Skywalket Posted October 20, 2017 Share Posted October 20, 2017 On 5/20/2016 at 2:04 PM, MalevolentNinja said: @RoverDude Congrats on the new mod! It's a very nice addition to the USI family TBH I never found a use for the Karibou - it was just too big for my tastes. But I am loving the Malemute! Though I found it strange that a science exploration rover didn't have any provisions for life support... For anyone who is interested, here's my ModuleManager patch to add Supplies and Fertilizer options to the Storage Tanks. It also adds a 2 Kerbal, 25% life support recycler to the Geology Lab. What's the Plant-ish part on the side and how do I get it? Quote Link to comment Share on other sites More sharing options...
goldenpsp Posted October 20, 2017 Share Posted October 20, 2017 21 minutes ago, Skywalket said: What's the Plant-ish part on the side and how do I get it? It's part of USI-LS Quote Link to comment Share on other sites More sharing options...
Skywalket Posted October 20, 2017 Share Posted October 20, 2017 Oh Thanks Quote Link to comment Share on other sites More sharing options...
Esendis Posted October 20, 2017 Share Posted October 20, 2017 For the life of me, i can't remember if the crew cab had any sort of life support. Logged a Github issue just in case. Quote Link to comment Share on other sites More sharing options...
KSPNoob Posted November 6, 2017 Share Posted November 6, 2017 The rover wheels wont turn when in the stored position for some reason Quote Link to comment Share on other sites More sharing options...
maja Posted November 6, 2017 Share Posted November 6, 2017 6 hours ago, KSPNoob said: The rover wheels wont turn when in the stored position for some reason Because they're stored? Quote Link to comment Share on other sites More sharing options...
RoverDude Posted November 6, 2017 Author Share Posted November 6, 2017 Correct, they do not work in their undeployed state. Quote Link to comment Share on other sites More sharing options...
SHiRKiT Posted January 18, 2018 Share Posted January 18, 2018 (edited) On 2/14/2017 at 10:59 AM, RoverDude said: You need this: https://github.com/BobPalmer/CommunityCategoryKit/releases/tag/1.2.2.0 Hey, even with the latest version installed I still can't research the Malemute rover parts or see in the VAB in career mode, only in sandbox mode. Any suggestions? I have double check every science node and it's not anywhere. It also doesn't list anywhere else in Sandbox mode except in the Rovers category. Edited January 18, 2018 by SHiRKiT Quote Link to comment Share on other sites More sharing options...
Starfire70 Posted January 22, 2018 Share Posted January 22, 2018 Amphibious Malemute. Nuclear reactor powered with a foldable electric propeller on the back. Will come in handy on Laythe and Eve. Quote Link to comment Share on other sites More sharing options...
Newbinator Posted January 24, 2018 Share Posted January 24, 2018 Hey guys, I have read a re-read this thread/topic about a gazzlilion times; and cant find the answer to fix the issue I am having. The parts dont appear in the R&D tree and also dont show in the rover category for career, however they do appear in the sandbox. I have unistalled KSP, uninstalled all the mods and redownloaded them a few times, I have followed the information posted in here and made sure all my USI versions are up to date even CCK 2.2.0. Not sure what else to do, not really wanting to write this off as unfixable. Your help would be greatly appreciated Quote Link to comment Share on other sites More sharing options...
RoverDude Posted January 24, 2018 Author Share Posted January 24, 2018 42 minutes ago, Newbinator said: Hey guys, I have read a re-read this thread/topic about a gazzlilion times; and cant find the answer to fix the issue I am having. The parts dont appear in the R&D tree and also dont show in the rover category for career, however they do appear in the sandbox. I have unistalled KSP, uninstalled all the mods and redownloaded them a few times, I have followed the information posted in here and made sure all my USI versions are up to date even CCK 2.2.0. Not sure what else to do, not really wanting to write this off as unfixable. Your help would be greatly appreciated Can you toss a pic of your GameData folder, and confirm your KSP version? Quote Link to comment Share on other sites More sharing options...
Newbinator Posted January 24, 2018 Share Posted January 24, 2018 8 hours ago, RoverDude said: Can you toss a pic of your GameData folder, and confirm your KSP version? This is the entire folder, also running 64bit (KSP_x64), KSP Version 1.3.1 and I appreciate your time RoverDude Quote Link to comment Share on other sites More sharing options...
SHiRKiT Posted January 27, 2018 Share Posted January 27, 2018 (edited) On 1/24/2018 at 9:46 AM, RoverDude said: Can you toss a pic of your GameData folder, and confirm your KSP version? Edit: Disregard everything, I'm blind and haven't seen the parts under Experimental Science. I feel dumb. (also Quick Search doesn't work at all) Edited January 27, 2018 by SHiRKiT Quote Link to comment Share on other sites More sharing options...
Starfire70 Posted January 28, 2018 Share Posted January 28, 2018 Malemute docked with a Salamander survey ship in Vall orbit, headed for a Laythe landing. A rather unusual way to get a rover to the surface, but it works surprisingly well. Quote Link to comment Share on other sites More sharing options...
Xaero Posted February 17, 2018 Share Posted February 17, 2018 (edited) Any chance for the headlights to be fixed? Bug has been logged on GitHub for a while. Album https://imgur.com/a/cqia7 will appear when post is submitted If a second cone doesn't work out maybe it would be possible to center and widen the existing one a tiny bit? Love it otherwise, your work is very much appreciated. Edited February 17, 2018 by Xaero Quote Link to comment Share on other sites More sharing options...
korniton Posted March 19, 2018 Share Posted March 19, 2018 Works with 1.4.1? Quote Link to comment Share on other sites More sharing options...
Skystorm Posted March 22, 2018 Share Posted March 22, 2018 @RoverDude I noticed on CKAN that the Malemute Rover is listed with a max KSP version of 1.4.9 but one of its dependencies, Firespitter Core 7.6.0 only has a max KSP version of 1.3.9. Is that a mistake or are you still working on Firespitter? Quote Link to comment Share on other sites More sharing options...
genbrien Posted March 22, 2018 Share Posted March 22, 2018 On 19/03/2018 at 4:58 PM, korniton said: Works with 1.4.1? version 6.0 works with 1.4.1 https://github.com/UmbraSpaceIndustries/Malemute/releases Quote Link to comment Share on other sites More sharing options...
Ryan_Coates Posted March 28, 2018 Share Posted March 28, 2018 i play kerbal space program myself can I please update this mod to newest release of ksp Quote Link to comment Share on other sites More sharing options...
maja Posted March 28, 2018 Share Posted March 28, 2018 (edited) 6 hours ago, Ryan_Coates said: i play kerbal space program myself can I please update this mod to newest release of ksp Really? You can't even read the last post where is the link to the latest version which is working with KSP 1.4.1 and most probably with KSP 1.4.2 too? Edited March 28, 2018 by maja Quote Link to comment Share on other sites More sharing options...
Ooop Posted June 26, 2018 Share Posted June 26, 2018 two things First love the rover. it's just the right size for most of my rover needs. Keep up the good work. Second is it possible to animate the suspension travel? I feel it adds more realism to the game when the wheels have some up and down play. Quote Link to comment Share on other sites More sharing options...
lunaris69 Posted February 7, 2019 Share Posted February 7, 2019 this is my favorite rover, by far. its the neatest looking, and just the right size that i can make all kinds of crazy things with them while still being able to transport them to the site. i do with they werent so far up the tech tree though Quote Link to comment Share on other sites More sharing options...
RoverDude Posted February 7, 2019 Author Share Posted February 7, 2019 14 minutes ago, lunaris69 said: this is my favorite rover, by far. its the neatest looking, and just the right size that i can make all kinds of crazy things with them while still being able to transport them to the site. i do with they werent so far up the tech tree though Glad you dig it :) Quote Link to comment Share on other sites More sharing options...
lunaris69 Posted March 26, 2019 Share Posted March 26, 2019 i just realized, theres no habitat section for the malemute, or a kis section. the long storage tank model seems like it could serve for both, or maybe the geology lab. comparing size, one should have more room than the uks multihub on the karibou Quote Link to comment Share on other sites More sharing options...
Kilo60 Posted April 15, 2019 Share Posted April 15, 2019 Anyone make an ASET PROPS IVA for this thing yet? My favorite Rover just needs the ASET IVA Panels and it would be perfect!!! Quote Link to comment Share on other sites More sharing options...
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