KasperVld Posted June 30, 2016 Share Posted June 30, 2016 Asteroid Day is a global awareness campaign where people from around the world come together to learn about asteroids, the impact hazard they may pose, and what we can do to protect our planet, families, communities, and future generations from future asteroid impacts. Asteroid Day is held each year on the anniversary of the largest impact in recent history, the 1908 Tunguska event in Siberia. A relatively small asteroid, about 40 meters across or the size of a modest office building, devastated an unpopulated area about the size of a major metropolitan city. Regionally organised large and small events are held on Asteroid Day, and range from lectures and other educational programmes to live concerts and broader community events, to raise public awareness of the need for increased detection and tracking of asteroids. One of the signatories for Asteroid Day is Scott Manley, who has done a lot of research in the topic. Kerbal Space Program is also happy to promote awareness for this event, as we believe it's important to be aware of the dangers of asteroids, and to map their orbits to help protect current and future generatrions. Find out more about asteroid day on their website. http://asteroidday.org/ Link to comment Share on other sites More sharing options...
Dafni Posted June 30, 2016 Share Posted June 30, 2016 Thanks for sharing Link to comment Share on other sites More sharing options...
Just Jim Posted June 30, 2016 Share Posted June 30, 2016 (edited) That video was great! I can't tell you how much I love seeing Brian May introduced as Astrophysicist and Musician... I've been a huge fan of his, and Queen, for decades, and I'm glad he's finally being recognized as not just an amazing musician, but also a dedicated Astrophysicist as well. Wouldn't be amazing if he was also a KSP player???? Edited June 30, 2016 by Just Jim Link to comment Share on other sites More sharing options...
HoloYolo Posted June 30, 2016 Share Posted June 30, 2016 Thanks for sharing Kasper. Watch out for those Scientist's rocks! Link to comment Share on other sites More sharing options...
Ksp Slingshooter Posted June 30, 2016 Share Posted June 30, 2016 Watch your heads for asteroids falling on kerbin! Link to comment Share on other sites More sharing options...
KasperVld Posted June 30, 2016 Author Share Posted June 30, 2016 21 minutes ago, WildLynx said: Uh, my first thought was that they updated the mod ... or what left of it. We did http://kerbal.curseforge.com/projects/asteroid-day Link to comment Share on other sites More sharing options...
Curveball Anders Posted June 30, 2016 Share Posted June 30, 2016 (edited) 24 minutes ago, KasperVld said: We did http://kerbal.curseforge.com/projects/asteroid-day Admit that you where just waiting for the post so you could reply with that ... Edited June 30, 2016 by Curveball Anders glargh1 speling Link to comment Share on other sites More sharing options...
Just Jim Posted June 30, 2016 Share Posted June 30, 2016 I'm curious... this mod only adds a couple new parts, and it's already an official Squad mod... why hasn't it just been added into the regular game? Link to comment Share on other sites More sharing options...
KasperVld Posted June 30, 2016 Author Share Posted June 30, 2016 20 minutes ago, Curveball Anders said: Admit that you where just waiting for the post so you could reply with that ... Haha no, see the developer articles on the right hand side of the forum index page: the update was released and announced yesterday Link to comment Share on other sites More sharing options...
Greenfire32 Posted June 30, 2016 Share Posted June 30, 2016 5 minutes ago, Just Jim said: I'm curious... this mod only adds a couple new parts, and it's already an official Squad mod... why hasn't it just been added into the regular game? It probably will be at a later date. Usually when an "official mod" is made by the same developers who make the base game, it's because they didn't really have time to edit core game files and just kind of had a couple of days to slap something together. I'm not saying that this was the case for sure when it comes to this mod, but it's a good bet. I'm pretty sure once Squad has gone through their bug-crushing phase and starts going after new content again, they'll integrate this mod into the stock game just like they did with the NASA ARM Mission. Link to comment Share on other sites More sharing options...
Curveball Anders Posted June 30, 2016 Share Posted June 30, 2016 8 minutes ago, Just Jim said: I'm curious... this mod only adds a couple new parts, and it's already an official Squad mod... why hasn't it just been added into the regular game? Because it also tweaks with the internals of the asteroid generation stuff and contract thingies? As in, very minor stuff that could create a lot of "bad things (tm)" to happen in unexpected places. Esp if it clashes with other mods. Released as a free official mod allows it to be installed and un-installed per player wishes. Link to comment Share on other sites More sharing options...
Deimos Rast Posted June 30, 2016 Share Posted June 30, 2016 (edited) 1 hour ago, Just Jim said: I'm curious... this mod only adds a couple new parts, and it's already an official Squad mod... why hasn't it just been added into the regular game? it was? Gamedata>Squad>Misc>AsteroidDay. They left out the camsat which requires a custom module added by the mod which adds a plugin. It was in the 1.1 patch notes. Edited June 30, 2016 by Deimos Rast Link to comment Share on other sites More sharing options...
Clockwork13 Posted June 30, 2016 Share Posted June 30, 2016 This kind of reminds me of when they added the soccer mod Link to comment Share on other sites More sharing options...
ulinedit Posted July 6, 2016 Share Posted July 6, 2016 Loved the video - had never heard as much about this topic - asteroids are something not to be messed with!!! They can devastate this planet earth! Link to comment Share on other sites More sharing options...
orcaman Posted October 14, 2016 Share Posted October 14, 2016 Does this need an update for version 1.2? Link to comment Share on other sites More sharing options...
Nikolai Posted October 14, 2016 Share Posted October 14, 2016 6 hours ago, orcaman said: Does this need an update for version 1.2? I'd be happy as a clam if they did update it for 1.2. I like having asteroids generating in places besides Kerbin's and Dres' immediate neighborhoods. (In prior versions where this mod has worked, I've really enjoyed parking a telescope in the outer regions of the planetary system and generating my own "Kuiper Belt" to explore. If I had any artistic and modding skills at all, I'd do it myself with some properly icy-looking bodies.) I saw someone try to use it in one of the prerelease versions, and according to the in-game debugger, it didn't work right. Link to comment Share on other sites More sharing options...
Curveball Anders Posted October 14, 2016 Share Posted October 14, 2016 I guess that Squad will update it as soon as they have recovered from the 1.2 release rush. Link to comment Share on other sites More sharing options...
Wallygator Posted October 14, 2016 Share Posted October 14, 2016 I predict Kerbin will be destroyed by an impact before this mod is updated. Link to comment Share on other sites More sharing options...
StahnAileron Posted October 14, 2016 Share Posted October 14, 2016 Uh, last I recall, I thought the Asteroid Day stuff was integrated into 1.2. I'm pretty sure one of the new antenna parts is in fact the AD antenna. Link to comment Share on other sites More sharing options...
FullMetalMachinist Posted October 14, 2016 Share Posted October 14, 2016 19 minutes ago, StahnAileron said: Uh, last I recall, I thought the Asteroid Day stuff was integrated into 1.2. I'm pretty sure one of the new antenna parts is in fact the AD antenna. The antennas and the probe core were, but the asteroids and the related contracts were not. Link to comment Share on other sites More sharing options...
fourfa Posted October 15, 2016 Share Posted October 15, 2016 The telescope has not been included in stock yet, nor the contracts. I bet someone could recompile the scope part, and convert the missions to ContractConfigurator format (which also hasn't updated yet) if Squad never gets around to it Link to comment Share on other sites More sharing options...
StahnAileron Posted October 15, 2016 Share Posted October 15, 2016 Huh... You think they'd just integrate fully by now rather than leaving it as an add-on DLC. Link to comment Share on other sites More sharing options...
Darkstar616 Posted October 15, 2016 Share Posted October 15, 2016 Sure hope it gets updated, haven't actually used this mod since it's release because of how often it breaks. Why isn't it part of the actual game yet? It looks stock enough... Link to comment Share on other sites More sharing options...
Jiraiyah Posted October 29, 2016 Share Posted October 29, 2016 @KasperVld hi sir, i have a question, why are you not integrating this great mod into stock ksp completely yet? Link to comment Share on other sites More sharing options...
Flamingo Posted October 29, 2016 Share Posted October 29, 2016 5 hours ago, Jiraiyah said: @KasperVld hi sir, i have a question, why are you not integrating this great mod into stock ksp completely yet? He is not a part of the development team anymore. Link to comment Share on other sites More sharing options...
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