Nhawks17 Posted November 13, 2015 Author Share Posted November 13, 2015 Scatterer is looking beautiful on Laythe Link to comment Share on other sites More sharing options...
sDaZe Posted November 13, 2015 Share Posted November 13, 2015 Wait Scatterer has multi planet support now? Link to comment Share on other sites More sharing options...
Whovian Posted November 13, 2015 Share Posted November 13, 2015 Wait Scatterer has multi planet support now?There's a dev build with multi-planet support; he's probably using that. Link to comment Share on other sites More sharing options...
Nhawks17 Posted November 13, 2015 Author Share Posted November 13, 2015 Technically you could change the planet Scatterer was on before by editing the configs out of the game. It just only worked on one planet at a time. But yes I am using a dev build of it.I've also added the MR version of the Release version to Kerbal Stuff, you can check it out here. This means (I think) it'll be offered on CKAN which I had multiple requests for on Reddit. We will see how it goes, kind of disappointed I can't add multiple zip files to it as I'd like to have all the resolutions there as well but nothing I can do about it. Link to comment Share on other sites More sharing options...
NateDaBeast Posted November 14, 2015 Share Posted November 14, 2015 Can't get the mod to work.I only have the files needed installed and it still doesn't work. (I've tried it with scatter too)Someone want to tell me how they installed it or something on 1.0.5 ? Link to comment Share on other sites More sharing options...
Nhawks17 Posted November 14, 2015 Author Share Posted November 14, 2015 Can't get the mod to work.I only have the files needed installed and it still doesn't work. (I've tried it with scatter too)http://i.imgur.com/jXNzO04.pngSomeone want to tell me how they installed it or something on 1.0.5 ?Which version are you using, Release or Overhaul. What resolution? Did you download it through CKAN, Kerbal Stuff or GitHub? What isn't working? Everything? No clouds? No Joolian rings? Details my man Link to comment Share on other sites More sharing options...
RHodeidra Posted November 14, 2015 Share Posted November 14, 2015 (edited) I too have installed everything in that way (without CKAN because I can't find this mod in the list there),I'd appreciate a sliiiightly more detailed instruction set if possible.Nothing changes whatsoever, ingame or in the menu. Edited November 14, 2015 by RHodeidra Link to comment Share on other sites More sharing options...
Nhawks17 Posted November 14, 2015 Author Share Posted November 14, 2015 I too have installed everything in that way (without CKAN because I can't find this mod in the list there),I'd appreciate a sliiiightly more detailed instruction set if possible.Nothing changes whatsoever, ingame or in the menu.Ok, wasn't sure if it was up on CKAN yet, they're working on it though. And I don't really know how I could get anymore detailed as it really is just drop the two folders (StockVisualEnhancenents and EnvironentalVisualEnhancements) into your GameData folder. I don't know why it isn't working for you guys it's worked in all my testing. I'd appreciate some more information besides it just isnt working. Pictures, logs, which version you have, which resolution. Everything helps Link to comment Share on other sites More sharing options...
NateDaBeast Posted November 14, 2015 Share Posted November 14, 2015 (edited) Ok, wasn't sure if it was up on CKAN yet, they're working on it though. And I don't really know how I could get anymore detailed as it really is just drop the two folders (StockVisualEnhancenents and EnvironentalVisualEnhancements) into your GameData folder. I don't know why it isn't working for you guys it's worked in all my testing. I'd appreciate some more information besides it just isnt working. Pictures, logs, which version you have, which resolution. Everything helps Don't have any logs because it's not crashing.I'm using the latest version from KerbalStuff.I'm running KSP 1.0.5Using HR from the Release not overhaulThis is all the detail I can give you.The only files I have in the GameData folder are:EnvironmentalVisualEnhancementsKopernicusSquadStockVisualEnhancementsUpdate:I ran the HR version from the release. Now nothing will work like if I click on buildings. Edited November 14, 2015 by NateDaBeast Link to comment Share on other sites More sharing options...
raath Posted November 14, 2015 Share Posted November 14, 2015 I've extracted both the EVE-Release and Configs-Release into GameData and getting this strange stobe dappling effect on Kerbin, Laythe and Jool.Also seeing it on KSC when I move the camera around. Link to comment Share on other sites More sharing options...
Nansuchao Posted November 14, 2015 Share Posted November 14, 2015 I have a similar issue, very rapidly appearing and disappearing. I think it's related to the new EVE. Are you using OPENGL? Link to comment Share on other sites More sharing options...
Nhawks17 Posted November 14, 2015 Author Share Posted November 14, 2015 Don't have any logs because it's not crashing.I'm using the latest version from KerbalStuff.I'm running KSP 1.0.5Using HR from the Release not overhaulThis is all the detail I can give you.The only files I have in the GameData folder are:EnvironmentalVisualEnhancementsKopernicusSquadStockVisualEnhancementsUpdate:I ran the HR version from the release. Now nothing will work like if I click on buildings.KSP doesn't need to crash for logs to be generated. There's the KSP log file and the output log file. I won't be able to check anything until a day or two from now but I'll double check everything when I canI've extracted both the EVE-Release and Configs-Release into GameData and getting this strange stobe dappling effect on Kerbin, Laythe and Jool.http://i.imgur.com/La1JRPp.pngAlso seeing it on KSC when I move the camera around.Sounds like something being caused by the EVE release. It is still a beta so there's bound to be issues.I have a similar issue, very rapidly appearing and disappearing. I think it's related to the new EVE. Are you using OPENGL?I don't test under OpenGL, only DirectX 9. I'll make sure to double check on all the graphic APIs for oddities. Link to comment Share on other sites More sharing options...
raath Posted November 14, 2015 Share Posted November 14, 2015 I have a similar issue, very rapidly appearing and disappearing. I think it's related to the new EVE. Are you using OPENGL?Yeah, I'm playing on Linux, Mint 17.2 so will be using openGL. Link to comment Share on other sites More sharing options...
blackrack Posted November 15, 2015 Share Posted November 15, 2015 Pingopete please free some space in your inbox.Edited: oops, posted in the wrong thread. Guess I better go get some sleep. Link to comment Share on other sites More sharing options...
Nhawks17 Posted November 15, 2015 Author Share Posted November 15, 2015 Pingopete please free some space in your inbox.Edited: oops, posted in the wrong thread. Guess I better go get some sleep.Hahaha, woops - - - Updated - - -Yeah, I'm playing on Linux, Mint 17.2 so will be using openGL.I'll be sure to check on OpenGL the next time I get the chance Link to comment Share on other sites More sharing options...
selfish_meme Posted November 15, 2015 Share Posted November 15, 2015 It's working fine for me OpenGL, Ubuntu 15.10, 8x antialiasing, the HR pack was missing clouds was it yesterday or the day before, UR and MR were working properly. Link to comment Share on other sites More sharing options...
Starslinger999 Posted November 15, 2015 Share Posted November 15, 2015 How would one install this exactly? im not getting how i would install this into my folder Link to comment Share on other sites More sharing options...
Nhawks17 Posted November 15, 2015 Author Share Posted November 15, 2015 It's working fine for me OpenGL, Ubuntu 15.10, 8x antialiasing, the HR pack was missing clouds was it yesterday or the day before, UR and MR were working properly.Have you tried using the HR version again? I uploaded a new version that should have been fixed.How would one install this exactly? im not getting how i would install this into my folder There's install directions inside of the download file Link to comment Share on other sites More sharing options...
rumtreiber Posted November 15, 2015 Share Posted November 15, 2015 Yeah, I'm playing on Linux, Mint 17.2 so will be using openGL.Did you report this problem to the EVE mod maintainer? I am having the same problem on archlinux / gnome 3.18 / nvidia proprietary driver. Lots of flickering textures. Not usable at the moment. It works better with StockVisualEnhancements based on EVE Overhaul. But there are also some strange effects. I was using Astronomers Pack on 1.0.4 and that worked like a charme. Guess we have to wait until the problems get fixed. Link to comment Share on other sites More sharing options...
ThePixeledFox Posted November 15, 2015 Share Posted November 15, 2015 i really like the hard work thats gone into making this the low res version runs for me at 1.2 gb wich is great i would however still like to beable to disable the lightening since it looks kinda weird in low res and the jool rings are not working ? thanks for all the hard work Link to comment Share on other sites More sharing options...
Nhawks17 Posted November 16, 2015 Author Share Posted November 16, 2015 [quote name='ThePixeledFox']i really like the hard work thats gone into making this the low res version runs for me at 1.2 gb wich is great i would however still like to beable to disable the lightening since it looks kinda weird in low res and the jool rings are not working ? thanks for all the hard work :)[/QUOTE] Disable the lightning? I haven't put in any lightning. Did you install Kopernicus? The rings won't work if you don't have it installed. Link to comment Share on other sites More sharing options...
ThePixeledFox Posted November 16, 2015 Share Posted November 16, 2015 (edited) I fixed rings :) , as for the lightening ? i think it may be a city lights bug and when you time warp it appears like lightening on the day side and im experiencing the same texture flicker glitch on the runway Edited November 16, 2015 by ThePixeledFox Link to comment Share on other sites More sharing options...
Nhawks17 Posted November 16, 2015 Author Share Posted November 16, 2015 [quote name='ThePixeledFox']I fixed rings :) , as for the lightening ? i think it may be a city lights bug and when you time warp it appears like lightening on the day side and im experiencing the same texture flicker glitch on the runway[/QUOTE] Can you post some pictures? I have no idea what you're referring to. [COLOR="silver"][SIZE=1]- - - Updated - - -[/SIZE][/COLOR] Just an update status passing through....: If you didn't notice Blackrack has released multi-planet support for Scatterer! This means the old EVE-Overhaul version will be discontinued as I can now apply actual atmospheric effects onto the planets now. This also means I will be pulling back the Release version into a developmental version (nothing is effected user end I'm just going back into the 0.x.x versioning instead of 1.x.x) for my organization. Also, I'm approaching the end of the semester at Uni so I know for a fact I won't be able to do a lot between now and the middle of the week. I want to get to work on it so I can get an update out but classes come first :( Stay tuned hopefully I'll have something out by the end of the week :D Link to comment Share on other sites More sharing options...
Nansuchao Posted November 16, 2015 Share Posted November 16, 2015 [quote name='ThePixeledFox']I fixed rings :) , as for the lightening ? i think it may be a city lights bug and when you time warp it appears like lightening on the day side and im experiencing the same texture flicker glitch on the runway[/QUOTE] Are you using Active texture management? Link to comment Share on other sites More sharing options...
blackrack Posted November 16, 2015 Share Posted November 16, 2015 [quote name='Nhawks17']Can you post some pictures? I have no idea what you're referring to. [COLOR="silver"][SIZE=1]- - - Updated - - -[/SIZE][/COLOR] Just an update status passing through....: If you didn't notice Blackrack has released multi-planet support for Scatterer! This means the old EVE-Overhaul version will be discontinued as I can now apply actual atmospheric effects onto the planets now. This also means I will be pulling back the Release version into a developmental version (nothing is effected user end I'm just going back into the 0.x.x versioning instead of 1.x.x) for my organization. Also, I'm approaching the end of the semester at Uni so I know for a fact I won't be able to do a lot between now and the middle of the week. I want to get to work on it so I can get an update out but classes come first :( Stay tuned hopefully I'll have something out by the end of the week :D[/QUOTE] I have to say, now that multiplanet support is released, I'm expecting great things from the people who maintain visual enhancement packs :) Link to comment Share on other sites More sharing options...
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