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Wars fought in Virtual Reality


HoloYolo

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Imagine an Earth without war. Imagine a more peaceful Earth. This is due to one thing, virtual reality. Due to this, wars are never fought in reality. People don't die. Problems can be solved in games. How will wars work in this? Countries who fight in this game will have all their current technology. As the war progresses the tech they invent will be added into the game and supplied to their armies. Every time a soldier "dies", he or her gets pulled out of the game and can not fight again until the next war, so that wars don't last forever. All current cities, countries, and continents exist to have a realistic geography. NPC civilians exist to make it more realistic. Every weapon can be used in the wars. Now the tech they use to fight this war is millions of millions of computers protected by the most secure anti-malware, anti-virus, anti-Trojan, anti anything bad really. The computers each country gets is dependent on their total army soldiers. The internet countries use will be the fastest fiber optic. The game they fight in will be as non buggy and glitchy as possible. All the laws of war are in effect. Do you think this is the solution for wars and peacekeeping?

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If such a thing were practical, long ago we would've had kings deciding the fate of nations over a game of chess. Or victors being decided by "representatives" in a gladiatorial pit (*cough* Hunger Games *cough*). The possibilities for are endless, but such a proxy war has never occurred. However, one could probably make a good argument that we already have a similar system in place. It's called the global economy.

Edited by vger
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Way back when, people used to settle battles by single combat. Your champion challenged the enemy champion to a battle. If your champion won, the enemy would go home. In the Táin Bó Cuailnge, Cúchullain holds off an entire army by defeating its champion every time they try to cross a ford into Ulster. Although the story is only semi-historical at best, the culture of the people who wrote it would have respected the result of the single combat (or the story would have been how Cúchullain was overwhelmed when 10,000 men tried to cross the ford at once)

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I was going to mention it, but then, death WAS a part of that war. It was just all done through automated executions. So that'd be more like a VR war, where if you get shot, your immersion suit immediately injects you with a deadly neurotoxin.

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Russia should challenge the US to a game of Quake.

My dad was actually one of the more famous map-makers in Quake II... Ever heard of the account "Hafhead"? We'd have them beat for sure ;)

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Sorry.

Also, what completely unbiased 3rd part would provide the software?

Blizzard, of course. But then an IRL war will escalate between the two rival nations as they bicker about which side gets to be the Horde.

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There would have to be some kind of global 'virtual network' that the majority of people accessed everyday. It would also require this 'virtual network' to have largely replaced 'real' life for the majority of people on earth.

The virtual reality would have to be actual reality for those engaged in the war. What you have proposed actually already happens everyday on millions of PCs and consoles around the world.

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My dad was actually one of the more famous map-makers in Quake II... Ever heard of the account "Hafhead"? We'd have them beat for sure ;)

Either you dad was already a bit older when he was making maps, you are very young, or I really need to start ancient.

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The virtual reality would have to be actual reality for those engaged in the war. What you have proposed actually already happens everyday on millions of PCs and consoles around the world.

Then whatever side takes that out would win pretty much automatically. If the stakes aren't high for that then, again, it wouldn't have been something that would lead to a real war in the first place.

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Either you dad was already a bit older when he was making maps, you are very young, or I really need to start ancient.

Hahaha I'm only 18 years old! It was a while ago when he was making maps.

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Yeah, that would never work. The purpose of war is to show your dominance by physically threatening the other guy, whether with bombs or simply displays of force.

In a video game, there is nothing at stake. If you lose a unit, you only lose a few pixels and lines of code, rather than a human soul. Without the suffering of war, there would be no war. Yeah, it sucks, but that's the point of war. To make it suck so bad for the other guy that they have to do what you say. If you're a leader, and your people are suffering, wouldn't you want to do whatever is possible to stop it?

Is it the "right" way to do things? Of course not. In a perfect world, the cold war would have been settled over a game of Tetris, and WWII by a big Football(soccer) tournament. Instead of invading the Middle East, the US could send over some rally cars and "fight it out" in a friendly off-road race. America could have won it's independence with an exciting game of "rock-paper-scissors."

Sadly, that world is not ours.

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Yeah, that would never work. The purpose of war is to show your dominance by physically threatening the other guy, whether with bombs or simply displays of force.

In a video game, there is nothing at stake. If you lose a unit, you only lose a few pixels and lines of code, rather than a human soul. Without the suffering of war, there would be no war. Yeah, it sucks, but that's the point of war. To make it suck so bad for the other guy that they have to do what you say. If you're a leader, and your people are suffering, wouldn't you want to do whatever is possible to stop it?

Is it the "right" way to do things? Of course not. In a perfect world, the cold war would have been settled over a game of Tetris, and WWII by a big Football(soccer) tournament. Instead of invading the Middle East, the US could send over some rally cars and "fight it out" in a friendly off-road race. America could have won it's independence with an exciting game of "rock-paper-scissors."

Sadly, that world is not ours.

*Country loses fake war* *Starts real war, cuz why not?*

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*Country loses fake war* *Starts real war, cuz why not?*

Along the same lines - what stops one side, or both, from attacking the oppositions powerplants to make it so they cannot participate in the virtual war? Someone is going to say uninterruptable power supplies, but c'mon, I don't see the next generation of military technology be battery farms in nuclear hardened bunkers. Real physical war and destruction is something you can't ignore, whereas losing by a few points in virtual war is untangible to the average person. "We pushed the enemy back 15 virtual kilometers today" is quite frankly not going to cut it. Sounds like a LAN party. Maybe we can get some cosplayers in BDU's to boost public awareness and morale.

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Imagine an Earth without war. Imagine a more peaceful Earth.

"War is the continuation of politics, by other means" -VonClauswitz

To which I would add, it is actually a three part loop, as follows:

  • War is a continuation of politics (threat of force->use of force)
  • Politics is a continuation of economics (bargaining->threat of force)
  • Economics is a continuation of war (use of force->bargaining)

The moment that all the participants are no longer willing to use force to secure their existence, is the exact moment that one or more of the savviest participants will do exactly that

- - - Updated - - -

Hmm...

This could be interesting as the subject of a novel, or a story, or whatever. The entire plot would revolve around how the system could be exploited...

*gears start turning

The exploit is easy, removal of an adversary's ability to participate.

Rather than fight your adversary's actions, fight his ability to take action, this is the crux of war.

Remember, what would Ender Wiggin do?

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