FiiZzioN Posted June 23, 2016 Share Posted June 23, 2016 2 hours ago, Laguna said: You can get it here: https://github.com/KSP-RO/KSCSwitcher/releases Thanks for the guidance! Link to comment Share on other sites More sharing options...
StevieC Posted July 3, 2016 Share Posted July 3, 2016 Where should I request changes to the Kerbal Renamer addon now that it's being managed by KSP-RO? Link to comment Share on other sites More sharing options...
StevieC Posted July 4, 2016 Share Posted July 4, 2016 (edited) Need some flag icons for my install of Kerbal Renamer. Looking to replace the soviet flag with the current Russian tricolor flag and add the following flags in the size that the addon uses (these are vertically hung flags, of course), which is a PNG format image measuring 22 pixels wide by 50 pixels high, but the top 4 rows and bottom 4 rows of pixels are set to be transparent and the flag itself should encroach into them. The flags I'm looking to get PNGs of in this format include: England Scotland Wales this proposed version Australian flag design, and this proposed (albeit unadopted) New Zealand flag design also this flag believed have been the national banner of Hawai'i under King Kamehameha along with France, Portugal, Brazil, Spain, Mexico, Canada, Switzerland, Austria, Hungary, Poland, Germany, the Netherlands, Belgium, Ireland, Sweden, Norway, Finland, Estonia, Japan, South Korea, China, Taiwan, Singapore, Iceland, and South Africa. I realize that to do so many flags is a LOT to ask of any ONE person but I figure if everyone who sees this were to contribute, say, one or two flags, we could conquer this challenge with relative ease. Edited July 4, 2016 by StevieC Link to comment Share on other sites More sharing options...
Supergamervictor Posted July 15, 2016 Share Posted July 15, 2016 Is there a Thermal Helper mod? I'm looking everywhere for a mod that disables overheat highlight that occurs regardless of any available options. (not to be mistaken with the F11,F10 options, they don't disable it). I recalled a mod that did this some time ago, I think this one might have been it. Link to comment Share on other sites More sharing options...
StevieC Posted July 15, 2016 Share Posted July 15, 2016 (edited) Okay, I've managed to get a few flag icons done, including a more up-to-date icon for Russian kerbals. I hereby release the above images to the current maintainers of the Kerbal Renamer mod, and cordially invite them to implement these flag-icons into any prospective updates to it. On a semi-tangential note, I wonder whether @TheReadPanda might find the name-generator in this mod to be feasible to either add to his KSP mod, or to simply see whether his mod is compatible with this mod's name-generator. If his mod and Kerbal Renamer either are compatible with each other or can possibly be integrated together, i would eagerly download and install the resulting combination! Edited July 15, 2016 by StevieC Had to fix a typo Link to comment Share on other sites More sharing options...
M4ssler Posted August 9, 2016 Share Posted August 9, 2016 (edited) On 15.7.2016 at 6:58 PM, StevieC said: Okay, I've managed to get a few flag icons done, including a more up-to-date icon for Russian kerbals. I hereby release the above images to the current maintainers of the Kerbal Renamer mod, and cordially invite them to implement these flag-icons into any prospective updates to it. On a semi-tangential note, I wonder whether @TheReadPanda might find the name-generator in this mod to be feasible to either add to his KSP mod, or to simply see whether his mod is compatible with this mod's name-generator. If his mod and Kerbal Renamer either are compatible with each other or can possibly be integrated together, i would eagerly download and install the resulting combination! Hello, great flags. is the any way to use them with the kerbal renamer. I play real progression zero and i just have american and russian flags. Would be happy to have more variants. Edited August 9, 2016 by M4ssler Link to comment Share on other sites More sharing options...
StevieC Posted August 9, 2016 Share Posted August 9, 2016 Just put them in the icons folder inside the "KerbalRenamer" directory and name them according to how the two already-existing flags in that directory are named. I'm working on modifying the cfg file to generate names assigned a flag by nationality Link to comment Share on other sites More sharing options...
tjsnh Posted August 14, 2016 Share Posted August 14, 2016 (edited) I'm using the following launch site and can't seem to get the runway to line up East-West. I've been tweaking reorientFinalAngle = , and can't seem to find a value that works. This is the closest I've been able to get it. Any advice/thoughts? Site { name = dls displayName = Desert Launch Site description = This launch site is in the desert. PQSCity { KEYname = KSC latitude = -0.2632 longitude = 221.75 repositionRadiusOffset = 153 repositionToSphereSurface = false reorientFinalAngle = 52 lodvisibleRangeMult = 6 } PQSMod_MapDecalTangent { radius = 10000 heightMapDeformity = 180 absoluteOffset = 1 absolute = true latitude = -0.2632 longitude = 222.15 } } Edited August 14, 2016 by tjsnh Link to comment Share on other sites More sharing options...
Galileo Posted August 18, 2016 Share Posted August 18, 2016 I have a created version including Russians, British, Chinese and Americans done. if I can post it here I will. Link to comment Share on other sites More sharing options...
Epiphanic Posted October 30, 2016 Share Posted October 30, 2016 Has anyone gotten Kerbal Renamer to work with 1.2? I downloaded the zip file from the github and placed the resulting "KerbalRenamer" folder (the one with the .dll and .cfg files) in the GameData folder. I understand if this would need to be updated or recompiled for 1.2, I'm just curious to see if anyone has had success. Link to comment Share on other sites More sharing options...
Drew Kerman Posted November 3, 2016 Share Posted November 3, 2016 On 10/30/2016 at 9:41 AM, Epiphanic said: Has anyone gotten Kerbal Renamer to work with 1.2? I downloaded the zip file from the github and placed the resulting "KerbalRenamer" folder (the one with the .dll and .cfg files) in the GameData folder. I understand if this would need to be updated or recompiled for 1.2, I'm just curious to see if anyone has had success. Now stock. Check the debug menu Link to comment Share on other sites More sharing options...
Galileo Posted November 3, 2016 Share Posted November 3, 2016 (edited) 20 minutes ago, Drew Kerman said: Now stock. Check the debug menu It is not stock. Kerbal Renamer named Kerbals based on where they were from i.e.: USA, Russia, and gave them last names that are popular in those areas. It was also configurable in that you could add more countries and add more names to those countries. The stock Renamer only allows you to change first names and isn't as immersive. While it's nice to have its no where near as good as Kerbal Renamer Edited November 3, 2016 by Galileo Link to comment Share on other sites More sharing options...
Drew Kerman Posted November 3, 2016 Share Posted November 3, 2016 8 minutes ago, Galileo said: It is not stock. Kerbal Renamer named Kerbals based on where they were from i.e.: USA, Russia, and gave them last names that are popular in those areas. It was also configurable in that you could add more countries and add more names to those countries. The stock Renamer only allows you to change first names and isn't as immersive. While it's nice to have its no where near as good as Kerbal Renamer whoops. Ok I should have done more than a quick look of the OP Link to comment Share on other sites More sharing options...
HansB Posted November 11, 2016 Share Posted November 11, 2016 Has anyone gotten KscSwitcher to work with 1.2.1? Is somebody working on this???? Link to comment Share on other sites More sharing options...
jd284 Posted November 20, 2016 Share Posted November 20, 2016 I have recompiled KSCSwitcher for 1.2.1, seems to work fine for me but no guarantees whatsoever. Feel free to try at your own discretion though. Download - only has the DLL which you need to replace in the Plugins folder. Keep the rest of the files. Link to comment Share on other sites More sharing options...
HansB Posted November 20, 2016 Share Posted November 20, 2016 2 hours ago, jd284 said: I have recompiled KSCSwitcher for 1.2.1, seems to work fine for me but no guarantees whatsoever. Feel free to try at your own discretion though. Download - only has the DLL which you need to replace in the Plugins folder. Keep the rest of the files. Thanks, will test this. Link to comment Share on other sites More sharing options...
Luka 999 Posted November 20, 2016 Share Posted November 20, 2016 (edited) 6 hours ago, jd284 said: I have recompiled KSCSwitcher for 1.2.1, seems to work fine for me but no guarantees whatsoever. Feel free to try at your own discretion though. Download - only has the DLL which you need to replace in the Plugins folder. Keep the rest of the files. Can I add the .dll to my mod? KSC Switcher is almost a must to have if you have my mod. I'll put your name on the thread. Edited November 20, 2016 by Luka 999 Link to comment Share on other sites More sharing options...
jd284 Posted November 20, 2016 Share Posted November 20, 2016 You'll have to obey the original license, of course, but I don't care if you want to include the DLL. Don't put my name there though or people will start expecting me to fix bugs too... all I'm good for is pressing F8 to compile it and hope nothing breaks... Link to comment Share on other sites More sharing options...
Luka 999 Posted November 20, 2016 Share Posted November 20, 2016 OK. Link to comment Share on other sites More sharing options...
jd284 Posted January 9, 2017 Share Posted January 9, 2017 On 20.11.2016 at 10:15 AM, jd284 said: I have recompiled KSCSwitcher for 1.2.1, seems to work fine for me but no guarantees whatsoever. Feel free to try at your own discretion though. Download - only has the DLL which you need to replace in the Plugins folder. Keep the rest of the files. I've noticed that there was a bug when loading saves, the last KSC location wasn't set properly. The actual KSC was always in the default location even though the tracking station showed the right location. I was able to fix this, so here's an updated version. Download - same deal as above Link to comment Share on other sites More sharing options...
rsparkyc Posted January 16, 2017 Share Posted January 16, 2017 (edited) On 10/30/2016 at 9:41 AM, Epiphanic said: Has anyone gotten Kerbal Renamer to work with 1.2? I downloaded the zip file from the github and placed the resulting "KerbalRenamer" folder (the one with the .dll and .cfg files) in the GameData folder. I understand if this would need to be updated or recompiled for 1.2, I'm just curious to see if anyone has had success. I submitted a PR for Kerbal Renamer here: https://github.com/KSP-RO/KerbalRenamer/pull/2 (It points the the RO fork of Kerbal Renamer). I think that's owned by @NathanKell Edited January 16, 2017 by rsparkyc Link to comment Share on other sites More sharing options...
KSPlenny:D Posted March 10, 2017 Share Posted March 10, 2017 Kinda off topic but.. Does anyone know if KSCSwitcher for 1.2 will come out soon? Link to comment Share on other sites More sharing options...
Jas0n Posted March 11, 2017 Share Posted March 11, 2017 On 3/10/2017 at 1:44 AM, KSPlenny:D said: Kinda off topic but.. Does anyone know if KSCSwitcher for 1.2 will come out soon? Dude, just scroll up a bit. The mod creator regex has stopped modding, so someone else made an updated version, which is two posts above yours. Link to comment Share on other sites More sharing options...
TheRagingIrishman Posted March 31, 2017 Share Posted March 31, 2017 (edited) Is there a way to prevent Kerbal Renamer from showing flags instead of the stock mini Kerbals (when in the astronaut complex)? Edited March 31, 2017 by TheRagingIrishman spelling Link to comment Share on other sites More sharing options...
Variety_Pack Posted April 2, 2017 Share Posted April 2, 2017 On 4/29/2015 at 10:47 PM, regex said: mattinoz said: At the risk of being ignored... You have the Download links swapped over. That never happened. Say nothing. Hahahaha Link to comment Share on other sites More sharing options...
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