FellipeC Posted April 23, 2015 Share Posted April 23, 2015 A planet with rings! Link to comment Share on other sites More sharing options...
zarakon Posted April 23, 2015 Share Posted April 23, 2015 Suggested (sensible-ish) ideas prior to Harv's message:- Rad Alt- Clouds- More KAC features- dV readouts- EVA strut/fuel-line placement- Collision mesh for terrain scatter- VAB day/night cycle- First-person IVA for Command Seat- Parachute re-work- Flaps/Spoilers (this may already be a feature, though)- Kerbals can be loaded into Command Seats from VAB- Launch countdown- Editable action-groups during flightSuggestions (not necessarily sensible!) post Harv's message- Tool tips- KSC marker/beacon- Nav Ball 'follow me to orbit' marker- Keyboard map- Images of parts when selecting test contracts- Staging edits/fixes on the launchpad are permanently saved- 'LAUNCH!' button (only putting this here due to frequency of suggestion, but this is not two days work)- Navball open in map mode (listed for the same reason as above)Dear Squad: Consider this your to-do list for V1.1 Link to comment Share on other sites More sharing options...
Wjolcz Posted April 23, 2015 Share Posted April 23, 2015 The first thing that came into mind while reading the devnotes was rocket smoke coming out of the launch pad, or the sparks used to ignite the enginesAnother good guess. Link to comment Share on other sites More sharing options...
Warzouz Posted April 23, 2015 Share Posted April 23, 2015 (edited) HarvesteR said it's something basic, not advanced. I guess it's somthing new player would notice or for new players.Maybe he redid the stock VAB and SPH ships ? Edited April 23, 2015 by Warzouz Link to comment Share on other sites More sharing options...
FishInferno Posted April 23, 2015 Share Posted April 23, 2015 I wouldn't mind that, actually.as long as you can skip it. imagine doing that for every single launch Link to comment Share on other sites More sharing options...
smjjames Posted April 23, 2015 Share Posted April 23, 2015 HarvesteR said it's something basic, not advanced. I guess it's somthing new player would notice or for new players.Maybe i redid the stock VAB and SPH ships ?That won't take two months to notice. They probably redid them anyway because they'd have to add the heatshields for example. Link to comment Share on other sites More sharing options...
Warzouz Posted April 23, 2015 Share Posted April 23, 2015 That won't take two months to notice. They probably redid them anyway because they'd have to add the heatshields for example.I think this overdue feature is not the new easter egg. Thats 2 different things.Harvested is surprised we didn't find out what the overdue feature is. It must be something simple. Link to comment Share on other sites More sharing options...
StainX Posted April 23, 2015 Share Posted April 23, 2015 I'm surprised, nobody guessed it right so far!I'm not going to spoil it though, but I'll debunk a few assumptions:* It's not something I've been working on in the backburner (I wish I had that kind of spare time).* It really was implemented from scratch in the span of 2 days.And a little hint: Try to imagine it's your first time playing. Everyone's ideas are way too advanced.Have fun! Cheersmanuveur nodes for ascent!?deltaV overview?a tutorial video how to get in space?maybe a launch tower where we see the kerbals enter the craft!?a dance emote for EVA`s?A "You did it!" archievement for first orbit?A small indicator on the navball for a good ascent profile?Some sort of competiting Space Programs?A snackbar for KSC? Link to comment Share on other sites More sharing options...
smjjames Posted April 23, 2015 Share Posted April 23, 2015 I think this overdue feature is not the new easter egg. Thats 2 different things.Harvested is surprised we didn't find out what the overdue feature is. It must be something simple.I never said anything about the new easter egg, just replying to your suggestion that he redid the crafts. Link to comment Share on other sites More sharing options...
Robotengineer Posted April 23, 2015 Share Posted April 23, 2015 Achievements? Link to comment Share on other sites More sharing options...
micr0wave Posted April 23, 2015 Share Posted April 23, 2015 sorting crafts by date/price/partcount ? Link to comment Share on other sites More sharing options...
Johno Posted April 23, 2015 Share Posted April 23, 2015 Some kind of life on Kerbin other than terrified kerbonauts and grass? Link to comment Share on other sites More sharing options...
Warzouz Posted April 23, 2015 Share Posted April 23, 2015 I never said anything about the new easter egg, just replying to your suggestion that he redid the crafts.Ok, I wasn't really clear enough (I didn't wrote english for a long time, and I feel to have a bad time about it...). The "2 month to discover" is about the nes easter egg, not about the overdue feature. Link to comment Share on other sites More sharing options...
Yakuzi Posted April 23, 2015 Share Posted April 23, 2015 (edited) Harvested is surprised we didn't find out what the overdue feature is. It must be something simple.Harv should know by now we don't do simple Also, I hope he's taking notes, several good suggestions/necessities mentioned here... Edited April 23, 2015 by Yakuzi Link to comment Share on other sites More sharing options...
m4v Posted April 23, 2015 Share Posted April 23, 2015 A launch window indicator or something that tells you "hey, today is a good time to launch to Duna!" Link to comment Share on other sites More sharing options...
Warzouz Posted April 23, 2015 Share Posted April 23, 2015 A launch window indicator or something that tells you "hey, today is a good time to launch to Duna!"That would be great, especially for new players (and not so new players ). But can it be developped in 2 days ? (including display interface well integrated in the existing GUI) Link to comment Share on other sites More sharing options...
Mister Dilsby Posted April 23, 2015 Share Posted April 23, 2015 The longer he goes without telling us what it is, the more demands for new features he'll have for 1.1!My latest: distant planets being as visible against the star field as they are IRL, either in space or from the ground at night. (yes I know there's a mod for this) Link to comment Share on other sites More sharing options...
elxverde Posted April 23, 2015 Share Posted April 23, 2015 I'm going to guess it's an Intro video sequence. The game has always kind of gone straight to the menu without any cinematics. Link to comment Share on other sites More sharing options...
EtherDragon Posted April 23, 2015 Share Posted April 23, 2015 It may well be the update to the Science Lab... Link to comment Share on other sites More sharing options...
Deadpangod3 Posted April 23, 2015 Share Posted April 23, 2015 maybe its proper launch smoke?i wish. Link to comment Share on other sites More sharing options...
smjjames Posted April 23, 2015 Share Posted April 23, 2015 It would have to be something that either requires very minimal QA and testing (like it can be done in a day or so) or none needed. Link to comment Share on other sites More sharing options...
J.Random Posted April 23, 2015 Share Posted April 23, 2015 Is it an update to Unity Pro, with proper dynamic lighting? Link to comment Share on other sites More sharing options...
foxkill2342 Posted April 23, 2015 Share Posted April 23, 2015 Trajectories is my guess Link to comment Share on other sites More sharing options...
bonyetty Posted April 23, 2015 Share Posted April 23, 2015 Saving of craft rotation. In game saves, when craft exit the phisics bubble and rotation maintained in time warp would be good too. Link to comment Share on other sites More sharing options...
cantab Posted April 23, 2015 Share Posted April 23, 2015 Keyboard (and mouse) controls info is my guess. It would really help a novice to have that displayed or easily accessible. And as a pure bit of info adding it ought to need little testing. Link to comment Share on other sites More sharing options...
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