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Keep calm and ...


regex

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To be honest, that's pretty close to my facial expression the moment they arm the doors on a commercial flight. 

Although I'm just a common joe that's seen more episodes of "Air Crash Investigation" than is good for him, those two are astronauts. They have no excuse!

Edited by Tourist
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There was another thread a week ago about the Kerbal emotional sim. 

I think they get scared whenever the engines are on. Which makes sense for rockets (loud noise, explosive fuel) but is backward for planes. I noticed they are usually happy plummeting out of the sky.

But then again how many processor cycles do you want to spend on facial expressions?  The framerate is slow enough as it is.

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Let's put it this way.

This is probably one of the first times all of those Kerbals are flying. Which would be scary enough: there are plenty of rational, sane people whose first flights in planes scare the bejeesus out of them.

Their inaugural flight is in a plane that probably hasn't been tested more than five times (and maybe crashed one or more of those times). Unlike commercial aviation, this plane has not been put through a battery of tests before carrying crew. Which, of course, would kill KSP gameplay... but you could see how your Kerbals would be worried anyway.

Perhaps more importantly: the Kerbals aren't actually controlling the craft, but rather, their plane (and every movement!) is controlled by some otherworldly entity that has been known to kill and injure their comrades. This entity can alter time and pluck the Kerbals seemingly out of thin air, only to destroy them later. In short, you are a god in KSP: a malevolent one. The only thing Kerbals can do to express themselves in the face of this god is scream with terror and desperation. And oh, how they scream.

(Some Kerbals, such as Jeb and Val, know that they will be favored by the divine if they grin instead. Have you ever noticed how many people prefer these two?)

-Upsilon

Edited by UpsilonAerospace
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5 hours ago, Oafman said:

And what happened to your orange suits? Killed them already?

No, they don't ever appear in the game when you're using the mod I was updating to 1.1.  Which why I like that mod.

3 hours ago, Brainlord Mesomorph said:

But then again how many processor cycles do you want to spend on facial expressions?  The framerate is slow enough as it is.

We're already spending those cycles, maybe we could have expressions that make a tiny bit of sense?

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9 hours ago, regex said:

Why the hell are these two terrified about their current flying situation?  This is literally one of the calmest flights a Kerbal will ever experience...

I wonder if maybe the game engine doesn't differentiate between a craft that's being held up by wings and one that isn't...that is, perhaps the animation behavioral 'triggers' reflect only spaceflight modes, as they would have been coded in pre-wing versions of the game... 

Look at it this way: your crew is barely 1200 meters above terrain, traveling at a speed inconsistent with survival, and they do not have a parachute deployed. If they were in a capsule coming back from space (which I suspect the behavior triggers might still be assuming) then they should be terrified!

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I'm not even sure it's that sophisticated.  If you're checking situation as you describe then you might as well check velocity vector relative to the terrain as well, not like you don't already have that available.

Maybe I should spend some time modding it, really annoys me.

Edited by regex
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Just now, regex said:

I'm not even sure it's that sophisticated.  If you're checking situation as you describe then you might as well check velocity vector relative to the terrain as well, not like you don't already have that available.

Well, it wouldn't be the first or last time "easy to do" doesn't make it into code :) Here's an experiment: relaunch the plane, same crew, but with a few large parachutes. Observe the crew freaking out at 1400m and 90 m/s. Then pop the 'chutes and see if they calm down. I'm pretty sure freaked-out rocket occupants calm down once their 'chutes deploy 'green'. For (behavioral) science!

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2 minutes ago, regex said:

Maybe I should spend some time modding it, really annoys me.

I'm inclined to believe that would be a popular mod.

I really have to wonder how much of a pain it would be to write.

Happy landings!

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Just now, Starhawk said:

I'm inclined to believe that would be a popular mod.

For my own storytelling purposes, I would love to have a "mood" slider on the kerbal's EVA popup menu--something like:

TERRIFIED<----------------------------------->NEUTRAL<---------------------------------------->MANIACAL

..with a pushbutton for AUTO/MANUAL.

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Every single kerbal tourist I have ends up with the same progression of facial expressions on reentry from LKO:

  1. Smiling during weightlessness in orbit.
  2. Smiling during initial reentry, prior to the flames.
  3. Smiling even more while flames engulf the craft.
  4. Immediate transition to complete terror as soon as the flames subside and are replaced with supersonic shockwave effects.
  5. Terror during almost vertical descent, prior to chutes opening.
  6. Chutes open... instantly content and/or smiling again.

It's bizarre.  It doesn't matter whether they have high courage and high stupidity, low courage and low stupidity, or anywhere in between.  It's always the same.

 

 

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3 hours ago, Scotius said:

Maybe you should show us the rest of your plane? In this game, there might be any kind of unspeakable monstrosity hiding just behing the edge of the innocent looking frame :D

Yeah, why is there a wing segment sticking out of the top of the plane? Moreover, it seems to be connected to some larger plane(?) above...

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4 minutes ago, cubinator said:

Yeah, why is there a wing segment sticking out of the top of the plane? Moreover, it seems to be connected to some larger plane(?) above...

Looks like his Hydroplane he made a while back.  You can see the   |---\/---|   tail at the back

Edited by Francois424
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3 minutes ago, Francois424 said:

Looks like his Hydroplane he made a while back.  You can see the   |---\/---|   tail at the back

Yeah, it's the one I'm flying around Kerbin in 1.1, you can see updates in the "What did you do today" thread.

I don't normally dwell on Kerbal expressions ... until I'm flying around the world at an average speed of 100m/s.

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12 hours ago, regex said:

Why the hell are these two terrified about their current flying situation?  This is literally one of the calmest flights a Kerbal will ever experience...

aiqWtti.png

 

??

Which prompts the different question: :P  - Why wouldn't they be scared? They've seen what has happened to their predecessors, so they know it's just a matter of time. And they can see the design of that plane themselves. :cool:

 

P.S. But the plane is actually really cool.

Edited by Vermil
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