Jump to content

hieywiey

Members
  • Posts

    792
  • Joined

  • Last visited

Everything posted by hieywiey

  1. Can it survive a 20 m/s crash on the Mün?
  2. Now I will make a cool Space Station V, but now all I need is an Orion III Space Clipper, an Ares IB moon lander, a Clavius add-on for KerbTown, the Moebius moon bus, and to convince Squad to make an excavation site for one of the existing Mün monoliths.
  3. Now I want to make a Fobos-Grunt (which I will call Ike-Grunt) with this.
  4. [quote=pizzaoverhead;1182271 Re-entry scorching is another possibility: http://2.bp.blogspot.com/-OKmYOqXuRuA/Ui_2KrQf6TI/AAAAAAAAA5c/2pSLdvEeYno/s1600/STagnationheating4.jpg A custom shader would be a good way to go about this. Check out the detail texture here for example.
  5. I was thinking about modding SmokeScreen a bit, but that's a good idea.
  6. Mods like HotRockets, CoolRockets and SmokeScreen all make launches better, but I still see something missing: fire mechanics. But this isn't a flame trench mod, it is a mod that allows surfaces (the launch pad) and parts (launch clamps and fuel tanks) to get damaged (cosmetically only, to prevent Challenger accidents) from engine exhaust and fire "licking" things. This will make Delta IV and Delta IV Heavy launches more realistic and make the launchpad look aged.
  7. Also add little easter eggs in the science reports.
  8. I meant more like rocks from Duna, Laythe, or Eve, not the Mun.
  9. Can some rocks have the chance of organisms or embedded materials like a bit of Kethane?
  10. An Apollo-Soyuz docking module, anyone?
  11. Can you add craft files for the N-1 and the FGB-thing?
  12. Could you please add the "pedals" (the awesome-looking arms)?
  13. Add 2001 as an in-flight movie!! (And maybe Space Balls too)
  14. The Zenit always summons the Kraken when I activate the third stage. Does anyone else have this problem?
×
×
  • Create New...