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KSP2 Release Notes
Everything posted by CSA
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Brilliant. Thank you.
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Kerbal Life-Support System (KLSS) [v0.7.0 for KSP2 0.2.1]
CSA replied to Safarte's topic in KSP2 Mod Releases
Thank you for this latest patch and your efforts. At the moment everything is going very well and the problems I had have disappeared. If any other problem arises, I will let you know. Great job. !!Congratulations and Thank you!!!- 127 replies
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Any capsule or probe has a range of 200Mm, but the communotron 16 and communotron 16-S antennas only have a range of 500Km. Shouldn't it be the other way around? As they stand now, communotron antennas are useless. Or I'm wrong? 500Km = 500,000 meters and 200Mm = 200,000,000 meters.
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Kerbal Life-Support System (KLSS) [v0.7.0 for KSP2 0.2.1]
CSA replied to Safarte's topic in KSP2 Mod Releases
I love this Mod, it gives a touch of realism and difficulty to the game that is essential for me. I am having a problem that is already persistent. I'm setting up a ship in Kerbin orbit for a long-duration mission to Duna. The first time I tried it I noticed that the crew member could not move from one module to another because when trying to do so using the Kerbals Manager, the crew member would disappear forever. I tried it in a thousand ways. Restarting, reloading, uninstalling and reinstalling the mods, but the problem still occurred. I have done the mission again, starting from scratch and at first it was fine, but over time the problem has occurred again. On this occasion I was able to reload the game with its Mod disabled and the problem was resolved. I activate it again and the problem reappears. It only happens when time has passed, I don't know how much, but more than a day-Kerbal for sure. I don't know if it is due to the acceleration of time, an error in the consumption or non-consumption of vital resources, such as oxygen, or what is happening.- 127 replies
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[WIP][1.8.x-1.12.x] KSP Secondary Motion [v0.1.1]
CSA replied to Icecovery's topic in KSP1 Mod Development
It looks fantastic. -
I use this version and it works well for me. Use the Clusta settings. KS3P-1.8.0-6.1.2-Beta1
- 1,022 replies
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- beautify
- visualoverhaul
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totm sep 2021 [1.12] Stockalike Station Parts Redux (August 14, 2024)
CSA replied to Nertea's topic in KSP1 Mod Releases
Ahhh. Okay. okay. I thought it was because of the contents of the extra folder. I understand now. Very well explained. Thank you. -
totm sep 2021 [1.12] Stockalike Station Parts Redux (August 14, 2024)
CSA replied to Nertea's topic in KSP1 Mod Releases
I have a problem with the CTD-10 "bagel" part. I cannot transfer crew to this piece. Message: "The SSPX-inflatable-centrifuge-125-1 capsule has no personal inventory space." In the inventory of this piece, there is only capacity for 1 liter. Resolved. I had it wrongly installed. I missed putting the contents of the "extra" folder in the "gamedata" folder -
Those are big words for me, although I would like to know how to do those things. I am using "Saitek ST90". It's very simple, I know, but it gives me better results in KSP, than the "Saitek X52", and I don't understand why.
- 2,070 replies
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- iva
- rasterpropmonitor
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Can you recommend any brand and model of joystick?
- 2,070 replies
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I have installed this patch and avionicsSystems and SAS does not work properly if I use joystick. I don't know what the problem is and if it happens to someone else.
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[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
CSA replied to Thomas P.'s topic in KSP1 Mod Releases
Thank you. I solved it installing version 1.1.6 on Ferram and deleting the obsolete versión. -
[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
CSA replied to ferram4's topic in KSP1 Mod Releases
Thanks "Ilya". You gave me the solution. With version 1.1.6 ModularFlightIntegrator the problem is solved. http://forum.kerbalspaceprogram.com/index.php?/topic/106369-113-modularflightintegrator-116-june-25th/ -
[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
CSA replied to ferram4's topic in KSP1 Mod Releases
I found a conflict with Ferram Aerospace and Kopernikus. The problem is that solar panels do not send energy. They receive sunlight but do not work. -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
CSA replied to Thomas P.'s topic in KSP1 Mod Releases
I found a conflict with Ferram Aerospace and Kopernikus. The problem is that solar panels do not send energy. They receive sunlight but do not work. -
THX : ) problem solved