Azimech Posted April 7, 2016 Share Posted April 7, 2016 Indeed, offset symmetry is broken both radially and mirrored, snaps the other parts to the intended location after rotating. No other bugs to report atm. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 7, 2016 Author Share Posted April 7, 2016 (edited) 1 hour ago, Azimech said: Indeed, offset symmetry is broken both radially and mirrored, snaps the other parts to the intended location after rotating. Can you verify that it works in 1.0.5, please? 7 minutes ago, linuxgurugamer said: Can you verify that it works in 1.0.5, please? never mind, I just did. Edited April 7, 2016 by linuxgurugamer Quote Link to comment Share on other sites More sharing options...
Azimech Posted April 7, 2016 Share Posted April 7, 2016 6 minutes ago, linuxgurugamer said: Can you verify that it works in 1.0.5, please? With the current dev build for 1.1 1183? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 7, 2016 Author Share Posted April 7, 2016 Just now, Azimech said: With the current dev build for 1.1 1183? No need, I verified the problem Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 7, 2016 Author Share Posted April 7, 2016 Fixed: https://drive.google.com/file/d/0Bzid7e3pW1k7VFF3R3laUDZqRWM/view?usp=sharing Quote Link to comment Share on other sites More sharing options...
Azimech Posted April 7, 2016 Share Posted April 7, 2016 Well ... there is a change ... now parts invert Quote Link to comment Share on other sites More sharing options...
TK421d Posted April 7, 2016 Share Posted April 7, 2016 5 hours ago, linuxgurugamer said: Fixed: https://drive.google.com/file/d/0Bzid7e3pW1k7VFF3R3laUDZqRWM/view?usp=sharing sweet, ty Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 7, 2016 Author Share Posted April 7, 2016 3 hours ago, Azimech said: Well ... there is a change ... now parts invert LOL I'll check this out this evening. Where are those parts from, they obviously aren't stock Quote Link to comment Share on other sites More sharing options...
Azimech Posted April 7, 2016 Share Posted April 7, 2016 5 minutes ago, linuxgurugamer said: LOL I'll check this out this evening. Where are those parts from, they obviously aren't stock They're from my mod Real Ships, the fusion between WW2 Warships and Big Ships. More info here: Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 7, 2016 Author Share Posted April 7, 2016 (edited) 7 hours ago, linuxgurugamer said: LOL I'll check this out this evening. Where are those parts from, they obviously aren't stock Fixed: https://www.dropbox.com/s/bv6ejk27m0ymtkn/EditorExtensionsRedux-3.2.1.2.zip?dl=0 7 hours ago, Azimech said: They're from my mod Real Ships, the fusion between WW2 Warships and Big Ships. More info here: Cool. Anyway, I found and fixed it, available here, please test: (deleted) Edited April 8, 2016 by linuxgurugamer Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 8, 2016 Author Share Posted April 8, 2016 (edited) Another update: https://www.dropbox.com/s/3gy49plks1zzcom/EditorExtensionsRedux-3.2.1.3.zip?dl=0 Edited April 8, 2016 by linuxgurugamer Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted April 8, 2016 Share Posted April 8, 2016 10 hours ago, linuxgurugamer said: Another update: https://www.dropbox.com/s/3gy49plks1zzcom/EditorExtensionsRedux-3.2.1.3.zip?dl=0 Just tested this on OSX 10.11.4 with mono 4.2 SR2 (4.2.3.4), KSP 1196, and EEX dos not work at all, this is a fresh install of OSX and KSP Found this in the log AssemblyLoader: Exception loading 'EditorExtensions': System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0 at AssemblyLoader.LoadAssemblies () [0x00000] in <filename unknown>:0 Additional information about this exception: System.TypeLoadException: Could not load type 'EditorExtensions.AppLauncherButton' from assembly 'EditorExtensions, Version=2.12.5652.24831, Culture=neutral, PublicKeyToken=null'. Log File Suits is stopping me testing on Linux Quote Link to comment Share on other sites More sharing options...
Apollo13 Posted April 8, 2016 Share Posted April 8, 2016 (edited) Thank you for updating the mod for 1.1. Editor Extensions is one of my favorite mods. I know it's been said before...this needs to be a stock feature. Edited April 8, 2016 by Apollo13 Quote Link to comment Share on other sites More sharing options...
Superfluous J Posted April 8, 2016 Share Posted April 8, 2016 11 minutes ago, Apollo13 said: Thank you for updating the mod for 1.1. Editor Extensions is one of my favorite mods. I know it's been said before...this needs to be a stock feature. Sidebar: how do I add reputation points to another user (linuxgurugamer)? There used to be a button by the member's name in the old forum format. I must be blind. Click the "Like This" button in the lower right corner of the post. That will grant the user one rep point. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 8, 2016 Author Share Posted April 8, 2016 (edited) 58 minutes ago, selfish_meme said: Just tested this on OSX 10.11.4 with mono 4.2 SR2 (4.2.3.4), KSP 1196, and EEX dos not work at all, this is a fresh install of OSX and KSP Found this in the log AssemblyLoader: Exception loading 'EditorExtensions': System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0 at AssemblyLoader.LoadAssemblies () [0x00000] in <filename unknown>:0 Additional information about this exception: System.TypeLoadException: Could not load type 'EditorExtensions.AppLauncherButton' from assembly 'EditorExtensions, Version=2.12.5652.24831, Culture=neutral, PublicKeyToken=null'. Log File Suits is stopping me testing on Linux Thanks. I'll ask for help, this is beyond me. Can you load any other mods on OSX, I don't see anything else in the log file? Edited April 8, 2016 by linuxgurugamer Quote Link to comment Share on other sites More sharing options...
Apollo13 Posted April 8, 2016 Share Posted April 8, 2016 5thHorseman: thank you. Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted April 8, 2016 Share Posted April 8, 2016 6 minutes ago, linuxgurugamer said: Thanks. I'll ask for help, this is beyond me. Can you load any other mods on OSX, I don't see anything else in the log file? Like I said it was fresh install, only mod I have tried so far Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 8, 2016 Author Share Posted April 8, 2016 11 minutes ago, selfish_meme said: Like I said it was fresh install, only mod I have tried so far ok, when you can, could you try any other mod, I need to know if this is specific to EEX or all mods My OSX system isn't starting KSP, it finishes the loading and then just hangs. thanks Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted April 8, 2016 Share Posted April 8, 2016 (edited) 24 minutes ago, linuxgurugamer said: ok, when you can, could you try any other mod, I need to know if this is specific to EEX or all mods My OSX system isn't starting KSP, it finishes the loading and then just hangs. thanks It's pretty squirrely on the latest OSX, it worked much better on Yosemite, but I can get it going, I just put module manager in and got the right messages, also KER is working. Edited April 8, 2016 by selfish_meme Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 8, 2016 Author Share Posted April 8, 2016 58 minutes ago, selfish_meme said: It's pretty squirrely on the latest OSX, it worked much better on Yosemite, but I can get it going, I just put module manager in and got the right messages, also KER is working. I got my OSX working, and loaded the latest EEX (3.2.1.3), KSP loaded it without a problem. I loaded EEX via the same download link. Please download and try again: https://www.dropbox.com/s/3gy49plks1zzcom/EditorExtensionsRedux-3.2.1.3.zip?dl=0 Can you please tell me which OS version you are running? So far, I've been able to run the mod on OSX, Yosemite, and have not seen the problems you reported, both with the Reflection not working and with not being able to load the mod at all. Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted April 8, 2016 Share Posted April 8, 2016 10 hours ago, selfish_meme said: Just tested this on OSX 10.11.4 with mono 4.2 SR2 (4.2.3.4), KSP 1196, and EEX dos not work at all, this is a fresh install of OSX and KSP I am using El Capitan, as I said Yosemite used to be better, I am also using the 64bit version, even KSP is a squirrely Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 9, 2016 Author Share Posted April 9, 2016 New test release, version 3.2.1.4: https://drive.google.com/open?id=0Bzid7e3pW1k7eGF3QkU2X2owVnM This fixes the last problem with the SelectRoot2 functionality First off, New test release of EEX, version 3.2.1.4: https://drive.google.com/open?id=0Bzid7e3pW1k7eGF3QkU2X2owVnM This fixes the last problem with the SelectRoot2 functionality Secondly, so far you @selfish_meme are the only person so far whose reported problems both on Linux and Mac. I finally got my Mac running KSP1.1 (had to shut down a few more options), and it was able to load EEX and any other mod I tried. What I find interesting is that you are having the same problem on the Mac AND Linux. So I'm wondering if there might be an Antivirus, either on your system or upstream of you, which might be corrupting the download file. The link in this post is a Google Drive link. Why don't you copy it to your Google Drive and download it that way, and then see how it goes? Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted April 9, 2016 Share Posted April 9, 2016 13 minutes ago, linuxgurugamer said: New test release, version 3.2.1.4: https://drive.google.com/open?id=0Bzid7e3pW1k7eGF3QkU2X2owVnM This fixes the last problem with the SelectRoot2 functionality First off, New test release of EEX, version 3.2.1.4: https://drive.google.com/open?id=0Bzid7e3pW1k7eGF3QkU2X2owVnM This fixes the last problem with the SelectRoot2 functionality Secondly, so far you @selfish_meme are the only person so far whose reported problems both on Linux and Mac. I finally got my Mac running KSP1.1 (had to shut down a few more options), and it was able to load EEX and any other mod I tried. What I find interesting is that you are having the same problem on the Mac AND Linux. So I'm wondering if there might be an Antivirus, either on your system or upstream of you, which might be corrupting the download file. The link in this post is a Google Drive link. Why don't you copy it to your Google Drive and download it that way, and then see how it goes? Well not the same problem Linux runs eex just fine its the nooffsetlimits it doesn't like, my mac will not run eex at all. Are you testing on 64bit or 32bit versions I asked myself today? Mine are all 64bit. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 9, 2016 Author Share Posted April 9, 2016 64 bit. What version of Linux are you running? I'm going to guess that if you look in the log file, you will see the same reflection errors as before. Can you file a bug report with Squad? First check the log, and you can see my bug report here: http://bugs.kerbalspaceprogram.com/issues/8573 Either reference it or add to it. Thanks Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted April 9, 2016 Share Posted April 9, 2016 3 minutes ago, linuxgurugamer said: 64 bit. What version of Linux are you running? I'm going to guess that if you look in the log file, you will see the same reflection errors as before. Can you file a bug report with Squad? First check the log, and you can see my bug report here: http://bugs.kerbalspaceprogram.com/issues/8573 Either reference it or add to it. Thanks I'm running Ubuntu 15.10, it works fine in my 1.05 install, just not in 1.1. Quote Link to comment Share on other sites More sharing options...
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