golkaidakhaana Posted March 13, 2021 Share Posted March 13, 2021 RIP The mod of Quote Link to comment Share on other sites More sharing options...
TruthfulGnome Posted March 13, 2021 Share Posted March 13, 2021 On 3/12/2021 at 3:43 AM, SufferCat said: I'm not sure but you probably need to update Community Resource Pack. In HabTech archive this mod have 1.0 version, on githab of this mod - 1.4.2. I'm troubleshooting same bug right now, will answer if updating of this mod helps. UPD. Nah, it didn't work. Maybe there is some mod whuch breaking this exact truss, dunno. https://imgur.com/a/XE4YbSx UPD2. Found a reason after disabling mods 1 by 1. In my case it was Parallax. Bye-bye parallax, ISS right now is more important for me. welp sadly i would like to keep Parallax Quote Link to comment Share on other sites More sharing options...
Pi_Maaster1337 Posted March 13, 2021 Share Posted March 13, 2021 7 hours ago, golkaidakhaana said: RIP The mod of It is not official but I made a patch if you want to use it in version 1.11.1 Quote Link to comment Share on other sites More sharing options...
chris-kerbal Posted March 13, 2021 Share Posted March 13, 2021 4 minutes ago, Pi_Maaster1337 said: It is not official but I made a patch if you want to use it in version 1.11.1 How will an inventory patch help in an issue of the drag cube? Or did you create another patch? Quote Link to comment Share on other sites More sharing options...
adriangm44 Posted March 13, 2021 Share Posted March 13, 2021 (edited) 6 minutes ago, Pi_Maaster1337 said: It is not official but I made a patch if you want to use it in version 1.11.1 Link please??? Edited March 13, 2021 by adriangm44 Quote Link to comment Share on other sites More sharing options...
Pi_Maaster1337 Posted March 13, 2021 Share Posted March 13, 2021 Just now, chris-kerbal said: How will an inventory patch help in an issue of the drag cube? Or did you create another patch? no, i don't know how do a drag cube, only the inventori for use stock inventory 1 minute ago, adriangm44 said: Link please??? On 2/24/2021 at 4:06 PM, Pi_Maaster1337 said: a stock inventory parch https://github.com/pi-maaster1337/HabTech2-parch/issueshttps://github.com/pi-maaster1337/HabTech2-parch/issues download the second file Quote Link to comment Share on other sites More sharing options...
chris-kerbal Posted March 13, 2021 Share Posted March 13, 2021 1 minute ago, Pi_Maaster1337 said: no, i don't know how do a drag cube, only the inventori for use stock inventory Then it probably makes sense to only answer to issues with the inventory or questions on how to convert it to stock. Quote Link to comment Share on other sites More sharing options...
adriangm44 Posted March 13, 2021 Share Posted March 13, 2021 (edited) 14 minutes ago, Pi_Maaster1337 said: On 2/24/2021 at 8:06 PM, Pi_Maaster1337 said: a stock inventory parch https://github.com/pi-maaster1337/HabTech2-parch/issueshttps://github.com/pi-maaster1337/HabTech2-parch/issues download the second file Page not found... May have to provide another link... Edited March 13, 2021 by adriangm44 Quote Link to comment Share on other sites More sharing options...
chris-kerbal Posted March 13, 2021 Share Posted March 13, 2021 1 minute ago, adriangm44 said: Page not found... May have to provide another link... Look at it, you just have to delete the second part... probably double copy&paste https://github.com/pi-maaster1337/HabTech2-parch/issues Quote Link to comment Share on other sites More sharing options...
adriangm44 Posted March 13, 2021 Share Posted March 13, 2021 1 minute ago, chris-kerbal said: Look at it, you just have to delete the second part... probably double copy&paste https://github.com/pi-maaster1337/HabTech2-parch/issues Sorry I don't follow Quote Link to comment Share on other sites More sharing options...
chris-kerbal Posted March 13, 2021 Share Posted March 13, 2021 (edited) 3 minutes ago, adriangm44 said: Sorry I don't follow If you look at the URL, it is just written twice... EDIT: Here corrected: https://github.com/pi-maaster1337/HabTech2-parch/issues Edited March 13, 2021 by chris-kerbal Quote Link to comment Share on other sites More sharing options...
adriangm44 Posted March 13, 2021 Share Posted March 13, 2021 1 minute ago, chris-kerbal said: If you look at the URL, it is just written twice... EDIT: Here corrected: https://github.com/pi-maaster1337/HabTech2-parch/issues THANK YOU! Spoiler Quote Link to comment Share on other sites More sharing options...
Pi_Maaster1337 Posted March 13, 2021 Share Posted March 13, 2021 2 hours ago, adriangm44 said: Page not found... May have to provide another link... ups 2 hours ago, chris-kerbal said: If you look at the URL, it is just written twice... EDIT: Here corrected: https://github.com/pi-maaster1337/HabTech2-parch/issues thank you Quote Link to comment Share on other sites More sharing options...
golkaidakhaana Posted March 14, 2021 Share Posted March 14, 2021 13 hours ago, Pi_Maaster1337 said: ups thank you ERmm , I m not sure if you r e even allowed to post this here ? What I mean in my original post is that Benjee is AWOL ..... it depresses me because these were the best mods Quote Link to comment Share on other sites More sharing options...
chris-kerbal Posted March 14, 2021 Share Posted March 14, 2021 He is watching from the shadows... plotting his next move... Quote Link to comment Share on other sites More sharing options...
benjee10 Posted March 14, 2021 Author Share Posted March 14, 2021 47 minutes ago, golkaidakhaana said: ERmm , I m not sure if you r e even allowed to post this here ? What I mean in my original post is that Benjee is AWOL ..... it depresses me because these were the best mods Things are coming. Quote Link to comment Share on other sites More sharing options...
Jacktical Posted March 14, 2021 Share Posted March 14, 2021 18 minutes ago, benjee10 said: Things are coming. OoH boY Quote Link to comment Share on other sites More sharing options...
llikooid Posted March 14, 2021 Share Posted March 14, 2021 (edited) 2 hours ago, benjee10 said: Things are coming. orange rocket can't wait for his new texture & model Edited March 14, 2021 by llikooid Quote Link to comment Share on other sites More sharing options...
benjee10 Posted March 14, 2021 Author Share Posted March 14, 2021 Small update. Radiator drag cubes are (hopefully!) fixed now, and I've added support for the stock inventory system. Unfortunately there seems to be a bug when attaching either the CBM or APAS ports which causes spontaneous kerbal combustion, so those can't be constructed with for now. Do let me know your thoughts on the storage volumes etc. and let me know if you find any bugs, I haven't had chance to test every single part in every possible configuration so there could be issues I've missed. Also added a much-needed revamp of the APAS port, and soft-deprecated the old model. Current craft will not break currently, but you should remove any instances of the old APAS port before next update as I will be first removing the textures and then the model entirely. The new version has functioning colliders and an extendible soft capture ring, meaning it automatically locks into 120 degree increments, so you will need to account for this when planning missions. It also has a couple of variants, so lots of customisation is possible! Download now from GitHub or Spacedock! (In theory this should be backwards compatible with 1.8.1, but please back up your saves before trying it - I can't guarantee that nothing will break) Quote Link to comment Share on other sites More sharing options...
softweir Posted March 14, 2021 Share Posted March 14, 2021 39 minutes ago, benjee10 said: Small update... ... a much-needed revamp of the APAS port All very excellent! I am looking forward to restarting my ISS project! A quick suggestion. THIS diagram suggests that rotating your models by 60° would be more "authentic". In addition, if that was done then with no special care in port rotation, craft could dock with craft being in a natural alignment, ie top-to-top, bottom-to-bottom, starboard-to-port. All we would need to do is make sure the top edge of each port had to be to the top of the craft model. As it is, some APAS ports require flipping over a horizontal axis at one end of a craft, but not at the other - it is more natural (to my mind, at least) to flip ports around a vertical axis. Quote Link to comment Share on other sites More sharing options...
benjee10 Posted March 14, 2021 Author Share Posted March 14, 2021 2 minutes ago, softweir said: All very excellent! I am looking forward to restarting my ISS project! A quick suggestion. THIS diagram suggests that rotating your models by 60° would be more "authentic". In addition, if that was done then with no special care in port rotation, craft could dock with craft being in a natural alignment, ie top-to-top, bottom-to-bottom, starboard-to-port. All we would need to do is make sure the top edge of each port had to be to the top of the craft model. As it is, some APAS ports require flipping over a horizontal axis at one end of a craft, but not at the other - it is more natural (to my mind, at least) to flip ports around a vertical axis. Orientation is based on the ISS/Shuttle/Mir configuration which has the fins oriented like this: A 60 degree rotated variant seems like it would be useful though. Quote Link to comment Share on other sites More sharing options...
softweir Posted March 14, 2021 Share Posted March 14, 2021 Haha! NASA consistent much? No? No worries - however you need to do it. The idea of making a 60° rotation variant sounds tasty, but maybe it would be a disproportionate amount of work. Quote Link to comment Share on other sites More sharing options...
chris-kerbal Posted March 14, 2021 Share Posted March 14, 2021 1 hour ago, benjee10 said: Small update. Radiator drag cubes are (hopefully!) fixed now, and I've added support for the stock inventory system. Unfortunately there seems to be a bug when attaching either the CBM or APAS ports which causes spontaneous kerbal combustion, so those can't be constructed with for now. Do let me know your thoughts on the storage volumes etc. and let me know if you find any bugs, I haven't had chance to test every single part in every possible configuration so there could be issues I've missed. Also added a much-needed revamp of the APAS port, and soft-deprecated the old model. Current craft will not break currently, but you should remove any instances of the old APAS port before next update as I will be first removing the textures and then the model entirely. The new version has functioning colliders and an extendible soft capture ring, meaning it automatically locks into 120 degree increments, so you will need to account for this when planning missions. [... snip] It also has a couple of variants, so lots of customisation is possible! Download now from GitHub or Spacedock! (In theory this should be backwards compatible with 1.8.1, but please back up your saves before trying it - I can't guarantee that nothing will break) Great to see an update! I could not see a patch for backwards compatibility, that would allow further use of this version in <=1.10 versions with KIS. Or am I missing something? Wrote a patch to add forward compatibility and could just change that? Also will take a look on the volumes. I converted them just 1:1... Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted March 14, 2021 Share Posted March 14, 2021 10 minutes ago, chris-kerbal said: Great to see an update! I could not see a patch for backwards compatibility, that would allow further use of this version in <=1.10 versions with KIS. Or am I missing something? Wrote a patch to add forward compatibility and could just change that? Also will take a look on the volumes. I converted them just 1:1... There should no need for a patch because a KIS-Patch is delivered with KIS directly. So if you have KIS installed you can use both, KIS and Stock inventory. Quote Link to comment Share on other sites More sharing options...
chris-kerbal Posted March 14, 2021 Share Posted March 14, 2021 10 minutes ago, Cheesecake said: There should no need for a patch because a KIS-Patch is delivered with KIS directly. So if you have KIS installed you can use both, KIS and Stock inventory. Yeah it does a generic conversion. I thought more of specific thing like the Quest Pod. However I see that Benjee just removed the whole attach without tools thing. @benjee10 Wouldn't it be an Idea to put a docking port configuration on the rack and pod? Quote Link to comment Share on other sites More sharing options...
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