustable length float legs + 2-3 different size floats if i could. Im not fan of underbody pontoons because it just doesnt suit to parts.
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I think i'll criticize this time. Im not fan of this design tbh, if you ask me, you should make underwing floats at different sizes so plane body wont touch to water at all or touch a little. examples; I know these are rather small compared to mk3s but, there is way making mk3 floats underbody without looking ugly. unless you do unibody (fuselage and floats together) design. Which will require new cockpit parts, body and tails.
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Today, i made an a-10, from landing gear. if it looks stupid but works, it aint stupid ))))
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Tbh i'd love to have 5m cargo plane parts, or seaplane parts..
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You mean something like that? i'd be nice i guess, it'd lead to some futuristic planes.
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p-40 cockpit we have is quite similar, isnt it.
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@blackheart612 Btw i think you should add reaction wheels to other rotor parts, especially bigger ones because it's very hard to control gigantic helicopters
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Lol, i made ducted engines from scaled reaction wheels few days ago, they were ugly. But not gonna say i dont want it sweety sweety.
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Lol i was wondering why my engines moved when i pressed to brake key
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Glad to hear, now time to create my projekt. edit - It works! kinda fishy tho First problem i had was i had to reverse thrust on one engine because my craft started to roll and explode )), then i took off and flew a bit, engine stopping after passing max speed was bit annoying but not a big problem. I'll report if i see any gamebreaking bugs. my dank plane works!.
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I guess your awacs carry passengers in his free time first time i see an awacs with passenger windows.
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