lCristol Posted May 10, 2016 Share Posted May 10, 2016 11 hours ago, Berlin said: I have fixed this issue and will have the update out by tonight hopefully! I'm not sure exactly how it will look in OSX because, well, I don't have a mac but it should fix the issue. Good looking out! Thanks Thanks Berlin! Looking foward to it. @sDaZe ... Whoah! dat hexagon. Link to comment Share on other sites More sharing options...
sDaZe Posted May 10, 2016 Author Share Posted May 10, 2016 (edited) So, good news! Some pics of the upcoming release: New Titan and sandstorms on mars. @Nhawks17 we need to talk about allowing us to include configs for your mod in our mod Ignore that little bug in the second photo, @Berlin took it, so weird things are bound to happen. Also we should have a new sunflare tomorrow! Also, citylights and textures? Also! Cloud work on titan has officially started New Ocean? This is what happens when me and @Berlin are both free and have time to make magic happen Edited May 10, 2016 by sDaZe Link to comment Share on other sites More sharing options...
styckx Posted May 10, 2016 Share Posted May 10, 2016 Looks like a nice update coming. Good job! Link to comment Share on other sites More sharing options...
Galileo Posted May 10, 2016 Share Posted May 10, 2016 3 minutes ago, styckx said: Looks like a nice update coming. Good job! Yep. Just you wait and see Link to comment Share on other sites More sharing options...
RickKermen Posted May 10, 2016 Share Posted May 10, 2016 Can someone tell me what altitude is Earth High Orbit in SRSS? Link to comment Share on other sites More sharing options...
_Krieger_ Posted May 10, 2016 Share Posted May 10, 2016 What's the altitude of a geostationary orbit in SSRSS? Loving the mod, wonderful work! Link to comment Share on other sites More sharing options...
scdr91 Posted May 10, 2016 Share Posted May 10, 2016 (edited) 1 hour ago, _Krieger_ said: What's the altitude of a geostationary orbit in SSRSS? Loving the mod, wonderful work! Based on the rotacional period on the info tab (which is 5h59min1sec), the altitude should be 2.967.895,353 meters. But that's just taking as true that rotacional info. Edited May 10, 2016 by scdr91 Link to comment Share on other sites More sharing options...
DasBananenbrot Posted May 10, 2016 Share Posted May 10, 2016 9 hours ago, sDaZe said: So, good news! Some pics of the upcoming release: [amazing pictures[ New Titan and sandstorms on mars. @Nhawks17 we need to talk about allowing us to include configs for your mod in our mod [more amazing pictures] Ignore that little bug in the second photo, @Berlin took it, so weird things are bound to happen. Also we should have a new sunflare tomorrow! Also, citylights and textures? [even more amazing pictures] Also! Cloud work on titan has officially started [It never stops with the amazing pictures, doesn't it?] New Ocean? [Guess what] This is what happens when me and @Berlin are both free and have time to make magic happen This is just so beautiful.... Busy now searching my jaw xD Link to comment Share on other sites More sharing options...
299792458 m/s Posted May 10, 2016 Share Posted May 10, 2016 I really want this mod, but maybe my computer isn't cut out for it. When I loaded up the initial screen the loading planets kept orbiting and I lost patience. I tried twice, I guess it's the pc. Link to comment Share on other sites More sharing options...
SpaceMart Posted May 10, 2016 Share Posted May 10, 2016 First of all, this is the mod I've been waiting for for ages. Never really liked how RSS changes the entire game. Looking forward to exploring the Solar System! I have a question though, is it correct that the Earth's atmosphere starts at ~140km? Since it's a kerbin-sized version of Earth, I'd expected to be in space at 70km lol xD.. I wouldn't mind if it is supposed to be 140km, adds some new challange ;]. Thanks for the great mod, looking forward to EVE compatibility! Link to comment Share on other sites More sharing options...
styckx Posted May 10, 2016 Share Posted May 10, 2016 (edited) 16 minutes ago, SpaceMart said: First of all, this is the mod I've been waiting for for ages. Never really liked how RSS changes the entire game. Looking forward to exploring the Solar System! I have a question though, is it correct that the Earth's atmosphere starts at ~140km? Since it's a kerbin-sized version of Earth, I'd expected to be in space at 70km lol xD.. I wouldn't mind if it is supposed to be 140km, adds some new challange ;]. Thanks for the great mod, looking forward to EVE compatibility! Someone correct me if I'm wrong but for this the space "begins" at 100-102km Edited May 10, 2016 by styckx Link to comment Share on other sites More sharing options...
Nhawks17 Posted May 10, 2016 Share Posted May 10, 2016 9 hours ago, sDaZe said: New Titan and sandstorms on mars. @Nhawks17 we need to talk about allowing us to include configs for your mod in our mod My license is CC-BY-NC-SA which only requires credit for what is taken and it's distributed under the same license which you already do so feel free Link to comment Share on other sites More sharing options...
_Krieger_ Posted May 10, 2016 Share Posted May 10, 2016 2 hours ago, scdr91 said: Based on the rotacional period on the info tab (which is 5h59min1sec), the altitude should be 2.967.895,353 meters. But that's just taking as true that rotacional info. Thanks, I'll try that. Cheers Link to comment Share on other sites More sharing options...
sDaZe Posted May 10, 2016 Author Share Posted May 10, 2016 14 minutes ago, styckx said: Someone correct me if I'm wrong but for this the space "begins" at 100-102km 98,000 I can make it 70 if people want it Link to comment Share on other sites More sharing options...
styckx Posted May 10, 2016 Share Posted May 10, 2016 13 minutes ago, sDaZe said: 98,000 I can make it 70 if people want it I personally think it's fine where it's at.. Link to comment Share on other sites More sharing options...
RickKermen Posted May 10, 2016 Share Posted May 10, 2016 46 minutes ago, SpaceMart said: First of all, this is the mod I've been waiting for for ages. Never really liked how RSS changes the entire game. Looking forward to exploring the Solar System! I have a question though, is it correct that the Earth's atmosphere starts at ~140km? Since it's a kerbin-sized version of Earth, I'd expected to be in space at 70km lol xD.. I wouldn't mind if it is supposed to be 140km, adds some new challange ;]. Thanks for the great mod, looking forward to EVE compatibility! SRSS Space is at 98km Link to comment Share on other sites More sharing options...
sDaZe Posted May 10, 2016 Author Share Posted May 10, 2016 (edited) Pale Blue Dot? Also was looking at what other bodies we could put the scatterer effect on, I dont think we will tho since there is alot of em Edited May 10, 2016 by sDaZe Link to comment Share on other sites More sharing options...
styckx Posted May 10, 2016 Share Posted May 10, 2016 That's a pretty crisp shot of Earth from that position.. It usually doesn't look that good. Link to comment Share on other sites More sharing options...
Galileo Posted May 10, 2016 Share Posted May 10, 2016 1 hour ago, 299792458 m/s said: I really want this mod, but maybe my computer isn't cut out for it. When I loaded up the initial screen the loading planets kept orbiting and I lost patience. I tried twice, I guess it's the pc. you need rss textures. please read the read me Link to comment Share on other sites More sharing options...
SpaceMart Posted May 10, 2016 Share Posted May 10, 2016 27 minutes ago, RickKermen said: SRSS Space is at 98km Then I gues I did something wrong. According to Ksp Earth has a 6371 km radius, and atmosphere height is 140 km. I was wondering why I couldn't reach space xD... Link to comment Share on other sites More sharing options...
sDaZe Posted May 10, 2016 Author Share Posted May 10, 2016 2 minutes ago, SpaceMart said: Then I gues I did something wrong. According to Ksp Earth has a 6371 km radius, and atmosphere height is 140 km. I was wondering why I couldn't reach space xD... Follow the links in the readme. Then drag everything included in the download into the gamedata and start the game Link to comment Share on other sites More sharing options...
sDaZe Posted May 10, 2016 Author Share Posted May 10, 2016 (edited) New sunflare is done! Why no missions to Iapetus yet? Edited May 10, 2016 by sDaZe Link to comment Share on other sites More sharing options...
styckx Posted May 10, 2016 Share Posted May 10, 2016 (edited) Took it upon myself to implement proper city lights. Pretty easy port from RVE.. Daddy likes.. Over South America, Mexico and North America to the North Edited May 10, 2016 by styckx Link to comment Share on other sites More sharing options...
styckx Posted May 10, 2016 Share Posted May 10, 2016 Man what a difference this makes.. I assume the dev crew did the same port I did... It's... Amazing Link to comment Share on other sites More sharing options...
capran Posted May 10, 2016 Share Posted May 10, 2016 @sDaZe Wow! Can't wait for those EVE (?) updates. One bug I've discovered, though. Way-points for contracts with ground/air objectives (i.e. go to site XYZ and do x) aren't showing up anywhere. Any ideas? Link to comment Share on other sites More sharing options...
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