_Krieger_ Posted April 21, 2016 Share Posted April 21, 2016 37 minutes ago, HebaruSan said: Thanks! That's a step in the right direction, but the displays show up as solid blocks of purple instead of drawing shapes and letters. I tried deleting ModuleManager.ConfigSHA and ModuleManager.ConfigCache in case there was some weird caching, and no luck. What's the right place to report this packaging issue? Should I check in with the folks on the CKAN threads? I'm having the same problem. Link to comment Share on other sites More sharing options...
AlexSheFF Posted April 21, 2016 Share Posted April 21, 2016 (edited) HebaruSan and _Krieger_, what's your JSI folder contents? There should be four folders, namely Agencies, JSIAdvTransparentPods, RasterPropMonitor and RPMPodPatches. I tried to reinstall RPM with CKAN again and now it installs only one folder - RasterPropMonitor (GameData/JSI/RasterPropMonitor). Edited April 21, 2016 by AlexSheFF Some fixes Link to comment Share on other sites More sharing options...
HebaruSan Posted April 21, 2016 Share Posted April 21, 2016 Just now, AlexSheFF said: http://forum.kerbalspaceprogram.com/index.php?/profile/156657-hebarusan/ and http://forum.kerbalspaceprogram.com/index.php?/profile/160353-_krieger_/ what's your JSI folder contents? There should be four folders, namely Agencies, JSIAdvTransparentPods, RasterPropMonitor and RPMPodPatches. I tried to reinstall RPM with CKAN again and now it installs only one folder - RasterPropMonitor (GameData/JSI/RasterPropMonitor). I have: Spoiler $ ls -R JSI/ JSI/: Agencies JSIAdvTransparentPods RasterPropMonitor RPMPodPatches JSI/Agencies: Agents.cfg JSI.png JSI_scaled.truecolor JSI/JSIAdvTransparentPods: Plugins JSI/JSIAdvTransparentPods/Plugins: Config.cfg JSIAdvTransparentPods.dll JSI/RasterPropMonitor: Library Plugins RasterPropMonitor.version ThirdPartySupport JSI/RasterPropMonitor/Library: Components Fonts Parts Props Sounds Textures JSI/RasterPropMonitor/Library/Components: HUD MFD40x20v2 NavBall JSI/RasterPropMonitor/Library/Components/HUD: heading.dds hud-overlay.dds ladder.dds leftscale.dds model.mu planeHUDdiffuse.png rightscale.dds screen.png JSI/RasterPropMonitor/Library/Components/MFD40x20v2: MFD40x15v2-Diffuse.dds MFD40x15v2-Emissive.dds model.mu screen-emissive.png screen.png JSI/RasterPropMonitor/Library/Components/NavBall: HDG.png NavBall000.dds NavBall.mu StaticMask.dds JSI/RasterPropMonitor/Library/Fonts: baseFont.png extraFont1.png fontDefinition.txt hudfont.png JSI/RasterPropMonitor/Library/Parts: ExternalCameraPart JSI/RasterPropMonitor/Library/Parts/ExternalCameraPart: external-camera.cfg model000.dds JSI/RasterPropMonitor/Library/Props: CockpitHandle IndicatorPanelReplacement InternalAirlock InternalFlagPlate InternalHatch SimpleProps SwitchWCover JSI/RasterPropMonitor/Library/Props/CockpitHandle: eva-hatch.cfg OpenHandleDiffuse.dds OpenHandle.mu JSI/RasterPropMonitor/Library/Props/IndicatorPanelReplacement: model000.dds model001.dds prop.cfg JSI/RasterPropMonitor/Library/Props/InternalAirlock: eva-hatch-with-model.cfg InternalAirLockDiffuse.dds InternalAirLock.mu JSI/RasterPropMonitor/Library/Props/InternalFlagPlate: FlagPlate000.png FlagPlate.mu prop.cfg JSI/RasterPropMonitor/Library/Props/InternalHatch: CubeCollider.mu eva-hatch.cfg JSI/RasterPropMonitor/Library/Props/SimpleProps: ActionGroupLabelledButtons.cfg Blinkenlichten.cfg SASModeButtons.cfg TrimmerKnobs.cfg AxisIndicator.cfg JSISwitchable.cfg SquareButtons.cfg JSI/RasterPropMonitor/Library/Props/SwitchWCover: mechSwitch.cfg SwitchIcons.tga Switch_w_cover_Diff.dds SwitchWCover.mu JSI/RasterPropMonitor/Library/Sounds: buttonbeep.ogg JSI/RasterPropMonitor/Library/Textures: bg01.png graphgrid.png noscansat.png nosignal.png scalebar.png scaleLabels.png JSI/RasterPropMonitor/Plugins: RasterPropMonitor.dll reduce-iva-cpu-usage.cfg rpm-config.cfg JSI/RasterPropMonitor/ThirdPartySupport: hullcam-models-as-external-cameras.cfg JSI/RPMPodPatches: BasicMFD DisableTransparencyInEditor.cfg.noload PatchesMod PatchesStock JSI/RPMPodPatches/BasicMFD: graphset.cfg p0_test.txt p2_orbit_graphical.txt p5_crew40x20.txt pa_PFD.txt MFD40x20.cfg p1_landing40x20.txt p3_target40x20.txt p6_resources40x20.txt pb_graphs.txt p0_home40x20.txt p2_orbit40x20.txt p4_shipinfo40x20.txt pa_HUDPFD.txt PlaneHUD.cfg JSI/RPMPodPatches/PatchesMod: kp0110-pod-patch.cfg kp0110-remade-internal.cfg orbital-orb-patch.cfg orbital-orb-remade-internal.cfg JSI/RPMPodPatches/PatchesStock: crew-cabin-patch.cfg mk12pod-remade-internal.cfg mk1landercan-patch.cfg mk2landercan-remade-internal.cfg cupola-patch.cfg mk1cockpit-patch.cfg mk1lander-remade-internal.cfg mk2-sh-cockpit-remade-internal.cfg cupola-remade-internal.cfg mk1cockpit-remade-internal.cfg mk1-patch.cfg mk2-spp-cockpits.cfg generic3-cockpit-patch.cfg mk1-inline-patch.nocfg mk1-remade-internal.cfg mk2-stock-cockpit-patch.cfg mk12pod-patch.cfg mk1-inline-remade-internal.nocfg mk2landercan-patch.cfg mk3cockpit-patch.cfg Link to comment Share on other sites More sharing options...
MOARdV Posted April 21, 2016 Author Share Posted April 21, 2016 @HebaruSan - it looks like the font shaders are not being loaded for you. I'd like to get a log with some debugging info included - please go to JSI/RasterPropMonitor/Plugins/rpm-config.cfg and change the 'DebugLogging = False' to 'DebugLogging = True'. Once you do that, start the game and enter an IVA with MFDs. You can then exit. Post (KSPinstall)/KSP.log somewhere where I can download it so I can confirm my suspicions. Link to comment Share on other sites More sharing options...
Movado Posted April 21, 2016 Share Posted April 21, 2016 It seems the issue with the blank grey areas has been resolved. I just went to CKAN and saw that RasterPropMonitor had an update. I installed them through CKAN and then ran KSP. The RPM screens showed up this time and everything seems to be working fine. Link to comment Share on other sites More sharing options...
HebaruSan Posted April 21, 2016 Share Posted April 21, 2016 25 minutes ago, MOARdV said: @HebaruSan - it looks like the font shaders are not being loaded for you. I'd like to get a log with some debugging info included - please go to JSI/RasterPropMonitor/Plugins/rpm-config.cfg and change the 'DebugLogging = False' to 'DebugLogging = True'. Once you do that, start the game and enter an IVA with MFDs. You can then exit. Post (KSPinstall)/KSP.log somewhere where I can download it so I can confirm my suspicions. Sorry for the delay, I did a little mod pruning to clean up the log somewhat, as GCMonitor, SCANsat, and KER were raising suspicious-looking errors. Removing them didn't change anything, though. I don't see anything that looks like a shader problem, but it could be that I don't know where to look. [LOG 13:27:31.223] Shader: Found embedded shader JSI.Shaders.RPM-DisplayShader-compiled.shader - valid [LOG 13:27:31.005] Shader: Found embedded shader JSI.Shaders.RPM-FontShader-compiled.shader - valid http://termbin.com/1r51 Link to comment Share on other sites More sharing options...
edemlama Posted April 21, 2016 Share Posted April 21, 2016 2 hours ago, HebaruSan said: Same form me. Running KSP on Mac Log: https://mega.nz/#!CslRBZJS!BSoqCri3YGfXSdROJXbj8LLqrYwNsimSIpZVKTNZ0M4 Link to comment Share on other sites More sharing options...
MOARdV Posted April 21, 2016 Author Share Posted April 21, 2016 51 minutes ago, HebaruSan said: Sorry for the delay, I did a little mod pruning to clean up the log somewhat, as GCMonitor, SCANsat, and KER were raising suspicious-looking errors. Removing them didn't change anything, though. I don't see anything that looks like a shader problem, but it could be that I don't know where to look. [LOG 13:27:31.223] Shader: Found embedded shader JSI.Shaders.RPM-DisplayShader-compiled.shader - valid [LOG 13:27:31.005] Shader: Found embedded shader JSI.Shaders.RPM-FontShader-compiled.shader - valid http://termbin.com/1r51 No, it looks like RPM thinks the shader is up and running just fine, but the pink is typically a "missing shader" placeholder. Unless there's something in the *NIX flavors of Unity that are causing my shaders to fail to load, and Unity's giving me its placeholder instead. Sorry, I don't have an answer yet. Link to comment Share on other sites More sharing options...
HebaruSan Posted April 21, 2016 Share Posted April 21, 2016 Just now, MOARdV said: Sorry, I don't have an answer yet. OK, thanks for the extra info; I'll keep this in mind and watch for any other clues to turn up. Maybe this shade of pink will show itself in some other mod or something. Cheers! Link to comment Share on other sites More sharing options...
PhoenixStar117 Posted April 21, 2016 Share Posted April 21, 2016 Hey, for anyone having the pink screen issues like myself, FIXED IT! At least for me. My fix was removing my little "-force-opengl" from the Steam startup settings. Once it was removed, the screens began to work just fine. Link to comment Share on other sites More sharing options...
_Krieger_ Posted April 21, 2016 Share Posted April 21, 2016 I'm starting it from the folder, and I've never had any problems using it on Mac (OpenGL). Link to comment Share on other sites More sharing options...
edemlama Posted April 21, 2016 Share Posted April 21, 2016 1 hour ago, PhoenixStar117 said: Hey, for anyone having the pink screen issues like myself, FIXED IT! At least for me. My fix was removing my little "-force-opengl" from the Steam startup settings. Once it was removed, the screens began to work just fine. I don't use Steam and i still have the pink bars Link to comment Share on other sites More sharing options...
carranty Posted April 21, 2016 Share Posted April 21, 2016 I haven't played KSP in a while, so have skipped a few versions, but with this latest update I'm not seeing as much information on my primary screen as I'm used to. On the left Side it says "SAS :" and "RCS :" but doesn't tell me whether they are active or not. And "Throttle :" used to display the states of my throttle (0-100%) but now doesn't. Same goes for Gear, Brakes and Lights on the right. Any body else experiencing this? I did a manual install (no CKAN) on a fresh install of ksp. Link to comment Share on other sites More sharing options...
PapaOscar90 Posted April 22, 2016 Share Posted April 22, 2016 I just reopened my account to post. Removing opengl fixed the pink for me. Link to comment Share on other sites More sharing options...
PhoenixStar117 Posted April 22, 2016 Share Posted April 22, 2016 2 hours ago, edemlama said: I don't use Steam and i still have the pink bars Well, perhaps there is a separate setting in the stock game launcher or in a text settings file somewhere in the directory to turn off openGL (but I am no expert, nor even close a proper programmer so don't take my word on it; and I haven't used the stock game since 0.25). Link to comment Share on other sites More sharing options...
the_hundjager Posted April 22, 2016 Share Posted April 22, 2016 I am getting the purple bars as well, i tried the fix mentioned by phoenixstar117, no luck so far. Link to comment Share on other sites More sharing options...
MOARdV Posted April 22, 2016 Author Share Posted April 22, 2016 2 hours ago, carranty said: I haven't played KSP in a while, so have skipped a few versions, but with this latest update I'm not seeing as much information on my primary screen as I'm used to. On the left Side it says "SAS :" and "RCS :" but doesn't tell me whether they are active or not. And "Throttle :" used to display the states of my throttle (0-100%) but now doesn't. Same goes for Gear, Brakes and Lights on the right. Any body else experiencing this? I did a manual install (no CKAN) on a fresh install of ksp. Get the latest version (v0.25.0 hotfix 36940) from GitHub. I found that bug just a short while after the v0.25.0 release. Link to comment Share on other sites More sharing options...
Nittany Tiger Posted April 22, 2016 Share Posted April 22, 2016 Getting grey screens after repeated re-installations and updates. Tried the hotfix and still getting grey screens. Tried running in 32 bit as well. Not sure what's causing it anymore. http://images.akamai.steamusercontent.com/ugc/271715738869535256/89BA13ECC5E430E9FB0952A0CFA628CCE84E50BB/ My output log file for 64-bit: https://www.dropbox.com/s/qv8jmag8ah89xpn/output_log.txt?dl=0 Mods I have installed: [x]Science! Asteroid Day Chatterer Contrace Configurator Contract Parser Contract Window + Distant Object Enhacement Docking Port Alignment Indicator Endurance Engine Light (out of date) Kerbal Engineer Redux Kerbal Inventory System Kerbal Attachment System Module Manager PlanetShine Precise Node Real Plume (with stock configs) SCANSat Scatterer SmokeScreen Waypoint Manager Link to comment Share on other sites More sharing options...
carranty Posted April 22, 2016 Share Posted April 22, 2016 9 hours ago, MOARdV said: Get the latest version (v0.25.0 hotfix 36940) from GitHub. I found that bug just a short while after the v0.25.0 release. Ah, that sorted it, working fine now. Thank you! 1 hour ago, Nittany Tiger said: Getting grey screens after repeated re-installations and updates. Tried the hotfix and still getting grey screens. Tried running in 32 bit as well. Not sure what's causing it anymore. If it helps, I have Chatterer Docking Port Alignment Indicator Kerbal Inventory System Kerbal Attachment System Module Manager PlanetShine SCANSat installed and RPM works fine. Running 64bit ksp on windows 10. Link to comment Share on other sites More sharing options...
Nittany Tiger Posted April 22, 2016 Share Posted April 22, 2016 I have Win 10 as well. Not sure what's going on. I should note that when zooming in on the RPM screens, sometimes they show weird images like the indicator lights in grey. Link to comment Share on other sites More sharing options...
MOARdV Posted April 22, 2016 Author Share Posted April 22, 2016 1 hour ago, Nittany Tiger said: Getting grey screens after repeated re-installations and updates. Tried the hotfix and still getting grey screens. Tried running in 32 bit as well. Not sure what's causing it anymore. http://images.akamai.steamusercontent.com/ugc/271715738869535256/89BA13ECC5E430E9FB0952A0CFA628CCE84E50BB/ My output log file for 64-bit: https://www.dropbox.com/s/qv8jmag8ah89xpn/output_log.txt?dl=0 Mods I have installed: [x]Science! Asteroid Day Chatterer Contrace Configurator Contract Parser Contract Window + Distant Object Enhacement Docking Port Alignment Indicator Endurance Engine Light (out of date) Kerbal Engineer Redux Kerbal Inventory System Kerbal Attachment System Module Manager PlanetShine Precise Node Real Plume (with stock configs) SCANSat Scatterer SmokeScreen Waypoint Manager You've got at least one mod that's out of date (not updated to KSP 1.1, that is), and it's spamming the error log with exceptions. When a mod does that, all bets are off about whether other mods will even work. You will need to remove out of date mods - any mod that has a DLL included with it that has not been specifically updated to KSP 1.1 is suspect. I suspect Engine Light, for instance, manipulates meshes, and that interface changed under the hood, so it's guaranteed not to work in KSP 1.1, and if the DLL is still there, it's going to to Bad Things. Link to comment Share on other sites More sharing options...
Rafael acevedo Posted April 22, 2016 Share Posted April 22, 2016 27 minutes ago, MOARdV said: You've got at least one mod that's out of date (not updated to KSP 1.1, that is), and it's spamming the error log with exceptions. When a mod does that, all bets are off about whether other mods will even work. You will need to remove out of date mods - any mod that has a DLL included with it that has not been specifically updated to KSP 1.1 is suspect. I suspect Engine Light, for instance, manipulates meshes, and that interface changed under the hood, so it's guaranteed not to work in KSP 1.1, and if the DLL is still there, it's going to to Bad Things. I am experiencing the pink screen issue and grey screen issues with no outofdate mod on OS X. I haven't had time to check my win10 install. I can do this test for you tonite (after work) un modded w raster OS X. Modded with raster OS X. Unmodded with raster win10. Modded w raster win10 and send you screenshots. Also this might help but I currently have no screenshot. I clicked on the different buttons and surprisingly, docking port alignment indicator displayed correctly, all the others retain the issue. Link to comment Share on other sites More sharing options...
Nittany Tiger Posted April 22, 2016 Share Posted April 22, 2016 32 minutes ago, MOARdV said: You've got at least one mod that's out of date (not updated to KSP 1.1, that is), and it's spamming the error log with exceptions. When a mod does that, all bets are off about whether other mods will even work. You will need to remove out of date mods - any mod that has a DLL included with it that has not been specifically updated to KSP 1.1 is suspect. I suspect Engine Light, for instance, manipulates meshes, and that interface changed under the hood, so it's guaranteed not to work in KSP 1.1, and if the DLL is still there, it's going to to Bad Things. Turns out it was a mod conflict, but it wasn't Engine Light. I suspect it was Stock Bug Fixes, but I can't be for sure. I uninstalled Engine Light and it didn't fix the bug. I did uninstall Chute Safety Indicator, Stock Bug Fixes, and Asteroid Day, and all of the bugs I was experiencing including this bug vanished (I was also having decouplers emit smoke). Since I had no craft using Asteroid Day parts in flight, I assume it was either Chute Safety Indicator or Stock Bug Fixes. Either way, the problem's solved and RPM is working again. Thanks for your help. Link to comment Share on other sites More sharing options...
MOARdV Posted April 22, 2016 Author Share Posted April 22, 2016 1 hour ago, Rafael acevedo said: I am experiencing the pink screen issue and grey screen issues with no outofdate mod on OS X. I haven't had time to check my win10 install. I can do this test for you tonite (after work) un modded w raster OS X. Modded with raster OS X. Unmodded with raster win10. Modded w raster win10 and send you screenshots. Also this might help but I currently have no screenshot. I clicked on the different buttons and surprisingly, docking port alignment indicator displayed correctly, all the others retain the issue. I would definitely try at least OS X without mods and see if it works. The other possibility is that I have too narrow of a selection of shader modes, such that some *nix flavors aren't finding a defined mode, and they're falling back to the generic "no shader" shader. I can make a test build to see if that's it, but I'd need it tested, since I can't reproduce the failure (I'm strictly Windows). Link to comment Share on other sites More sharing options...
the_hundjager Posted April 22, 2016 Share Posted April 22, 2016 if it helps, I am running OS X as well, and i removed all mods except RPM, then ended up doing a clean install of KSP 1.1 and adding only RPM, without success, for now Link to comment Share on other sites More sharing options...
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