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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System


sDaZe

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This mod plans to bring RSS to stock size

This mod is a WIP so bugs are expected

hNYOmZE.jpg

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What does it do? Makes all the bodies stock size, so yes, Kerbin size.

Is it compatible with Eve and Scatterer? Yes! Both are included in the download!

The sunflare used in this pack is from this mod:  http://forum.kerbalspaceprogram.com/index.php?/topic/138919-112-11-galileos-sun-flares/

License is CC-BY-NC-SA-4.0 
http://creativecommons.org/licenses/by/4.0/

Donate to the " Get me a new computer fund"

https://www.paypal.me/sDaZe

Anything helps, thanks! 

DOWNLOAD HERE! https://github.com/Galileo88/SSRSS/releases 

You also need to download RSS Textures, Sigma Dimensions and Kopernicus for this mod to work! 

RSS Textures - https://github.com/KSP-RO/RSS-Textures/releases

Sigma Dimensions - https://github.com/Sigma88/Sigma-Dimensions/releases/tag/v0.6.1

Kopernicus -  https://github.com/Kopernicus/Kopernicus/releases/tag/release-1.2.2-2

 

 

PLEASE DO NOT REDISTRIBUTE ANY OF THE TEXTURES INCLUDED IN THIS PACK WITHOUT ASKING FOR PERMISSION

KNOWN ISSUES:

 

- Clouds do not show up in main menu

- Scatterer (atmospheric haze) does not show up in main menu or in tracking station

- Small amount of "z fighting" between ocean and land on Earth. I'm working on a fix.

To get the correct look for the Moon, you MUST install the optional RSS-Textures included in the DL

 

ChangeLog:

Spoiler

 

1.0.0 

- Initial Release

- Added Scatterer Support

- Add Stock Inclination ( Optional )

- Fixed the download

- Fixed inclination problems

 

1.0.1

- Fixed the download ( Again! Thanks Sigma88 ) 

- Fixed the Settings.cfg file

- Removed 0 inclination, was turning the universe black ( It will be back ) 

- Fixed a problem where the Earth would be RSS Size

- Added Real Solar System to the downloaded so you don't have to download it separately. 

- Added Kopernicus to the downloaded so you don't have to download it separately

- Added Module Manager to the downloaded so you don't have to download it separately

 

1.0.2

- Made Mars look better ( Pretty much tweaking it to look better with clouds) 

- Updated the README

- Fixed a issue where Scatterer would flicker every time you move your camera

- Improved Earth's Scatterer

 

1.0.3

- Fixed Titan's Atmosphere 

- Fixed Venus's Atmosphere

- Added a new Sunflare courtesy of Galileo's Sunflare

- Updated the README

- Overhauled all Scatterer Configs

- Overhauled the Download

- Integrated RSS into the SSRSS folder 

- Added Google Drive as a option of download   

- Added Distant Object Enhancement to the download ( Really need this mod ) 

- Updated the Settings.cfg File

 

1.0.4

- Made the Timewarp stock scale

- Updated Kopernicus 

- FPS Tweaks ( Should get better fps) 

 

1.0.5

- Rebuilt Earth's Scatterer from the ground up

- Rebuilt Titan's Scatterer from the ground up

- Added Scatterer Oceans to Titan

- Added Clouds to Mars

- Added clouds to Earth

- Added City Lights to Earth

- Added Eclipse shadows to all bodies ( Thanks Selfish_Meme ) 

- Added Clouds to Titan

- Added a new realish Sunflare ( Thanks Galileo's Sunflare ) 

- Added Stock Visual Enhancements to the download ( Thanks Nhawks17 ) 

- Added the ability to choose what res of SVE you want

- Updated Scatterer 

- Updated the README

- Updated Kopernicus

- Made Distant Object Enhancement Better

 

1.0.6

- Added a global dust storm to Mars

- Fixed some scatterer bugs

- Tweaked all the planets Scatterers

- Got rid of dropbox because uploads would take hours

 

1.0.7

- Updated SVE

- Made orbits more stock like

- Added Lunar Dust

- Overhauled all Clouds

- Overhauled all Scatterer configs

- Added Scatterer to Io, Europa, Ganymede, Enceladus and Callisto  

- Added the option to use better textures for Mars, Enceladus, Europa, GanyMede and the Moon ( 8k, 4k, 2k) 

- Added the option to have updated Earth and the Moon biomes ( Thanks pap1723 )

- Made the size of the planets more precise ( Thanks Selfish_Meme ) 

- Fixed bugs that wouldnt allow you to land or flyby any of Saturns moons

- Fixed Near science bugs

- Fixed Deimos and Phobos

- Improved the transition from low to high space ( Thanks Gregrox ) 

- Fixed random things happening on the surface of the planets

- Improved FPS on most bodies

- Fixed alot more bugs 

 

1.0.8

- Added more texture revamps to most bodies

- Fixed City Light problems

- Updated the ReadME 

- Added Install Instructions on the second post of this thread ( Thanks AgadenReach ) 

- Fixed a bug with saturn making it turn white 

 

1.0.9

- Fixed a problem not allowing the new Biomes to work

- Added Stock Inclination back as a option 

- Updated the Readme

- Made the Sun a bit smaller to represent the size of the system

 

1.1.0

- Added a Hurricane to Earth (SVE)

- Made the Saturn texture better

- Made the Earth Scatterer better

- Made the Download folder better

- Fixed a bug with the moon making the Farside of it face Earth

- Fixed a few Sun bugs 

 

1.1.1

- Added Clouds to Venus (SVE)

- Added Clouds to Jupiter (SVE)

- Added Clouds to Saturn (SVE)

- Made the Hurricane on Earth better (SVE)

- Fixed some cloud bugs

- Fixed a error bug with KSCSwitcher  

- Added stock orbits and stock inclination as a option 

- Redid Venus's Scatterer

- Made Neptune's texture better

- Added more Mars Biomes (Thanks Hoover2701)

- Fixed a few other small bugs 

1.1.3

- Updated Titan's clouds 

- Updated Titan's Scatterer 

- Added the Polar Storm to Titan

- Made Titan's Methane lakes more realistic

- Made the terrain of all planets better

- Fixed a bug making rovers explode (If you still see this bug please report it) 

- Overhauled all the Atmospheres on the bodies to make them more Stocklike (Thanks OhioBob)

- Fixed a bunch of bugs 

- Updated Venus's Clouds to make them look better at low orbit

- Fixed a bug with Enceladus making the body look horrible 

- Updated Scatterer's dll to fix some problems

- Overhauled all non atmo bodies scatterer effect

- Fixed timewarp issues close to the body

- Updated Module Manager

1.1.4

- Fixed Major FPS Issues 

- Made Earth's day equivalent to Kerbin's (Thanks OhioBob)

- tidally locked locked Pluto and Charon (Thanks OhioBob)

1.1.5

- Fixed timewarp issues

- Replaced the main download to spacedock

- Fixed some atmo pressure bugs 

- Updated the mod to 1.1.3

- Updated Kopernicus

- Updated Distant Object enhancement 

1.1.6

- Fixed atmosphere height problems

- Re added Saturn's new rings

- Fixed Module Manager problems

1.1.7

- Fixed atmosphere pressures on gas giants ( Thanks @CoriW ) 

- overhauled almost all clouds on the bodies (SVE)

- added Vortex's and Auroras to bodies 

- Fixed a few minor bugs 

 

1.1.8

- Updated Scatterer

2.0

- Made Earth a bit more Earthy

- Re did the forum page making it easy to download all the needed mods

- Made Distant Object Enhancement a Recommended mod not a needed one

2.0.1

- Fixed a bug with Scatterer causing oceans to disappear

- Added a new Optional Earth Texture

2.0.2

- Made the optional Earth texture better

- Updated the optional Neptune texture ( Will be remade soon )

- Added a new City Texture ( May or may not be my city ) 

- Updated SVE ( New Volumetric Clouds / Aurora on the bottom of Earth ) 

- Added shadows to the clouds, specially the Hurricane

2.0.3

- Updated city light textures ( Day and night) 

- Updated Mars's Scatterer

- Made Mars's Clouds better

- Updated Jupiter's Auroras 

- Updated Saturn's storms

- Updated terrain level for all bodies 

- Updated Auroras for Earth

- Updated Earth's clouds

- Fixed timewarp issues around Titan

- Updated the cloud shadows on Earth to make them more realistic and you should get better FPS

- Fixed other minor bugs

- Updated the sunflare

- Updated Earth's Ocean

 

2.0.4

- added 6 hour kerbal days

- Better SVE performance 

- Added Ground textures to all bodies (WIP) 

- Reduced download size

- Other little fixes

 

 

 

 

Edited by sDaZe
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2 hours ago, Jay The Amazing Toaster said:

This looks so cool!!!! I can't wait to try it out. :D

Thanks! Should be out really soontm 

Also, does anyone know what Saturn looks like at sunset from Titan?? 

Edited by sDaZe
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5 minutes ago, stuff said:

is this out yet ?? I want to try it

Not yet:

16 minutes ago, sDaZe said:

Thanks! Should be out really soontm 

 

3 hours ago, sDaZe said:

Where can i download this? There will be a download up very soon!

 

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54 minutes ago, blorgon said:

Been waiting for this for a long time. Looks awesome.

:) 

1 hour ago, Dnaha said:

I am very excited to try this out! RSS always seemed a bit too intimidating for me.

I feel the same way! :D 

Edited by sDaZe
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This could be interesting as an RO/RSS/RP-0 warm-up with stock models. I hope it will be compatible with some basic mods, like procedural parts and procedural fairings, but I'm assuming it will. I'm also looking forward to the EVE configs! How about RVE? I installed that on stock KSP not long ago and it's simply gorgeous, much better looking than just EVE in my opinion.

How's resource mining, generally speaking? Any planets I can use as a giant gas station? Your work is much appreciated.

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I'm hoping to make this fully compatible with RVE. I've used mods like Procedural parts, Near Future Solar, Kerbal Engineer, Scansat, Dmagics science and so on, so most mods should work. It should have all the resource mining that is in RSS. It also will have all the inclination changes that rss has.  

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7 minutes ago, Sigma88 said:

I made SD exactly for this purpose (help people that make rescale mods)

glad to see someone found it helpful :)

good luck with your mod @sDaZe 

No problem! And thanks for making such a great mod! 

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Beautiful idea! I will use it as soon it is released.

A little question about Science. Will we find enough science in Earth/Moon to build more complex ship for interplanetary travels using something like the Community Texh Tree?

I was waiting for a mod like that since I saw Sigma Dimension, but I'm not sure about the biome quantity in the beginning of a career.

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17 minutes ago, Nansuchao said:

Beautiful idea! I will use it as soon it is released.

A little question about Science. Will we find enough science in Earth/Moon to build more complex ship for interplanetary travels using something like the Community Texh Tree?

I was waiting for a mod like that since I saw Sigma Dimension, but I'm not sure about the biome quantity in the beginning of a career.

Im not to sure, you might have to multiply the science you get from the bodies. Or just fam the F* out of Earth and Moon science XD 

Edited by sDaZe
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This looks absolutely stunning; very nice job. I'm not sure, but I believe this is akin to the S^3 (SmallSolarSystem) Mod from a while back? 1/10 of Real Life size, but using RSS? Either way, based on your activity in the SVE, EVE, and Scatterer threads, I'm sure this is going to be a really stunning mod, maybe even enough that I'll install my first solar system modifying mod. :P 

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Yeah, the S^3 mod was really really broken. I wanted something like this for years but no one made it. So I made it myself :D And thanks man! Really appreciate it. 

edit: Yeah this is kerbin sized but with real life textures 

Edited by sDaZe
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1 minute ago, sDaZe said:

Yeah, the S^3 mod was really really broken. I wanted something like this for years but no one made it. So I made it myself :D And thanks man! Really appreciate it.

So a question on the exact scaling of various things then...

Earth is Kerbin size I'm guessing? Are all other scale values derived from that one? So the whole system is scaled by the same factor? Or is Earth Kerbin sized, Mars Duna sized, Venus Eve sized, etc...? And how are orbital altitudes/distances of the various planets/moons scaled?

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