BoomShroom Posted June 29, 2015 Share Posted June 29, 2015 I wanted to say that I edited the cfg's to the tank bodies (initially because 2 tons seemed oddly light, its now 10 tons) then I got carried away and made them fuel cells that run on the mono they carry. Then I went and let them function as Weapon Managers. I'm still debating whether or not to make them manned pods using the generic internals because that could actually fit, or make them probes.Anywho while I was doing all this I discovered the intakes and rcs modules that they have are total dead weight. Granted they aren't doing anything at all (good or bad) beyond probably a couple of bytes of utter uselessness, but thought it was worth mentioning anyways. Link to comment Share on other sites More sharing options...
Thatdude253 Posted June 29, 2015 Share Posted June 29, 2015 I wanted to say that I edited the cfg's to the tank bodies (initially because 2 tons seemed oddly light, its now 10 tons) then I got carried away and made them fuel cells that run on the mono they carry. Then I went and let them function as Weapon Managers. I'm still debating whether or not to make them manned pods using the generic internals because that could actually fit, or make them probes.Anywho while I was doing all this I discovered the intakes and rcs modules that they have are total dead weight. Granted they aren't doing anything at all (good or bad) beyond probably a couple of bytes of utter uselessness, but thought it was worth mentioning anyways.So I'm definitely rooting for getting Dakka's permission, and then releasing the revised version Link to comment Share on other sites More sharing options...
BoomShroom Posted June 29, 2015 Share Posted June 29, 2015 My only real issue with making the tank bodies command things is that it still has a vertical navball. I think that depend more on the model than the cfg but 4 part probe tanks are possible. Link to comment Share on other sites More sharing options...
Raptor22 Posted July 1, 2015 Share Posted July 1, 2015 Could you put a download link for the craft files for the challenger tank and other stuff? I'm having a hard time assembling it. Link to comment Share on other sites More sharing options...
teepee2345 Posted August 10, 2015 Share Posted August 10, 2015 i like the KV-2 turret Link to comment Share on other sites More sharing options...
sashan Posted August 10, 2015 Share Posted August 10, 2015 Phalanx CIWS already exists. Lord Prometheus rebooted the defunct Spanner's Boomsticks addon to BD Armory that had it. Check it out on the BD Armory forum main pageYep, but we need a better model. - - - Updated - - -My only real issue with making the tank bodies command things is that it still has a vertical navball. I think that depend more on the model than the cfg but 4 part probe tanks are possible.I just attach mechjeb to left side and press "control from here". Link to comment Share on other sites More sharing options...
Feni Posted August 14, 2015 Share Posted August 14, 2015 Is this addition to BDArmory still functional after Bahamuto changed the way that turrets work? Link to comment Share on other sites More sharing options...
Yokito Zumi Posted August 15, 2015 Share Posted August 15, 2015 It hasn't been tested yet. PrototypeTheta needs to Work on fixing it but has more things to focus on atm. Link to comment Share on other sites More sharing options...
sashan Posted August 15, 2015 Share Posted August 15, 2015 Tank hulls work - they are just structural pieces. Everything else is untested. Link to comment Share on other sites More sharing options...
LORDPrometheus Posted August 16, 2015 Share Posted August 16, 2015 No old turrets need to be rebuilt and I will be fully rebuilding spanners so that the weapons will work but I am moving into my dorm thrusday and on vacation right now so It will be a while Link to comment Share on other sites More sharing options...
WillCox BurnTooth Posted August 18, 2015 Share Posted August 18, 2015 What Version Of BDarmory Does this Require? Link to comment Share on other sites More sharing options...
Psyfer Posted August 23, 2015 Share Posted August 23, 2015 Is this addition to BDArmory still functional after Bahamuto changed the way that turrets work?Well, as best as I can tell, no they don't. Link to comment Share on other sites More sharing options...
Blu Drako Posted August 29, 2015 Share Posted August 29, 2015 Any plans of updating this? Link to comment Share on other sites More sharing options...
Yokito Zumi Posted September 1, 2015 Share Posted September 1, 2015 Not for a long time, He is working on a secret project unrelated to KSP at the moment Link to comment Share on other sites More sharing options...
AkaiAndromedus Posted September 26, 2015 Share Posted September 26, 2015 The mod doesn't really work on MY ksp,I don't know if it works on any other or not,but the turrets don't respond to the BDarmory module Link to comment Share on other sites More sharing options...
Dakota2063 Posted September 26, 2015 Share Posted September 26, 2015 The mod doesn't really work on MY ksp,I don't know if it works on any other or not,but the turrets don't respond to the BDarmory moduleThat is because the turret module for BD Armory has been changed, and all turrets using the old system need to be rebuilt into the new system. This has effectively crippled many older BD armory add ons, and all we can do is wait for an update. Link to comment Share on other sites More sharing options...
Count Alucard Posted September 26, 2015 Share Posted September 26, 2015 I hope Theta comes back to this because these guns were AWESOME!!! Link to comment Share on other sites More sharing options...
iDeViL320 Posted October 3, 2015 Share Posted October 3, 2015 For some reason i can't get any of the turrets to shoot? they just sit there,any reason why? i put the folder with my BDArmory folder i see no reason it shouldnt work. Link to comment Share on other sites More sharing options...
Acea Posted October 3, 2015 Share Posted October 3, 2015 For some reason i can't get any of the turrets to shoot? they just sit there,any reason why? i put the folder with my BDArmory folder i see no reason it shouldnt work.This pack has not been update to be compatible with the latest BDArmory Link to comment Share on other sites More sharing options...
giga Posted December 20, 2015 Share Posted December 20, 2015 why its not working for me Link to comment Share on other sites More sharing options...
FungusForge Posted December 21, 2015 Share Posted December 21, 2015 On 12/20/2015 at 4:55 AM, giga said: why its not working for me The post before yours explains that this mod has not been updated to the latest version of BDArmory, and will not work. It also appears as though the author of the mod is no longer updating it. But for future reference giga, reading the last 2 pages of a thread (or even skimming them) can often be enlightening. If you don't see any mention of an issue even similar to yours, then it'll help both you and the mod author if you give as detailed a description of the issue as possible. Merely saying it doesn't work isn't terribly helpful for either of you. Link to comment Share on other sites More sharing options...
giga Posted December 22, 2015 Share Posted December 22, 2015 15 hours ago, FungusForge said: The post before yours explains that this mod has not been updated to the latest version of BDArmory, and will not work. It also appears as though the author of the mod is no longer updating it. But for future reference giga, reading the last 2 pages of a thread (or even skimming them) can often be enlightening. If you don't see any mention of an issue even similar to yours, then it'll help both you and the mod author if you give as detailed a description of the issue as possible. Merely saying it doesn't work isn't terribly helpful for either of you. Oooo. so that's why Link to comment Share on other sites More sharing options...
SpannerMonkey(smce) Posted February 6, 2016 Share Posted February 6, 2016 A terrible necro i know, but has anybody got a link or the files to to this mod, all original links dead, attempting to contact PrototypeTheta with intention of reviving and bringing it back up to working and current condition, Cheers once again apologies for raising the dead Link to comment Share on other sites More sharing options...
sashan Posted February 6, 2016 Share Posted February 6, 2016 At least it deserves reviving tank hulls, which is pretty easy. They are great Link to comment Share on other sites More sharing options...
Admiral-Helwyr Posted February 7, 2016 Share Posted February 7, 2016 3 hours ago, SpannerMonkey(smce) said: A terrible necro i know, but has anybody got a link or the files to to this mod, all original links dead, attempting to contact PrototypeTheta with intention of reviving and bringing it back up to working and current condition, Cheers once again apologies for raising the dead Yeah, I have the R3 version if that helps, I've got a 16gb folder full of ksp mod zip files from when I started modding it XD here is the link, NeverEnuffDakkaR3 I hope you can get it working, I loved this mod Link to comment Share on other sites More sharing options...
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