LemonSkin Posted June 21, 2017 Share Posted June 21, 2017 (edited) 1 hour ago, Avera9eJoe said: Yo! I've got a quick question... is this reading good or bad? Neither good nor bad, you're just zoomed in a lot. Use mod + - to zoom out. You're looking to increase the value 'int' on the top right corner. Using this mod, I go from around 30 seconds to over 60 seconds. For reference, your graph says garbage collection is occurring every 29 seconds. Edited June 21, 2017 by LemonSkin Link to comment Share on other sites More sharing options...
Pake Posted June 30, 2017 Share Posted June 30, 2017 (edited) Hi guys, here's the deal as quick as possible: Got incredible stuttering both in frequency and length in career with 75 mods, found this mod and added padding which reduced only the frequency. (I guess obviously, still lots of garbage generated). Ran Vanilla in sandbox, no stutter except sporadic collection happening even if heap not full. Almost flat memory allocation graph. Decided to find the mod-mods that caused problems and here the fun happened: Ended up with all mods enabled and no stutter in sandbox at all like vanilla. Tried career again with mods, uber stutter. Now, why the difference in your opinion? Should I re-test all the mods but in career? Tried to debug using the log file and found 2 different codes perma spammed, fixed one by searching the forum, but the second: Spoiler [WRN 02:24:16.449] Contract Log: KerbalTourParameter cannot load kerbalGender, it is not in the node. Initializing with default of Male! [WRN 02:24:16.450] Contract Log: KerbalTourParameter cannot load kerbalGender, it is not in the node. Initializing with default of Male! [WRN 02:24:16.451] Contract Log: KerbalTourParameter cannot load kerbalGender, it is not in the node. Initializing with default of Male! [WRN 02:24:16.451] Contract Log: KerbalTourParameter cannot load kerbalGender, it is not in the node. Initializing with default of Male! Is not to be found. Tried verbose logging hoping that the point of origin of the message would appear nearby but that didn't help. How can I find the origin besides wild guessing? Attaching the career image:Career Thanks for the mod and for the help. Edited June 30, 2017 by Pake Link to comment Share on other sites More sharing options...
TheRagingIrishman Posted June 30, 2017 Share Posted June 30, 2017 @Pake are you using Contract Configurer and any contract packs? Link to comment Share on other sites More sharing options...
Pake Posted June 30, 2017 Share Posted June 30, 2017 @TheRagingIrishman Using custombarnkit for Strategia and PlayYourWay which in theory removes any other contract. Tried to search galileo's config files for the keywords but didn't find anything. Link to comment Share on other sites More sharing options...
Raphaello Posted June 30, 2017 Share Posted June 30, 2017 (edited) @Pake I'd remove contract configurator plus all mods that depend on it and try again career mode. Please report back and if it doesn't help then posting log file would help a bit Edited June 30, 2017 by Raphaello Link to comment Share on other sites More sharing options...
Pake Posted June 30, 2017 Share Posted June 30, 2017 @Raphaello Yeah, removed Play Your Way and everything went fine. Ironically the mod removing all contracts was causing the garbage. Thanks! Link to comment Share on other sites More sharing options...
gooroo7 Posted July 3, 2017 Share Posted July 3, 2017 (edited) I would really like to use the Mod+End feature of this but every time I press Alt+End, nothing happens. Alt+Multiply, Alt+Plus, etc all work fine, but Alt+End will just not work. I'm probably missing something obvious, but I cannot figure it out. Any help is appreciated, thanks! EDIT: Figured it out. I thought it was NumEnd since everything else was on the number pad, but no its the normal End. *facepalm* Edited July 3, 2017 by gooroo7 Link to comment Share on other sites More sharing options...
HafCoJoe Posted July 20, 2017 Share Posted July 20, 2017 (edited) Hey, I was running some tests on the Volta and was greeted with this after doing a handful of test runs (I.E. I'd launch, cycle the engine rotation and dock a few times and then go back and tweak the hinge again before relaunching) with it and when when I curiously checked MemGraph I was greeted with this... Is there any way to check which mods are causing that ridiculous number of spikes, or does the stock game just do that when you dock/launch a bunch? I have a bunch of utility and aesthetic mods but nothing that adds any parts. Edited July 20, 2017 by Avera9eJoe Link to comment Share on other sites More sharing options...
KerbMav Posted July 20, 2017 Share Posted July 20, 2017 4 hours ago, Avera9eJoe said: Hey, I was running some tests on the Volta and was greeted with this after doing a handful of test runs (I.E. I'd launch, cycle the engine rotation and dock a few times and then go back and tweak the hinge again before relaunching) with it and when when I curiously checked MemGraph I was greeted with this... Is there any way to check which mods are causing that ridiculous number of spikes, or does the stock game just do that when you dock/launch a bunch? I have a bunch of utility and aesthetic mods but nothing that adds any parts. Should I be worried that my memgraph window is almost completely yellow ... ? Link to comment Share on other sites More sharing options...
HafCoJoe Posted July 20, 2017 Share Posted July 20, 2017 (edited) 46 minutes ago, KerbMav said: Should I be worried that my memgraph window is almost completely yellow ... ? waitwhat... what does yellow mean? I've never had yellow in my graph... Edited July 20, 2017 by Avera9eJoe Link to comment Share on other sites More sharing options...
KerbMav Posted July 20, 2017 Share Posted July 20, 2017 57 minutes ago, Avera9eJoe said: waitwhat... what does yellow mean? I've never had yellow in my graph... Do not pin me down when it comes to kerbing colors, son! Just saying that I rarely have any valleys in my MemGraph window, it is mostly one fully colored window. Link to comment Share on other sites More sharing options...
HafCoJoe Posted July 20, 2017 Share Posted July 20, 2017 27 minutes ago, KerbMav said: Do not pin me down when it comes to kerbing colors, son! Just saying that I rarely have any valleys in my MemGraph window, it is mostly one fully colored window. Oh - you need to press down ALT and then either the "+" or "-" on your number pad and it will change the graph zoom. Link to comment Share on other sites More sharing options...
Padishar Posted July 20, 2017 Author Share Posted July 20, 2017 10 hours ago, Avera9eJoe said: Is there any way to check which mods are causing that ridiculous number of spikes, or does the stock game just do that when you dock/launch a bunch? I have a bunch of utility and aesthetic mods but nothing that adds any parts. Only by removing them and seeing if the behaviour stops. Your min is 814, max 831, so the GC is running after only allocating 17 meg and your game is currently allocating about 4 meg per second (that is what the graph shows) filling the 17 meg in about 4 seconds. Try activating the heap padding feature, it should improve things considerably (assuming you have some free memory to play with)... Link to comment Share on other sites More sharing options...
HafCoJoe Posted July 20, 2017 Share Posted July 20, 2017 5 hours ago, Padishar said: Only by removing them and seeing if the behaviour stops. Your min is 814, max 831, so the GC is running after only allocating 17 meg and your game is currently allocating about 4 meg per second (that is what the graph shows) filling the 17 meg in about 4 seconds. Try activating the heap padding feature, it should improve things considerably (assuming you have some free memory to play with)... I've got 16GB of memory and KSP hasn't gone close to it yet How do I use the padding feature? Hitting Alt-End doesn't do anything in my game. Link to comment Share on other sites More sharing options...
Padishar Posted July 20, 2017 Author Share Posted July 20, 2017 (edited) 5 hours ago, Avera9eJoe said: I've got 16GB of memory and KSP hasn't gone close to it yet How do I use the padding feature? Hitting Alt-End doesn't do anything in my game. Well, you should definitely see the Cur value in the MemGraph window jump when you hit Mod-End. Are you using the End key on the number pad (on the 1 key), a laptop Fn-based End key or a real End key (it should be this one though the laptop style one may work)? If you can't get it to work then you can edit the key binding in the settings.cfg file and change it to a different key (there is a post in the thread somewhere linking to a Unity documentation page that lists all the different key names). If you are running mostly stock and have lots of free memory then you can also increase the total line in padheap.cfg (though this shouldn't be necessary to see an obvious improvement). Edited July 20, 2017 by Padishar Link to comment Share on other sites More sharing options...
vossiewulf Posted July 25, 2017 Share Posted July 25, 2017 FYI, I get this hitting the download link with Chrome, odd considering it's hard to figure out how a zip file is a phishing site but there ya go. Deceptive site ahead Attackers on github-production-release-asset-2e65be.s3.amazonaws.com may trick you into doing something dangerous like installing software or revealing your personal information (for example, passwords, phone numbers, or credit cards). Automatically send some system information and page content to Google to help detect dangerous apps and sites. Privacy policy Back to safety HIDE DETAILS Google Safe Browsing recently detected phishing on github-production-release-asset-2e65be.s3.amazonaws.com. Phishing sites pretend to be other websites to trick you. Learn more. Link to comment Share on other sites More sharing options...
KerbMav Posted July 25, 2017 Share Posted July 25, 2017 1 hour ago, vossiewulf said: FYI, I get this hitting the download link with Chrome, odd considering it's hard to figure out how a zip file is a phishing site but there ya go. Deceptive site ahead Attackers on github-production-release-asset-2e65be.s3.amazonaws.com may trick you into doing something dangerous like installing software or revealing your personal information (for example, passwords, phone numbers, or credit cards). Automatically send some system information and page content to Google to help detect dangerous apps and sites. Privacy policy Back to safety HIDE DETAILS Google Safe Browsing recently detected phishing on github-production-release-asset-2e65be.s3.amazonaws.com. Phishing sites pretend to be other websites to trick you. Learn more. If github hosts on amazon's servers Chrome might think it is a fraudulent link to a phishing site which tries to make you install malware - but I am not a IT security specialist. Link to comment Share on other sites More sharing options...
Sluceros Posted September 6, 2017 Share Posted September 6, 2017 So on the Padheap.cfg page what values do I change to increase the amount of memory that can be allocated to KSP? I have 32 GB installed on my rig with around 24 GB available when running KSP. Link to comment Share on other sites More sharing options...
Padishar Posted September 6, 2017 Author Share Posted September 6, 2017 9 hours ago, Sluceros said: So on the Padheap.cfg page what values do I change to increase the amount of memory that can be allocated to KSP? I have 32 GB installed on my rig with around 24 GB available when running KSP. Just change the total line at the end to be the number of megabytes you want to use, e.g to use 4GB change it to total:4096 Link to comment Share on other sites More sharing options...
JohnMcLane Posted November 4, 2017 Share Posted November 4, 2017 Great mod! Wanted to give some feedback: On my "till August"-System with 8gb ram and i5-3570k with heavy 1.2.2 Realism Overhaul install, 50 mods and padheap 1gb, i got from: - Early Game (<50hours): Inflight from 25 sec intervall to 30-35 sec intervall - mid game (>50hours): inflight from 15-18 sec intervall to 20-25 sec intervall In september i got a new System: 16gb ram and ryzen 5 1600, again with heavy 1.3.0 Realism Overhaul install, 50 mods and padheap 4gb, i got from: - Early Game (<50hours): Inflight from 35 sec intervall to 90-120 sec intervall If i use the mod+end method 2 or 3 times the results get to the 90-120 intervalls, thats sooooo nice. Wierdly in the SPH the intervalls go down to like 10sec and vary from 5sec to 30 sec.... Without this mod, KSP wouldnt be playable with mods for me! Link to comment Share on other sites More sharing options...
BRAAAP_STUTUTU Posted November 9, 2017 Share Posted November 9, 2017 What's this "Mod" key? is it Alt or Alt Gr (right alt)? Link to comment Share on other sites More sharing options...
Aelfhe1m Posted November 9, 2017 Share Posted November 9, 2017 14 minutes ago, RobinVerhulstZ said: What's this "Mod" key? is it Alt or Alt Gr (right alt)? Mod varies by OS. For Windows it is the left Alt key (option key on OSX and right shift on Linux - full keybindings here) Link to comment Share on other sites More sharing options...
BRAAAP_STUTUTU Posted November 12, 2017 Share Posted November 12, 2017 Is there a way to decrease the min heap size? The pad heap seems to considerably increase the min heap size canceling out the effect the increased max size would otherwise have had? Link to comment Share on other sites More sharing options...
Profit- Posted December 3, 2017 Share Posted December 3, 2017 On 11/12/2017 at 5:18 AM, BRAAAP_STUTUTU said: Is there a way to decrease the min heap size? The pad heap seems to considerably increase the min heap size canceling out the effect the increased max size would otherwise have had? Negative, this program actually really does neither, what it does is create massive piles of data in memory and then destroy them. Unity's heap manager does not compact that data so when a garbage collection routine is run, it clears it the unallocated data, out but the heap remains at the larger size. I really do not know why it does not clear down lower, but I do know the garbage collection in unity is particular garbage,they even state as much in the manual. Link to comment Share on other sites More sharing options...
Nightside Posted December 11, 2017 Share Posted December 11, 2017 Does anyone know how to use this on a system without a numpad (a laptop in my case)? Link to comment Share on other sites More sharing options...
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