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hieywiey

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Everything posted by hieywiey

  1. Time to strap S-1Cs to EVERYTHING! MUAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!!!!!!! Sponsored by the Jebediah Kerman Foundation
  2. how did you get the sea launch platform!?!?!?!?!
  3. Also a thermal soak heat shield, instead if the aluminum honeycomb ablative would probably save some weight along with batteries instead of a fuel cell (just for SL missions), lighter navigational computers, and an optimized high-gain antenna array.
  4. Can you also make Zvedza? Also it would be funny in Zveda's IVA, the Kerbals would be wearing ear plugs or ear mufflers
  5. But you haven't updated the first page in almost 2 months. So it's likely that 2-month-old data isn't exactly super accurate (unless this is on hiatus)
  6. I thought that they used the extra space in the SM for the storage of experiments, extra life support needed for the longer 60-day missions on Skylab, and fuel and RCS needed for docking and rendezvous. But I do agree that the engine was a bit OP for crew transfer to LEO.
  7. I think we should make a tutorial (without the Werner Von Kerman or Gene Kerman . Like the way Kethane has) for a more complete feel.
  8. Sorry that I haven't been active for a while (School), I really like the blue idea, but Jeb wants sunglasses (and he wanted the polarized kind ). I really like how this is coming along.
  9. Helldiver, you are the best EVAAAAAAAAAAAAAAAAAAAARRRRRRRRRRRRRRRRRR!
  10. I think that what KSP needs is community-based development.
  11. (drools and ruins keyboard while looking at suits) MUST HAVE GIVE IT TO ME!
  12. Man! You crank these videos out fast! How do you do it?
  13. I'm having trouble with the textures crashing my game. I can't get crash report as they somehow don't get saved.
  14. The animations appear to be internally part of the game. It is probably coded deep into the game somewhere. I personally use Mac (PLEASE do not get into a Mac vs. PC fight here, don't clutter this wonderful thread) and I don't have Xcode (I used to) and I find Unity on the Mac a bit tricky. I will e-mail Squad on where the animations are stored, worst-case-scenario we will just not have the pop-up with animations.
  15. Yes, I think that we can strut (yes, a strut pun ) our stuff by having tutorials and even scenarios (which I can do). I'll get back to you.
  16. Could you make an in-game tutorial (like the one Squad makes with Gene Kerman) for flying the KSO because that would really help.
  17. I'm having issues when decoupling fairings, they go up a bit then down back again and blow everything up.
  18. I personally think that tugs are more economical and easier to use than arms (I'm talking about KSP not irl)
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