legoclone09 Posted December 20, 2016 Share Posted December 20, 2016 someone help me please what am i doing with my life Quote Link to comment Share on other sites More sharing options...
DiscoSlelge Posted December 20, 2016 Share Posted December 20, 2016 2 hours ago, legoclone09 said: *snip* someone help me please what am i doing with my life Stop now Quote Link to comment Share on other sites More sharing options...
Stone Blue Posted December 20, 2016 Share Posted December 20, 2016 7 hours ago, JediRangerkendor said: So, is it just me, or was the IVs of the Apollo and Lunar modules not done, or am i missing files? ??? Quote Link to comment Share on other sites More sharing options...
legoclone09 Posted December 20, 2016 Share Posted December 20, 2016 42 minutes ago, DiscoSlelge said: Stop now ok thanks Quote Link to comment Share on other sites More sharing options...
Cdw2468 Posted December 20, 2016 Share Posted December 20, 2016 I sense a little bit of mod intervention in the future... Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted December 20, 2016 Author Share Posted December 20, 2016 29 minutes ago, Cdw2468 said: I sense a little bit of mod intervention in the future... ... yeaaaah... Quote Link to comment Share on other sites More sharing options...
Fredde104 Posted December 20, 2016 Share Posted December 20, 2016 19 hours ago, Cdw2468 said: What version are you in and what version of the mod are you using? im using 1.1.3 and im using the most recen version of the mod. i also removed many of my part mods to make memory, but the game stops loading when reaching the titan fairings Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted December 20, 2016 Author Share Posted December 20, 2016 1 minute ago, Fredde104 said: im using 1.1.3 and im using the most recen version of the mod. i also removed many of my part mods to make memory, but the game stops loading when reaching the titan fairings The mod doesn't work in 1.1.3. Quote Link to comment Share on other sites More sharing options...
Fredde104 Posted December 20, 2016 Share Posted December 20, 2016 Just now, CobaltWolf said: The mod doesn't work in 1.1.3. that explains it. will have to pause my project then untill the other mods im using are updated... Quote Link to comment Share on other sites More sharing options...
minepagan Posted December 20, 2016 Share Posted December 20, 2016 4 minutes ago, Fredde104 said: that explains it. will have to pause my project then untill the other mods im using are updated... I *think* you could go back to the version on Spacedock, but it doesn't have the Saturn-V. Quote Link to comment Share on other sites More sharing options...
Fredde104 Posted December 20, 2016 Share Posted December 20, 2016 1 minute ago, minepagan said: I *think* you could go back to the version on Spacedock, but it doesn't have the Saturn-V. ill try, the parts im interested in are the titan and delta 2 parts 5 minutes ago, minepagan said: I *think* you could go back to the version on Spacedock, but it doesn't have the Saturn-V. 2 minutes ago, Fredde104 said: ill try, the parts im interested in are the titan and delta 2 parts found it. ill try installing it again, thanks for the tip! Quote Link to comment Share on other sites More sharing options...
SpaceBadger007 Posted December 21, 2016 Share Posted December 21, 2016 Hey I made this mission, and it used a lot of your parts, so I might as well show it! http://imgur.com/gallery/UXbks Quote Link to comment Share on other sites More sharing options...
Foxxonius Augustus Posted December 21, 2016 Share Posted December 21, 2016 Stream is up. Link Quote Link to comment Share on other sites More sharing options...
BNSF1995 Posted December 21, 2016 Share Posted December 21, 2016 I've used this mod, and I have a warning to MechJeb users. You'll have to change your routine during launch. For one thing, turn off auto-staging. Otherwise, after first stage jettison (at least on the Saturn IB), every other stage will stage in quick succession. This may be a result of the "stage fairing" function added in recent versions of MechJeb, and if you turn on auto-staging, it also turns on the fairing option. There's no middle ground. I've found it best to do the staging myself. Also, turn off Corrective Steering. I've found with the Saturn IB that it makes the SIVb gimbal around uncontrollably. Without corrective steering and with RCS on, it stays on course. Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted December 21, 2016 Author Share Posted December 21, 2016 Tonight on the stream, I cooked hard boiled eggs for the first time. Quote Link to comment Share on other sites More sharing options...
BNSF1995 Posted December 21, 2016 Share Posted December 21, 2016 I have issues with a few of the craft files linked in the OP. Namely that said files have parts that seem to come from a version of BDB that isn't out yet. The craft are the Apollo LEM, AARDV 'Aardvark Bl.1', Saturn-Ic, and Saturn MLV 5-25L. I'm a bit miffed that these craft files are unusable, and it in the case of the LEM, it's put a major obstacle in my quest to simulate the alternate history timeline I've been working on since June 2011 here. The big obstacle is that I've gotten to Apollo 2, which in this timeline is the unmanned LM test that was flown as Apollo 5 in our timeline. I tried doing it with the SIVb fairing in the game, but it isn't a decoupler, and as a result, I couldn't separate the LM from the SIVb for the test. I also need to do this for Apollo 3 (which is an unmanned rendevouz and docking test of the CSM and LM launched on a pair of Saturn IBs) and Apollo 5 (which is Apollo 3, but manned, crewed by the Apollo 9 crew of our timeline consisting of McDivitt, Schweickart, and Scott; as an aside, this timeline's version of Apollo 9 is crewed by Cooper, Worden, and McCandless). I wasn't really planning to use the AARDV or Saturn IC, since in my timeline, the supply craft for American space stations (in this case, Skylab and the ISS) is a cargo variant of the Block II called the Apollo Supply Craft (ASC), which is functionally identical to the Dragon V1, and the Saturn IC was merely a 1972 study by the Marshall Space Flight Center to upgrade the Saturn IB, before it was passed over in favor of the Saturn II (which we know as the Saturn INT-20; other Saturn variants include the Saturn III/INT-17, Saturn IV/INT-21, and Saturn VI, the rocket from the Stephen Baxter novel "Voyage). The parts in question, by the way, are: bluedog.J2S bluedog.F1A bluedog.Apollo.AARDV.Control bluedog.Apollo.AARDV.Cargo bluedog.Apollo.AARDV.NoseAdapter bluedog.Apollo.Block3.HGA Are these parts from an upcoming version of BDB? Quote Link to comment Share on other sites More sharing options...
minepagan Posted December 21, 2016 Share Posted December 21, 2016 1 hour ago, BNSF1995 said: I have issues with a few of the craft files linked in the OP. Namely that said files have parts that seem to come from a version of BDB that isn't out yet. The craft are the Apollo LEM, AARDV 'Aardvark Bl.1', Saturn-Ic, and Saturn MLV 5-25L. I'm a bit miffed that these craft files are unusable, and it in the case of the LEM, it's put a major obstacle in my quest to simulate the alternate history timeline I've been working on since June 2011 here. The big obstacle is that I've gotten to Apollo 2, which in this timeline is the unmanned LM test that was flown as Apollo 5 in our timeline. I tried doing it with the SIVb fairing in the game, but it isn't a decoupler, and as a result, I couldn't separate the LM from the SIVb for the test. I also need to do this for Apollo 3 (which is an unmanned rendevouz and docking test of the CSM and LM launched on a pair of Saturn IBs) and Apollo 5 (which is Apollo 3, but manned, crewed by the Apollo 9 crew of our timeline consisting of McDivitt, Schweickart, and Scott; as an aside, this timeline's version of Apollo 9 is crewed by Cooper, Worden, and McCandless). I wasn't really planning to use the AARDV or Saturn IC, since in my timeline, the supply craft for American space stations (in this case, Skylab and the ISS) is a cargo variant of the Block II called the Apollo Supply Craft (ASC), which is functionally identical to the Dragon V1, and the Saturn IC was merely a 1972 study by the Marshall Space Flight Center to upgrade the Saturn IB, before it was passed over in favor of the Saturn II (which we know as the Saturn INT-20; other Saturn variants include the Saturn III/INT-17, Saturn IV/INT-21, and Saturn VI, the rocket from the Stephen Baxter novel "Voyage). The parts in question, by the way, are: bluedog.J2S bluedog.F1A bluedog.Apollo.AARDV.Control bluedog.Apollo.AARDV.Cargo bluedog.Apollo.AARDV.NoseAdapter bluedog.Apollo.Block3.HGA Are these parts from an upcoming version of BDB? Yes, those are from the dev version of BDB. They are availible on the Github, however are not compatible with pre-1.2 builds of KSP. However, if you are in a carrer or science save I would not recommend updating, as there have also been some tech tree rebalances which may affect your save. I mean, you *could* try updating, but deleting the "TechTreeRebalance" folder from in the zip. Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted December 21, 2016 Author Share Posted December 21, 2016 @BNSF1995 how to download development builds: Quote Link to comment Share on other sites More sharing options...
Jall Posted December 21, 2016 Share Posted December 21, 2016 I think it's about time to pay my image tribute: Here we have a Titan IIIc ish launch to land a probe on the moon. SRB cutout and separation. Second stage finishing munar injection burn. Almost landed! Victory! Quote Link to comment Share on other sites More sharing options...
akron Posted December 21, 2016 Share Posted December 21, 2016 20 minutes ago, Jall said: I think it's about time to pay my image tribute: *snip* cool probe parts plus some other rocket parts Very cool. Do you have a larger scale solar system mod installed? Titan III is kinda overkill for a small Mun probe otherwise. Quote Link to comment Share on other sites More sharing options...
DJ Reonic Posted December 21, 2016 Share Posted December 21, 2016 Has anyone updated the RF configs that were linked a while back? I'd love to use my BDB Rockets with RF, now that it's been updated. Quote Link to comment Share on other sites More sharing options...
Rory Yammomoto Posted December 21, 2016 Share Posted December 21, 2016 @CobaltWolf Could there be some way to make the launch clamps dispense LqdHydrogen as well as fuel and oxidiser? which config do I edit? Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted December 21, 2016 Author Share Posted December 21, 2016 Just now, Rory Yammomoto said: @CobaltWolf Could there be some way to make the launch clamps dispense LqdHydrogen as well as fuel and oxidiser? which config do I edit? ... the one for the launch clamps? Quote Link to comment Share on other sites More sharing options...
Rory Yammomoto Posted December 21, 2016 Share Posted December 21, 2016 (edited) 5 minutes ago, CobaltWolf said: ... the one for the launch clamps? That's the thing - there are three configs, not entirely clear which one is which. Wrong directory, looking at the clamps as opposed to the towers. EDIT: and it already makes Hydrogen. Thank you, config maker, for anticipating the inevitable 'why won't it make hydrogen?' comments. Edited December 21, 2016 by Rory Yammomoto Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted December 21, 2016 Author Share Posted December 21, 2016 So here's the Block V engine mount, pretty much done... Also, if anyone has super super pretty screenshots... that OP is overdue for an overhaul. Quote Link to comment Share on other sites More sharing options...
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