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Everything posted by hieywiey
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[0.25] Lionhead Aerospace Inc. - Icarus v0.4 updated
hieywiey replied to Yogui87's topic in KSP1 Mod Releases
I can't get MJ to land any of these craft. I think it's the "Control from Here" orientation. When I press "Pro-Grade" on Smart ASS the craft points Retro and vice versa. -
[1.12.X] RealChute Parachute Systems v1.4.8.3 | 24/01/21
hieywiey replied to stupid_chris's topic in KSP1 Mod Releases
Could you make the little deployment chutes? -
[WIP] Green Skull Inc. Development Thread
hieywiey replied to Green Skull's topic in KSP1 Mod Development
No, THIS: is what I meant by BioSuit. -
[0.90] Kerbin Shuttle Orbiter System v4.13
hieywiey replied to helldiver's topic in KSP1 Mod Releases
BEAUTIFUL! Even Grumpy Cat is having fun looking at it! -
[WIP] Green Skull Inc. Development Thread
hieywiey replied to Green Skull's topic in KSP1 Mod Development
What about the BioSuit? -
[0.90] Kerbin Shuttle Orbiter System v4.13
hieywiey replied to helldiver's topic in KSP1 Mod Releases
Guys, just let Helldiver do what he wants to do. It's his mod; he puts his time and sweat into it, don't criticize him for his lack of realism. I admit that I am guilty of this too, let's just get along; it's not that hard. -
[0.90] Kerbin Shuttle Orbiter System v4.13
hieywiey replied to helldiver's topic in KSP1 Mod Releases
You mean like the corned beef sandwich in your Gemini? -
[0.90] Kerbin Shuttle Orbiter System v4.13
hieywiey replied to helldiver's topic in KSP1 Mod Releases
Helldiver what modeling program do you use? I personally use Cinema 4D R10. -
[0.90] Kerbin Shuttle Orbiter System v4.13
hieywiey replied to helldiver's topic in KSP1 Mod Releases
The pencils need to be Kisher Space Pens. The Americans use Space Pens, the Russians/Soviets use pencils. -
[WIP] Green Skull Inc. Development Thread
hieywiey replied to Green Skull's topic in KSP1 Mod Development
I didn't mean the shape but the colors. Also a 2001 space suit suit would be cool, if we could somehow modify the models (And you obviously need a murderous AI) and Tintin Suits would be funny (And the ESA would especially like them) -
[0.90] Kerbin Shuttle Orbiter System v4.13
hieywiey replied to helldiver's topic in KSP1 Mod Releases
I'm trying to make a more Buran-like KSO which I call "Kuran"(I know, it's such a creative name). I also am making a STS-1/STS-2 white External tank for nostalgia purposes. -
[0.90] Kerbin Shuttle Orbiter System v4.13
hieywiey replied to helldiver's topic in KSP1 Mod Releases
I just finished reading the book about a couple of days ago. I'm having trouble getting the engines right, and I'll use one of the reactors from interstellar, the Apollo CSMs and F-1 engines from FASA and the Phase 2 hydroponics lab. I may have to modify the wings though. -
Horizon Aeronautics - Development Thread
hieywiey replied to stubbles's topic in KSP1 Mod Development
The Zenit 3SLB works SO well. I love it. -
I like the tiled look but I think that it needs to look more industrial.
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[WIP] Green Skull Inc. Development Thread
hieywiey replied to Green Skull's topic in KSP1 Mod Development
Could the suits have the mission patch be the chosen flag for the specific mission like in FASA? Also Apollo/Skylab style gloves would be nice. -
I can't wait for the F-1 engines. A big reason I like the SI-C so much is because my Great Uncle worked on it and He even met Von Braun!