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Everything posted by Daveroski
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Jeb Decided he wanted to try the BIG jet engine. So he did And It flew rather well. Got rotation at just over 40 mps. It got all the way up to Mach 1.8 before... The engine overheated and blew up. We suggested that he ditch it and wait for pick-up. But he said nahhhh. I'm bringing her home... We said he shouldn't show off and that he was just being silly. He said... "I still have a wheel" He bounced on the singe wheel for or five times and for a while he looked like he just might do it... Jeb's confidence is contagious. "Any landing you can walk away from..." he said as he climbed out of the hatch.
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Jumping landing gear
Daveroski replied to JShine's topic in KSP1 Technical Support (PC, unmodded installs)
Not only had nobody fixed it I believe that no one has even tested it. 1.45 and my first aircraft is bouncing like an idiot at an idiot party. It needs fixing and needs it now. I don't know how you can let a game go out in this state. It is beyond reason. I am very, very disappointed in you guys. -
It has been around for ages even before 1.3 It tends to happen to me only on Interplanetary vessels. Switching to a more distant vessel or KSC and back often seems to reload the vessel correctly. I reported it in the bug tracker ages ago with pictures. Maybe the devs feel that as most players never go interplanetary it's a low priority or perhaps it is beyond their abilities to fix.
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When I have a new craft to test, the objective is getting it into orbit with as much fuel remaining as possible. This in and of itself can be a stumbling block. your craft should end up with as much fuel as needed to do the job it was designed for. If it doesn't need to go to the moon/Mun then it doesn't need the fuel to get there. The problem with extra fuel is it gives extra mass (fuel AND fuel tanks) and the extra mass needs extra fuel to get it to orbit and extra drag to slow it down on re-entry. Each craft has different mass and drag. A bunch of air-brakes as far back on the craft as possible will help to slow you down. your Angle of Attack can make a big difference to your glide profile. However if like me, you prefer to re-enter the same way each time regardless of the craft design then something has to change for each craft. Each craft therefore requires it's own re-entry point. The sweet spot where you first touch atmosphere. Usually after around three test-flights with a given craft, I can work out the best spot to re-enter. The first test over-shooting. The second too short. If I know where I re-entered on both of these re-entries then the third time is usually (but not always) the charm. Once I have the re-entry nailed. I don't change anything. EVER. I always circularise at 75k before starting my re-entry. I always re-enter at between 5-10 degree pitch without changing the Angle of Attack on the approach. Once I built a craft that needed almost a whole circumnavigation to land at KSP gracefully. Most of my craft now tend to start their decent towards the furthest edge of the deserts to the west. Some craft get much more in the way of testing. If it is a craft that I intend to use on a regular basis for transporting kerbals to and from orbit then I get to know the vehicle. I know just where to re-enter. The only place I want to slow down is right before touchdown with air-brakes. I have three lady pilots in rovers. One 10k west (270 deg from the runway) and one 5km West (270 degrees from the runway) Their job is to wave at pilots as they go past. to make sure that they are lined up for the runway. The third is close to the waters edge to the east of the runway. If all three are lined up on approach then I know I am lined up for the runway. Using this method, I will reiterate, I only ever have to change the point at which I re-enter. Nothing else. I am aware that few people have my patience and tenacity but I hope this helps.
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While one is in the VAB, time stands still I would like to see a snap-shot of the view as it currently would be when looking through the doors of the VAB. The time of day, Objects on or near the pad. Perhaps you entered the VAB just as a pod was making a splashdown and the parachutes would be visible in the sky. Frozen in time until you leave the VAB. Nehhhhver gonna happen. Still it would be a nice touch. As far as the broken pad is concerned.. you broke it.. you go out and click on it.
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Excellent. Thanks Allista
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I use your mod. It allows me to build much more complicated landers without the hassle of having to fill each tank individually when docking. Does it have any conflicts with Configurable Containers by @allista ?
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Rover Developement
Daveroski replied to band_boyscout's topic in KSP1 Technical Support (PC, unmodded installs)
If you use the AWSD key for controlling your rover, you will find that it will react in the same way a lightweight lander. Iw will want to lean in the direction that you press. In Setup you can set the keys for driving a rover to your numpad. I use 8 for forward 4 and 6 for left and right and 5 for reverse. By using these keys, SAS will not affect your rover other unless you specifically set it to do so. Using the Numpad keys and SAS for stability assist you should have a more comfortable ride. -
OS Bashing time? No, I was thinking more Occam's Razor time. I have a Linux drive as my boot drive. Shmindows is on another drive that I can select at boot. KSP is in a Linux partition which I have set up just for Steam and Linux games. In this environment I don't even have printer drivers installed. I like that I can set up a partition for the software environment in use. It cuts down crashes tremendously and narrows the number of possibilities in errors should they occur. If you are going to use Linux, I suggest that you find and install the most popular variant as the largest user base suggests strongest support.
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From your graph I see that you were learning rapidly at first but something happened to make you forgetful and you actually started losing knowledge at a great pace. Then recently you must have discovered time travel which in an of itself increased your knowledge of the subject immensely. You travelled back almost to the beginning forgetting stuff along the way. You obviously knew your weaknesses because as you started your education again back in the forward time stream you learned a lot and this must have made you go back in time again and cover parts you had missed. At last, thanks to a dodgy quantum capacitor and some cases where you clearly didn't know if you were coming or going, you ended up a genius. Well done! Can I borrow your machine? Only I have a bunch of betting slips that aren't any good because, silly me, I bought the wrong ones. I'd really like to rectify that mistake.
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Couldn't help noticing this. Is it possible that he fault is with your Operating System set-up? Do you have any other programs running at the same time as KSP? Do you have screen savers or power-saving 'features' operating? Have you whitelisted KSP with your virus killer? (I would turn any virus killer off while playing KSP. Of course, I am not suggesting that you do the same.) Finally, fed up with windows and the windows version of Steam, I installed Linux and have never looked back. 64bit Played from the command prompt, if I so wish.
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One only has to hover over an avatar and one can see the noobs.
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What do I know.. must be a noob compared to you.
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I've been thinking much the same for much the same reasons. I got the game in September of 2013. I played through Steam for a while but found it interfered with the game so I started going right to the EXE file. Got tired of only being able to play 32 bit so I installed Linux Just so I could play in 64 bit. It helped a lot. The memory leak took longer to crash the game and the game was generally smoother. I have landed and returned from everywhere. I have played with most of the mods. Most of which, like the game are buggy and need workarounds. Still.. must be well over 5000 hours... That's like 8 months in game? my goodness.. that's a long time... many people have had marriages that have lasted less time than that. I was about 3 months shy of the date for free DLC and I am not sure that I am up to buying it or if it would have made me feel more like playing had I got it. If I knew it would extend the life of the game for me enough then perhaps I'd talk my hands into my pockets. I keep looking in the 'What do you do in KSP Today' thread to see if anything inspires or teases me enough to have another bash at something but so far the well is dry. ahhhh ya never know.. the wind might change again yet.
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I suggest you try the same rocket but not start your gravity turn until it reaches 10000m
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1.4.2 Landing Legs = Craft Wiggle
Daveroski replied to klesh's topic in KSP1 Technical Support (PC, unmodded installs)
Perhaps if you turned on the unbreakable switch in the cheat menu? I know that that would be a no-no for playing the game but just for the test? btw. got to admit... the explosion was cool. Took out the water tower too ... excellent... but not really of course.. not supposed to happen. but still.. BOOM! hehehe. -
Best place to put a space station?
Daveroski replied to Gibster's topic in KSP1 Gameplay Questions and Tutorials
Well Fin, How much in more fuel did it cost you to take the fuel to your 150K refueling station so that you could use it for refueling at the Mun? Perhaps you are right, trying to help others is becoming a bit tiresome. That was the basic precondition. The question being about the best altitude around Kerbin to have a station and why? It is cheaper to get there from the ground. It is cheaper to take fuel there than a higher orbit. So naturally Hohmann aside, it is cheaper to go from there than from a higher orbit. If you build your station at 160K as was suggested, it will be more expensive to get there from Kerbin, more expensive to send fuel from Kerbin and so by extension more expensive to go to the Mun. As far as I am concerned this banter has has already taken up more of my time than it is worth and the matter is now closed and as such I will not entertain any more silly arguments. -
The point is, it shouldn't change your laptop in any way and so should be safe to run. It will let you know if your laptop and it's associated hardware is Linux Friendly or not.
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I think if I were you, I download a version of linux like 'Tails' It is a very secure version of linux designed to run only from a USB Stick. All of it's storage is on the stick so it will not use your HD for storage for it's own personal use. Once you have a USB with 'Tails' on it you can use it on virtually any PC that will allow you to boot from a USB port. You will have to check your BIOS settings to make sure your lap-top has the ability. When you close down it will be all like, 'You never seen me.. right?' to your lap-top. Using and playing with a version like this will let you know if your hardware is 'Linux friendly' as some hardware from some manufacturers can be considered 'Linux Hostile unfriendly' and will not allow it to use their hardware. Assuming Tails works, then make sure you back up and can recover any data you will not want to lose in the event of HD corruption by it's current operating system. Tails will not install to your HD. It is only designed to be used from a USB stick. You will have to have a version of your preferred Linux to hand.
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Clementine has pretty good rep for music files. Most of the games I play are available on the Linux version of Steam. Sounds to me like your Linux HD is getting bigger and your Microsloth HD is getting smaller.
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I could have it horse before cart... I think they did have a pro edition. 17.3 hehe.. I'm pretty sure that was my first. Anyway they include Nvidia drivers in the upgrades now so no need to install them manually any more.
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Well... I know from personal experience that Shmindows doesn't like sharing a boot sector. I think it realises that linux is there and throws a wobbler. Had it happen to me twice (corrupted my boot sector) and heard a LOT of other people complain about the unfriendliness of it all. Still, I know that a lot of other people get away with it just fine. So.. do ya feel lucky? well... do ya? Microsloth offered to upgrade my 64 PRO to schmindows 10. I'm glad I didn't do it. Someone told me that they upgraded and only got a 32 bit version and would have to pay for 64 bit. I'm currently using Mint with Nvidia and so far no problems... what kind were you experiencing?
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Spit-polished eh? Been a while since I did some bulling. Well look at the company your keeping.. @LordFerret @YNM and @Geonovast Bound to be a hot thread innit? Me... oh I just dust a little and make the tea.
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If you are going to Dual boot keep them on separate drives. Shmindows can be peevish.