StoryMusgrave Posted April 27, 2015 Share Posted April 27, 2015 Yeah well grow up and learn some self control. You've ruined it for everybody. I applaud Sarbian for doing what he did. More devs aught too or have a secret download location that is provided only via PM or some other form of control. Link to comment Share on other sites More sharing options...
smjjames Posted April 27, 2015 Share Posted April 27, 2015 Yeah well grow up and learn some self control. You've ruined it for everybody. I applaud Sarbian for doing what he did. More devs aught too or have a secret download location that is provided only via PM or some other form of control.I did apologize, and yeah, I really was still caught up in the hype momentum.Cybuteks Kerbal Engineer is up for those who don't want to wait for the deltaV stuff. I don't mind waiting for the autopilots though. Link to comment Share on other sites More sharing options...
StoryMusgrave Posted April 27, 2015 Share Posted April 27, 2015 Apologizing doesn't rid one (or in this case all of us) consequences for YOUR actions. The notion that doing so would suddenly make Sarbian feel sorry for you and release it anyway proves how much growing up you've got. Link to comment Share on other sites More sharing options...
Red Iron Crown Posted April 27, 2015 Share Posted April 27, 2015 Let's not spam up this thread with off-topic discussion please. The release will come when it will. Link to comment Share on other sites More sharing options...
smjjames Posted April 27, 2015 Share Posted April 27, 2015 Apologizing doesn't rid one (or in this case all of us) consequences for YOUR actions. The notion that doing so would suddenly make Sarbian feel sorry for you and release it anyway proves how much growing up you've got.I'm not trying to make him feel sorry for me, I'm trying to apologize and take responsibility for my stupidness, okay. Link to comment Share on other sites More sharing options...
Red Iron Crown Posted April 27, 2015 Share Posted April 27, 2015 (edited) Enough with the off-topic chatter. I've cleaned this thread twice now, let it go and wait patiently for the update, please.Edit for below: Post below is referring to an off-topic post that was removed. Thanks for your quick release, sarbian. Edited April 27, 2015 by Red Iron Crown Link to comment Share on other sites More sharing options...
sarbian Posted April 27, 2015 Share Posted April 27, 2015 Since you insist on spamming enough that the mods had to intervene here is a dev release. Don't complain about bugs. Change log will come once I finished my GoT and I filled my stomach.https://ksp.sarbian.com/jenkins/job/MechJeb2-Dev/lastSuccessfulBuild/artifact/MechJeb2-2.4.2.0-430.zip Link to comment Share on other sites More sharing options...
JedTech Posted April 27, 2015 Share Posted April 27, 2015 I'm curious, will it be impossible for MechJeb to land at specific location accurately with the new Aero changes? Link to comment Share on other sites More sharing options...
smjjames Posted April 27, 2015 Share Posted April 27, 2015 (edited) Since you insist on spamming enough that the mods had to intervene here is a dev release. Don't complain about bugs. Change log will come once I finished my GoT and I filled my stomach.https://ksp.sarbian.com/jenkins/job/MechJeb2-Dev/lastSuccessfulBuild/artifact/MechJeb2-2.4.2.0-430.zipNo rush sarbian. All I really need atm is the DeltaV readout. Edited April 27, 2015 by smjjames Link to comment Share on other sites More sharing options...
Clythoris Posted April 27, 2015 Share Posted April 27, 2015 Since you insist on spamming enough that the mods had to intervene here is a dev release. Don't complain about bugs. Change log will come once I finished my GoT and I filled my stomach.Enjoy your meal, I'll just wait till tomorrow for everything to get up to speed. Link to comment Share on other sites More sharing options...
LORDPrometheus Posted April 27, 2015 Share Posted April 27, 2015 I'm curious, will it be impossible for MechJeb to land at specific location accurately with the new Aero changes?No once the mod has been adapted to the new changes I suspect it will work fine just like it did with FAR when using the adaptation files Link to comment Share on other sites More sharing options...
smjjames Posted April 27, 2015 Share Posted April 27, 2015 Not complaining about a bug, just wondering about something out of curiosity. How come KER shows a different atmospheric deltaV value for other atmospheres than what MJ does? Like what does KER do differently for atmospheric deltaV from what MJ does? It was doing this in 0.90, so it's not something new.Although if it's a question better suited to the KER thread, let me know.I used Laythe as an example for no particular reason really. Link to comment Share on other sites More sharing options...
biohazard15 Posted April 27, 2015 Share Posted April 27, 2015 Tried the dev version - aside several obviously wrong readings (Surface TWR in vessel info when in VAB is one of them), it appears to work fine. At least ascent guidance. You'll probably need to tune your ascent profile to get a good gravity turn (if you ever used FAR, you know what I mean) Link to comment Share on other sites More sharing options...
smjjames Posted April 27, 2015 Share Posted April 27, 2015 (edited) Tried the dev version - aside several obviously wrong readings (Surface TWR in vessel info when in VAB is one of them), it appears to work fine. At least ascent guidance. You'll probably need to tune your ascent profile to get a good gravity turn (if you ever used FAR, you know what I mean)I'm also seeing a discrepancy between the KER vessel TWR readout while sitting on the pad and the TWR in the deltaV window for MJ, but I don't know whether it's KER that's wrong or it just does it differently.Also, science/career mode MJ tech limitations need to be reapplied, not complaining about that though.Terminal velocity is more easily attained. Edited April 27, 2015 by smjjames Link to comment Share on other sites More sharing options...
Starwaster Posted April 27, 2015 Share Posted April 27, 2015 For ascent I typically use a profile where:turn start = 0.25turn end = 60turn end angle = 5 degreesturn shape = 40Obviously YMMV according to your TWR at the launch pad. If you have low TWR then you'll want to start your turn higher. Typically you'll want to start when you reach 100m/s though I like to flirt with lower speeds starting. The lower your velocity when starting your turn, the greater the value of turn shape should be. Worst thing you can do is have your nose drop too low and too soon before you've really gotten up to speed. Link to comment Share on other sites More sharing options...
ola Posted April 27, 2015 Share Posted April 27, 2015 I haven't tried MJ with 1.0 yet, still waiting on an official release, but with Real Fuels you'd get a divergence kind of like the one you're describing. That was because MJ was smarter than Kerbal Engineer, MJ could account for thrust loss in the atmosphere. Link to comment Share on other sites More sharing options...
futrtrubl Posted April 27, 2015 Share Posted April 27, 2015 For ascent I typically use a profile where:turn start = 0.25turn end = 60turn end angle = 5 degreesturn shape = 40Obviously YMMV according to your TWR at the launch pad. If you have low TWR then you'll want to start your turn higher. Typically you'll want to start when you reach 100m/s though I like to flirt with lower speeds starting. The lower your velocity when starting your turn, the greater the value of turn shape should be. Worst thing you can do is have your nose drop too low and too soon before you've really gotten up to speed.Mine is similar.Turn end = 50end angle = 0turn shape =50Limit AoA = 5Corrective steering = Off, always off and never anything other than off.Turn start depends on TWR, anywhere from off the pad to 7km. Link to comment Share on other sites More sharing options...
DaniDE Posted April 27, 2015 Share Posted April 27, 2015 Heheh, I´m like refreshing this thread page every 20 seconds or so. I have to face my mechjeb addiction. Link to comment Share on other sites More sharing options...
sarbian Posted April 27, 2015 Share Posted April 27, 2015 2 things : - first you are looking at the atmo number in KER and are not displaying them in MJ. - I forgot to set the atmo value in the sim so you always had Kerbin values- - - Updated - - -R4m0n will do the official release when he has the time. Here is the list of change since the last official : - Moved DeltaV simulation to use KER code- Landing Sim code use KSP 1.0 aero model. However parachute are not properly accounted yet.- Display Landing prediction trajectory on the map view- Differential throttle control module- Warp to suicide burn and to atmospheric entry- Ascent AP Auto deploy solar panels (also an InfoItem)- Visual display of CoM and various velocity in the attitude menu- Improved velocity computation based on CoM instead of active pod- SMARTR module for RCS with hold relative velocity for now- SmartAss action can be set as vessel Actions- Improved node burning over multiple stages- Career limit related new infoItems- Some performance improvement- Reduced memory usage (lower garbage collection)- A memory leak fixed- the usual various bug fixedAnd the dev version with all those : https://ksp.sarbian.com/jenkins/job/MechJeb2-Dev/lastSuccessfulBuild/artifact/MechJeb2-2.4.2.0-430.zip Link to comment Share on other sites More sharing options...
DaniDE Posted April 27, 2015 Share Posted April 27, 2015 merci bien monsieur ! Link to comment Share on other sites More sharing options...
Frybert Posted April 27, 2015 Share Posted April 27, 2015 Hey just want to say thanks for all your hard work. I also have a question: How well does the case hold up with the new aero? Link to comment Share on other sites More sharing options...
smjjames Posted April 27, 2015 Share Posted April 27, 2015 Heheh, I´m like refreshing this thread page every 20 seconds or so. I have to face my mechjeb addiction. Uh, theres a build over here you can use.... http://forum.kerbalspaceprogram.com/threads/12384-PART-0-90-Anatid-Robotics-MuMech-MechJeb-Autopilot-v2-4-2?p=1869054&viewfull=1#post1869054- - - Updated - - -2 things : - first you are looking at the atmo number in KER and are not displaying them in MJ. - I forgot to set the atmo value in the sim so you always had Kerbin valuesOkay. Link to comment Share on other sites More sharing options...
Jivaii Posted April 27, 2015 Share Posted April 27, 2015 Frybert, just toss it into one of those new storage containers. Link to comment Share on other sites More sharing options...
Threadsinger Posted April 27, 2015 Share Posted April 27, 2015 2 things : - first you are looking at the atmo number in KER and are not displaying them in MJ. - I forgot to set the atmo value in the sim so you always had Kerbin values- - - Updated - - -R4m0n will do the official release when he has the time. Here is the list of change since the last official : - Moved DeltaV simulation to use KER code- Landing Sim code use KSP 1.0 aero model. However parachute are not properly accounted yet.- Display Landing prediction trajectory on the map view- Differential throttle control module- Warp to suicide burn and to atmospheric entry- Ascent AP Auto deploy solar panels (also an InfoItem)- Visual display of CoM and various velocity in the attitude menu- Improved velocity computation based on CoM instead of active pod- SMARTR module for RCS with hold relative velocity for now- SmartAss action can be set as vessel Actions- Improved node burning over multiple stages- Career limit related new infoItems- Some performance improvement- Reduced memory usage (lower garbage collection)- A memory leak fixed- the usual various bug fixedAnd the dev version with all those : https://ksp.sarbian.com/jenkins/job/MechJeb2-Dev/lastSuccessfulBuild/artifact/MechJeb2-2.4.2.0-430.zipShiny!! Looking forward to the update, although I understand it's r4mon's hobby, not a paid career, and 1.0 just came out. I *hope* he updates it soon! Link to comment Share on other sites More sharing options...
Frybert Posted April 27, 2015 Share Posted April 27, 2015 Frybert, just toss it into one of those new storage containers.Hey, didn't even think about that, thanks! Link to comment Share on other sites More sharing options...
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