jpinard
Members-
Posts
726 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by jpinard
-
That's what I thought. Thanks!
- 5,673 replies
-
- usi
- life support
-
(and 1 more)
Tagged with:
-
Does USI need to be updated to work correctly with 1.8?
- 5,673 replies
-
- usi
- life support
-
(and 1 more)
Tagged with:
-
Set all visual settings to max and start a new game with all DLC.
-
Kerbal Space Program 1.8: “Moar Boosters!!!” Grand Discussion Thread
jpinard replied to UomoCapra's topic in KSP1 Discussion
YEA!!!!!!! Love you guys Squad!- 274 replies
-
USI requires ample housing space over and above vanilla? If so that's fantastic.
- 5,673 replies
-
- usi
- life support
-
(and 1 more)
Tagged with:
-
Oh darn. Do any of them do that? Like you need to have a rotating chamber for them to live in or they go nutso or get unhealthy?
- 5,673 replies
-
- usi
- life support
-
(and 1 more)
Tagged with:
-
Does this life support mod introduce the need for gravity on long distance routes?
- 5,673 replies
-
- usi
- life support
-
(and 1 more)
Tagged with:
-
[1.6.1] Soundtrack Editor 4.6 (2019-01-28)
jpinard replied to pizzaoverhead's topic in KSP1 Mod Releases
Fantastic. Thank you!- 779 replies
-
How to turn off planet orbit lines?
jpinard replied to jpinard's topic in KSP1 Gameplay Questions and Tutorials
Cool! And thanks again for making our game so much better. I would not enjoy the game nearly as much without your mods and the fantastic things you've done for the experience. You're awesome -
How to turn off planet orbit lines?
jpinard replied to jpinard's topic in KSP1 Gameplay Questions and Tutorials
Awesome thanks! Did you have fun at the KSP event with Scott Manley? -
How to turn off planet orbit lines?
jpinard replied to jpinard's topic in KSP1 Gameplay Questions and Tutorials
From the tracking station - yep -
How to turn off planet orbit lines?
jpinard replied to jpinard's topic in KSP1 Gameplay Questions and Tutorials
I'd like to turn them off in the tracking station. This doesn't let you do that. This is for when you're physically in orbit with your ship. Neat! Will give that a try. Thanks! -
[1.3.1 - 1.12.x] Outer Planets Mod [v2.2.11] [31st Aug 2024]
jpinard replied to Poodmund's topic in KSP1 Mod Releases
Fantastic. Thanks for replying and filling me in. I really appreciate that -
[1.3.1 - 1.12.x] Outer Planets Mod [v2.2.11] [31st Aug 2024]
jpinard replied to Poodmund's topic in KSP1 Mod Releases
@Poodmund - I was wondering what your Barn script does in the game. Do you get less, more, or the same science for tasks around Kerbin? In general do you get more or less science for tasks vs. vanilla? Cheers mate -
Is there a way to turn off the orbits of planets and moons? Need to do it for a video. Thanks!
-
You could try Spectra. That has a beautiful Aurora too. Also, you may have left some parts of Astronomers behind which is mucking things up. If you use CKAN I see no reason to not fully get rid of all the previous graphic mods and just reinstall what you want. That would be the safest and best way to do it. Just make sure you delete any extraneous stuff left behind.
-
https://bugs.kerbalspaceprogram.com/issues/23172 I think it's ridiculous this hasn't been fixed yet, and there's no light at the end of the tunnel from the player perspective. Since Squad isn't putting out a hotfix out for this, nor any attention according to the bug tracker - any modders want to tackle it?
-
That would be awesome.
- 52 replies
-
- planetpack
- kerbin
-
(and 3 more)
Tagged with:
-
Realistic Planet Brightness
jpinard replied to Rdivine's topic in KSP1 Suggestions & Development Discussion
Ohhh perfect. I was asking about this very thing in a new thread. Glad I looked in here! -
No kraken. Top that.