Torih Posted October 16, 2016 Share Posted October 16, 2016 Assume you've not pushed it to ckan yet as your still checking for issues. Just thought I'd mention it in case you forgot Link to comment Share on other sites More sharing options...
jbakes Posted October 16, 2016 Share Posted October 16, 2016 1 hour ago, linuxgurugamer said: Gaaah. Go to the KW directory: KWRocketry/Part Rename FuelTank to Fuel Case sensitive sorry ABOUT THAT. 3.0.16 is uploaded with the correct directory name No big deal. Thanks for everything you do! Link to comment Share on other sites More sharing options...
linuxgurugamer Posted October 16, 2016 Author Share Posted October 16, 2016 30 minutes ago, Torih said: Assume you've not pushed it to ckan yet as your still checking for issues. Just thought I'd mention it in case you forgot CKAN is automatic, I don't have to do anything since it was already in it Link to comment Share on other sites More sharing options...
Commissar Posted October 16, 2016 Share Posted October 16, 2016 Just now, linuxgurugamer said: CKAN is automatic, I don't have to do anything since it was already in it not picking up the update on ckan... still showing 3.0.12 as latest Link to comment Share on other sites More sharing options...
Torih Posted October 16, 2016 Share Posted October 16, 2016 1 minute ago, linuxgurugamer said: CKAN is automatic, I don't have to do anything since it was already in it Think the metadata needs updating, max version is 1.1.99 Link to comment Share on other sites More sharing options...
linuxgurugamer Posted October 16, 2016 Author Share Posted October 16, 2016 1 minute ago, Commissar said: not picking up the update on ckan... still showing 3.0.12 as latest CKAN sometimes takes a while to update. I just checked all the settings, they are correct, so give it until tomorrow Link to comment Share on other sites More sharing options...
Kiro Posted October 16, 2016 Share Posted October 16, 2016 Just now, linuxgurugamer said: CKAN sometimes takes a while to update. I just checked all the settings, they are correct, so give it until tomorrow yeah, it sometimes takes 24hours for CKAN to catch updates Link to comment Share on other sites More sharing options...
linuxgurugamer Posted October 16, 2016 Author Share Posted October 16, 2016 4 minutes ago, Torih said: Think the metadata needs updating, max version is 1.1.99 Ckan takes it info from spacedock, or, at least it supposed to Link to comment Share on other sites More sharing options...
Torih Posted October 16, 2016 Share Posted October 16, 2016 Just now, linuxgurugamer said: Ckan takes it info from spacedock, or, at least it supposed to https://github.com/KSP-CKAN/CKAN-meta/blob/master/KWRocketryRedux/KWRocketryRedux-3.0.12.ckan That's the latest entry that I can see Link to comment Share on other sites More sharing options...
linuxgurugamer Posted October 16, 2016 Author Share Posted October 16, 2016 That is auto-generated, pulling information in from SpaceDock. Here is the netkan file, you can see that it doesn't have any version info in it. I have to go, but if you like, get on the CKAN IRC and ask someone to get it updated: { "spec_version" : "v1.4", "identifier" : "KWRocketryRedux", "$kref" : "#/ckan/github/linuxgurugamer/KWRocketryRedux", "$vref" : "#/ckan/ksp-avc", "license" : "CC-BY-SA-3.0", "name" : "KW Rocketry Redux", "abstract" : "This is the full KW Rocketry with the Community Fixes included. Repackaged so that the power configs are selecteable in CKAN", "resources" : { "homepage" : "https://github.com/linuxgurugamer/KWRocketryRedux" }, "depends": [ { "name" : "ModuleManager" }, { "name" : "KWRocketryRedux-power" } ], "conflicts" : [ { "name" : "KWRocketry" }, { "name" : "KWRocketry-CommunityFixes" }, { "name" : "KWRocketry-CommunityFixes-interstage" } ], "install" : [ { "find" : "KWRocketry/GameData/KWRocketry", "install_to": "GameData" } ] } Link to comment Share on other sites More sharing options...
PmThay Posted October 16, 2016 Share Posted October 16, 2016 I'm very sorry to bother you again but i think i found another minor problem. I made severall clean installs of KSP 1.2 with latest module manager & KWRocketryRedux-3.0.16, everything is in place, but the cone shaped fuel tanks: LFTA 2-1 LFTA 2-1 Short LFTA 3-1 LFTA 3-1 Short LFTA 3-2 LFTA 3-2 Short LFTA 5-2 LFTA 5-3 They appear in the engines tab. can you confirm? Link to comment Share on other sites More sharing options...
Commissar Posted October 16, 2016 Share Posted October 16, 2016 (edited) 16 minutes ago, PmThay said: I'm very sorry to bother you again but i think i found another minor problem. I made severall clean installs of KSP 1.2 with latest module manager & KWRocketryRedux-3.0.16, everything is in place, but the cone shaped fuel tanks: LFTA 2-1 LFTA 2-1 Short LFTA 3-1 LFTA 3-1 Short LFTA 3-2 LFTA 3-2 Short LFTA 5-2 LFTA 5-3 They appear in the engines tab. can you confirm? looking into it nope. cfg file looks fine Edited October 16, 2016 by Commissar Link to comment Share on other sites More sharing options...
PmThay Posted October 17, 2016 Share Posted October 17, 2016 (edited) 30 minutes ago, Commissar said: looking into it nope. cfg file looks fine But i just tried again. I reinstalled KSP 1.2 , ModuleManager-2.7.1 and KWRocketryRedux-3.0.16 . i got the same result, the cone shaped fuel tanks appear in engines tab. Edited October 17, 2016 by PmThay Link to comment Share on other sites More sharing options...
Torih Posted October 17, 2016 Share Posted October 17, 2016 Tried IRC but no reply after a hour or so, need to hit bed now. I'll chase it again tomorrow if its still not up. Link to comment Share on other sites More sharing options...
TheKurgan Posted October 17, 2016 Share Posted October 17, 2016 20 minutes ago, PmThay said: cone shaped fuel tanks appear in engines tab linuxgurugamer knows, it's a category typo, there are several parts that say category = 0 when it should say category = FuelTank You can use notepad++ to open all the .cfg files at the same time and search (matching whole word) and replace the category = 0 with category = FuelTank... there should be 8 of them that are actual fuel tanks. I just tried it and it worked perfectly... but be careful not to replace the ones other than the fuel cones. Link to comment Share on other sites More sharing options...
PmThay Posted October 17, 2016 Share Posted October 17, 2016 20 minutes ago, TheKurgan said: linuxgurugamer knows, it's a category typo, there are several parts that say category = 0 when it should say category = FuelTank You can use notepad++ to open all the .cfg files at the same time and search (matching whole word) and replace the category = 0 with category = FuelTank... there should be 8 of them that are actual fuel tanks. I just tried it and it worked perfectly... but be careful not to replace the ones other than the fuel cones. Thanks for the reply and the lesson. I've played this game for a long time now but i don't understand nothing of config files and such(and it's also the first time i'm posting something), but i gave it a shoot and found the 8 config files (for the cones) under "GameData\KWRocketry\Parts\Structural\KWFuelAdapter", and as you said changing the '0' to 'FuelTank' did the job. thank you very much for the tip. Link to comment Share on other sites More sharing options...
Mordrehl Posted October 17, 2016 Share Posted October 17, 2016 (edited) I was getting two CKAN alerts about allowing it to update ... just noticed the 3.0.15 zip has a GameData folder inside the KWRocketry folder with the same folder structure inside it? EDIT : NVM , been so long since I had to do a fresh install of KW I forgot that's how it's distributed Edited October 17, 2016 by Mordrehl I'm a dummy Link to comment Share on other sites More sharing options...
TheKurgan Posted October 17, 2016 Share Posted October 17, 2016 1 hour ago, PmThay said: Thanks for the reply and the lesson. I've played this game for a long time now but i don't understand nothing of config files and such(and it's also the first time i'm posting something), but i gave it a shoot and found the 8 config files (for the cones) under "GameData\KWRocketry\Parts\Structural\KWFuelAdapter", and as you said changing the '0' to 'FuelTank' did the job. thank you very much for the tip. I am very happy I could help. I'm sure linuxgurugamer would have fixed it tomorrow, but you get a sense of accomplishment when you fix it yourself. Many of the experienced modders and such may laugh, but for guys like me and PmThay, taking that plunge into the config files can be exciting and rewarding. Like you, I played the game for a long time before I posted, and quite a while before I started messing with the cfg files... I've learned ALOT over the last few months, and now I know my way around them pretty well.. though I still have much to learn. Cheers Link to comment Share on other sites More sharing options...
linuxgurugamer Posted October 17, 2016 Author Share Posted October 17, 2016 Fixed, both the fuel tanks and the engines. Version 3.0.17 Also, looks like CKAN updated Link to comment Share on other sites More sharing options...
Commissar Posted October 17, 2016 Share Posted October 17, 2016 1 minute ago, linuxgurugamer said: Fixed, both the fuel tanks and the engines. Version 3.0.17 Also, looks like CKAN updated yup Link to comment Share on other sites More sharing options...
PmThay Posted October 17, 2016 Share Posted October 17, 2016 30 minutes ago, linuxgurugamer said: Fixed, both the fuel tanks and the engines. Version 3.0.17 Also, looks like CKAN updated Thanks for the update. Thanks for the work, dedication and time you spent with this excelente mod. And thanks for the patience you have with all of us. Link to comment Share on other sites More sharing options...
boeing186 Posted October 17, 2016 Share Posted October 17, 2016 Is anybody still getting a strut error? I still can't load the heavy struts from my old builds Link to comment Share on other sites More sharing options...
blowfish Posted October 17, 2016 Share Posted October 17, 2016 23 minutes ago, boeing186 said: Is anybody still getting a strut error? I still can't load the heavy struts from my old builds This is known on 1.2 - the struts were configured in an old way which got cut out in 1.2, so the parts don't load. Link to comment Share on other sites More sharing options...
boeing186 Posted October 17, 2016 Share Posted October 17, 2016 1 hour ago, blowfish said: This is known on 1.2 - the struts were configured in an old way which got cut out in 1.2, so the parts don't load. Do you know when a mod patch will be released? Link to comment Share on other sites More sharing options...
blowfish Posted October 18, 2016 Share Posted October 18, 2016 51 minutes ago, boeing186 said: Do you know when a mod patch will be released? No idea, sorry. That's up to @linuxgurugamer Link to comment Share on other sites More sharing options...
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