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Horus

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Everything posted by Horus

  1. Tiny configs issue. Klockheed_Martian_Special/Parts/Inflatable: - bubble-large - bubble-small - iheat1 - large - mid , have a path typo in sounds config part: sound_inflate = Klockheed_Martian/Sounds/inflateshort sound_deflate = Klockheed_Martian/Sounds/inflatelong must be changed to: sound_inflate = Klockheed_Martian_Special/Sounds/inflateshort sound_deflate = Klockheed_Martian_Special/Sounds/inflatelong
  2. Decided to play with Transparent Command Pod v1.1, but having a RPM error warning in VAB & error in log. Error log's here. Screenshot here. I've tried to use the bundled RPM & a separate RPM install(v 0.18.2). Same result.
  3. Using the last version of the mod. Clean install. Log: Also, in order to prevent multiple error in log like this: ,would be nice to use MM patch configs with dependencies check.
  4. The progress is awesome. The work is pure eye candy. This is gonna be the best reincarnation of once very popular BobCat's H.O.M.E. & rover mods. Way to go, man!!! Kudos!
  5. Downloaded "patched" 0.4.5a version. 2 TarsierSpaceTech.dll files is normal? GameData\TarsierSpaceTech.dll GameData\TarsierSpaceTech\TarsierSpaceTech.dll The debug console reports: [Exception]: ArgumentException: Getting control 3's position in a group with only 3 controls when doing Repaint Aborting Leaving only GameData\TarsierSpaceTech.dll library - solved the problem.
  6. The bubble pod is really sooooooo cute However, there are some problems with it: 1. "Deploy RCS" is currently for aesthetic purpose only as it works in any state ))) In this case don't really get the purpose of engine(which is a MP based one). 2. Two almost similar options: "Control From Here" and "Control from Here". Why 2? Any difference? 3. Having RPM initializing error spawned into logs. 4. The CoM is somewhat shifted so the pod is not properly pointed to the ground when falling through atmosphere always trying to roll to a side.
  7. Minor question (NO NEED to hurry & fix this at once): Tantares_Orbital_A has no ModuleCommand for a reason?
  8. Well, of course you can cheat, but it doesn't make mod better
  9. Haven't found fuel tank truss with the sizes less than 4 sections. Plus, some additional fuel types tanks would be nice. The mod has a great potential for stations "lego" mod Will keep watching the progress.
  10. Would be really nice to have more sizes for various parts types. For instance, each truss could have 1-, 2-, 3-section variants. Plus, TweakScale support would be really great. Nice job anyways Looking forward to updates
  11. The AES Pod is soooo cute & awesome Perfect fit for a tiny orbital service tug or a single kerbonaut lander.
  12. Vega craft seems to be a little bit "broken" none of the three crew modules has a "vesselType" parameter in configs, therefore, causing no craft icon appearing in globe view.
  13. Somebody, stop RoverDude - his productivity passed over 9000!!!
  14. Would be really nice to have the mod split into several packages: vanilla(the core boxsat version), communications pack(various antennae & MM patches for RT2), science pack(scansat scanners, science modules). So it would be very convenient to have different packages, so one could select the packs he needs without a necessity to dive into mod & remove unnecessary parts and configs. This would be rather user-friendly, imho.
  15. Sometimes having weird issues with multiple Command Seats attached to the rover - the interface disappears (like in pure EVA) & glitches when switching to some other craft. Also, an error message is spammed. UPD: seems that the issue above is a generic for KSP and not related to this mod. The issue is caused by multiple control module on a vehicle & vehicle separation into independent parts. Will try to pinpoint the problem more accurately. Also, when reaching the speed of 30 m/s and above - the steers locks until the speed drops below the 30 m/s threshold. If the mod will be improved in the future - would be really nice to have several different parts that could be placed instead of bumpers: unmanned control unit, science rack(possibly with modular science blocks set - like in BoxSat mod), fuels rack, communications rask(proly, with scansat tools), cargo rack, etc. Would be really awesome mobile rover mod.
  16. This. Is. One. More. Awesome. Piece. Of. Art. From Alexustas. Love it from the very first try
  17. Does anyone have an updated DRE configs for the B9 v5? The engines begin overheating too early.
  18. Really waiting for a new Libra )) Nice work, man. And thanks you for your efforts.
  19. Those screws are ker***ing awesome!!! Do they have a floating possibility with propelling torque in water? ) Yes, I'm all into moving on/over/in water ) The "rover" with these screws would be just perfect for Laythe.
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