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Everything posted by lrd.Helmet
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
lrd.Helmet replied to Pak's topic in KSP1 Mod Releases
I think i'm in love- 2,351 replies
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10 m Heat Shield Name Change
lrd.Helmet replied to Zosma Procyon's topic in KSP1 Suggestions & Development Discussion
It is a heatshield. Why would you want to change its name? -
[1.2] Procedural Fairings 3.20 (November 8)
lrd.Helmet replied to e-dog's topic in KSP1 Mod Releases
@e-dog GREAT! Always loved this mod. -
[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
lrd.Helmet replied to Pak's topic in KSP1 Mod Releases
I would suggest against that, it removes the modularity and the lego style approach of the mod and the game. Maybe making those two wings into one part would work though. Make it like the oms pods. Though it might remove the modularity too. Would love some tiled wings though.- 2,351 replies
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Didn't DMP do this correctly? I don't really remember how it works but I think if you timewarped you were just ahead in time and you'd have a button to sync the time. Anyway you could play simultaneously without much trouble.
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[1.8.1] ETT - Engineering Tech Tree - May 4, 2020
lrd.Helmet replied to Probus's topic in KSP1 Mod Releases
Allright, I'll just see what happens then. Thanks!- 1,028 replies
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[1.8.1] ETT - Engineering Tech Tree - May 4, 2020
lrd.Helmet replied to Probus's topic in KSP1 Mod Releases
It might already be asked, in which case my bad. If a mod is not in the OP does that mean that it won't show up at all? Or will it just not be balanced? Because I would love to use the taerobee pack in a airplane started career.- 1,028 replies
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As far as I know fairings are not made of cork. Heat shields are though. Isn't cork way to weak to act as a structural element? anyway ontopic: As far as I'm concerned, the entire "stowed" thing should be removed. I've had too many engines not being able to activate, because they were "stowed" while they were not.
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High-speed, low-tech plane cooling solutions
lrd.Helmet replied to aluc24's topic in KSP1 Discussion
Well the wheesley is basically a high bypass engine, which is made for subsonic flight. And since you are flying at 500 m/s that's a lot faster than the speed of sound. The engines and intakes simply can't handle that. -
Everything about the 1.0.5 update in 2 minutes! (mostly)
lrd.Helmet replied to Guard13007's topic in KSP1 Discussion
I liked the video! -
@SnowWhite I love this mod. The parts just have that perfect amount of detail to fit right in. A little suggestion though, is it possible for you to make an adapter to put on top of the centaur so that it's easier to use within the sizes normally used within the game? Don't be so hasty about that Mods are mostly made by people in their spare time. And thus can take a while or there is stuff involved which we don't know about. Let's just wait for the creators to finish what they're doing.
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Hi there, well, as the title says I joined almost two years ago to post some ugly artwork and after that never posted anything else. Anyway I started playing KSP for the first time when the demo was still 0.14 (I guess?) and two weeks later bought the full game while being slightly intoxicated (If I can't say that due to forum rules, I'm sorry, Let me know). And to this day I'm really happy I did! The first couple of months were the usual: Launching, Crashing, Going straight up to get an Ap of 400km and don't understanding how orbital mechanics work. But after a lot of research - and videos from our best know youtuber - I figured it out and got to really appreciate the scope of the game. Nowadays my gameplay is kinda weird as I: 1. See an amazing mod. 2. Install said mod. 3. The game crashes. 4. Reinstall Game + mods. 5. Game crashes 6. Fix the game through luck. 7. Play the game for a week. 8. See new mod. 9. repeat. 10. Profit? Anyway, I'll probably be sticking around for a while. TLDR: Hi, I'm new. Please be gentle
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I just started drawing recently. But I hope you guys like it!