Bakkerbaard Posted May 27, 2018 Share Posted May 27, 2018 On 5/25/2018 at 3:48 PM, peteletroll said: We should start writing a tutorial about KSP - wife interaction managing techniques Can't we just let MechJeb handle that? Quote Link to comment Share on other sites More sharing options...
Dark Lion Posted May 27, 2018 Share Posted May 27, 2018 You know you played KSP too long when: 1...your KerbalX files are downloaded seconds after upload. 2...you look up at the stars and wonder which one is most like Kerbol. 3...the prospect of a real life, interplanetary space-race is so exciting to you that you jump out of your seat shouting expletives triumphantly at nothing like "IT'S ABOUT TIME!!!" 4...Elon Musk putting a car in space doesn't even phase you because he's so 2014. 5...you're using KerbalX as an example of and explain Murphy's Law in action. 6...you speak ill of new blockbuster games because they involve no space travel you can directly control. 7...you're naming off more reasons why you know you've played too long the more you think about it. 8...you're actually considering taking a break from "all this math!" that you barely even eyeballed. 9...you considered quitting a while, but kept the game running just in case you didn't decide to quit. 10...you just can't quit because you almost nailed it last time! 11...every kerbal and craft has a complete name, temperment and un-/lightly/fully fabricated histories. 12...people ask you "what did you do today," and the first thing that spills out of your mouth is something like "Oh, I put a few relay satellites in high orbit of the moon so I could set up a refinery by the Armstrong memorial. Small potatoes, really. The base is going to be a monster! If I don't use the right...." blahblahblah.... blahblahBLAHblahblah. Then you finally stop to realize your friend hasn't been listening since "relay satellites." They usually answer though: "That's a game, right?" 13...you actually stopped for >5 minutes to read this whole post and hate yourself for a little more for procrastinating that awesome thing you were working on earlier. 14...you hate me a little more for pointing that out. 15...you want to play KSP to get over the trauma. 16...you could probably do this all day. LOL Quote Link to comment Share on other sites More sharing options...
Fraston Posted May 29, 2018 Share Posted May 29, 2018 (edited) Noted. when you click-let go-drag parts from the spore toolbox instead of click-drag. Edited May 29, 2018 by Fraston Quote Link to comment Share on other sites More sharing options...
RealKerbal3x Posted May 29, 2018 Share Posted May 29, 2018 When you make up backstories for your Kerbonauts. Quote Link to comment Share on other sites More sharing options...
Ho Lam Kerman Posted May 31, 2018 Share Posted May 31, 2018 When you get used to m/s instead of km/h. Quote Link to comment Share on other sites More sharing options...
Fraston Posted May 31, 2018 Share Posted May 31, 2018 I just multiply the meters per second by 3 to get miles per hour. I’m so lazy. Quote Link to comment Share on other sites More sharing options...
Geonovast Posted June 1, 2018 Share Posted June 1, 2018 I have my 'back' mouse button set to toggle between Flight and Map view. I've gotten so used to it, that I just tried to use it to back out of Google Street View into the satellite view.. Quote Link to comment Share on other sites More sharing options...
Ho Lam Kerman Posted June 2, 2018 Share Posted June 2, 2018 On 5/31/2018 at 11:13 PM, Fraston said: I just multiply the meters per second by 3 to get miles per hour. I’m so lazy. Darn it. I use km/h Quote Link to comment Share on other sites More sharing options...
Geonovast Posted June 2, 2018 Share Posted June 2, 2018 On 5/31/2018 at 10:13 AM, Fraston said: I just multiply the meters per second by 3 to get miles per hour. I’m so lazy. Yeah, I wouldn't. It's certainly not close enough. You'd be closer doubling it. Quote Link to comment Share on other sites More sharing options...
Ho Lam Kerman Posted June 4, 2018 Share Posted June 4, 2018 (edited) You simply know you play too much KSP when your keyboard looks like this: (The PDF for the paper, free for download, is on reddit. It doesn't hinder typing in the slightest.) Edited June 4, 2018 by Ho Lam Kerman Quote Link to comment Share on other sites More sharing options...
Fraston Posted June 4, 2018 Share Posted June 4, 2018 My buttons that are most used (by how much junk surrounding them) are: f3 (I’m on Mac so I change windows with it) f11 (volume down) f12 (volume up) 6 (take screenshot to steam) ctrl+s (take screenshot to Mac) WASDEQ (move ship) x (delete object in besiege) esc (pause) Quote Link to comment Share on other sites More sharing options...
Nivee~ Posted June 9, 2018 Share Posted June 9, 2018 Well, I have not played KSP for a long time, but I have been playing it intensively for the past few days.... So much that when I installed Wings3D yesterday, I tried to timewarp to quicken the installation... Quote Link to comment Share on other sites More sharing options...
Ok_Bruh Posted June 10, 2018 Share Posted June 10, 2018 when you notice a navball in a non ksp helicopter Quote Link to comment Share on other sites More sharing options...
Fraston Posted June 10, 2018 Share Posted June 10, 2018 when almost all the music you listen to brings back hardcore nostalgia when design rockets Quote Link to comment Share on other sites More sharing options...
StrandedonEarth Posted June 11, 2018 Share Posted June 11, 2018 On 6/3/2018 at 5:50 PM, Ho Lam Kerman said: You simply know you play too much KSP when your keyboard looks like this: (The PDF for the paper, free for download, is on reddit. It doesn't hinder typing in the slightest.) That is awesome, but it makes me think: How long until some genius figures away to turn keyboard keys into tiny LED/LCD screens, or some other way to change the appearance of the key to reflect what function it will perform in a given program. One application would be to make it look like that picture, another would change the label on each key when, say, ctrl is pressed. Every game or app could change the keys to show its function. I know this could be done by turning the keyboard in to a big touchscreen, but some people like to touch-type, while others like the tactile feedback of pressing a key. I know some modern touchscreens can guve tactile feedback... Quote Link to comment Share on other sites More sharing options...
RealKerbal3x Posted June 11, 2018 Share Posted June 11, 2018 4 hours ago, StrandedonEarth said: That is awesome, but it makes me think: How long until some genius figures away to turn keyboard keys into tiny LED/LCD screens, or some other way to change the appearance of the key to reflect what function it will perform in a given program. One application would be to make it look like that picture, another would change the label on each key when, say, ctrl is pressed. Every game or app could change the keys to show its function. I know this could be done by turning the keyboard in to a big touchscreen, but some people like to touch-type, while others like the tactile feedback of pressing a key. I know some modern touchscreens can guve tactile feedback... That would be really cool! On 6/4/2018 at 1:50 AM, Ho Lam Kerman said: You simply know you play too much KSP when your keyboard looks like this: (The PDF for the paper, free for download, is on reddit. It doesn't hinder typing in the slightest.) They forgot timewarp+ and timewarp— though Quote Link to comment Share on other sites More sharing options...
Ho Lam Kerman Posted June 11, 2018 Share Posted June 11, 2018 59 minutes ago, RealKerbal3x said: They forgot timewarp+ and timewarp— though No, they didn't- it's next to the map view button. Quote Link to comment Share on other sites More sharing options...
RealKerbal3x Posted June 11, 2018 Share Posted June 11, 2018 4 minutes ago, Ho Lam Kerman said: No, they didn't- it's next to the map view button. Oh yeah—dunno why I was looking at the ; and, keys Quote Link to comment Share on other sites More sharing options...
53miner53 Posted June 25, 2018 Share Posted June 25, 2018 On 6/10/2018 at 9:24 PM, StrandedonEarth said: That is awesome, but it makes me think: How long until some genius figures away to turn keyboard keys into tiny LED/LCD screens, or some other way to change the appearance of the key to reflect what function it will perform in a given program. One application would be to make it look like that picture, another would change the label on each key when, say, ctrl is pressed. Every game or app could change the keys to show its function. I know this could be done by turning the keyboard in to a big touchscreen, but some people like to touch-type, while others like the tactile feedback of pressing a key. I know some modern touchscreens can guve tactile feedback... There are some keyboards that have keys that do that! I don’t think there’s any that do the whole keyboard though. That would definitely be awesome Quote Link to comment Share on other sites More sharing options...
RealKerbal3x Posted July 7, 2018 Share Posted July 7, 2018 (edited) I pressed Escape to pause a youtube video. Also I hit F5 before 1st stage separation on the InSight launch Edited July 7, 2018 by RealKerbal3x Quote Link to comment Share on other sites More sharing options...
HansonKerman Posted July 24, 2018 Share Posted July 24, 2018 On 5/29/2018 at 3:02 PM, RealKerbal3x said: When you make up backstories for your Kerbonauts. I even think about my space program choices, wondering how I can make my Kerbals’ lives just a bit better. (I don’t even play in career LOL!) I flesh out backstories very thoroughly. Quote Link to comment Share on other sites More sharing options...
Kernel Kraken Posted July 24, 2018 Share Posted July 24, 2018 On 6/3/2018 at 7:50 PM, Ho Lam Kerman said: You simply know you play too much KSP when your keyboard looks like this: (The PDF for the paper, free for download, is on reddit. It doesn't hinder typing in the slightest.) Thank you for showing us this masterpiece of a keyboard. Can we get a link to said Reddit page? Quote Link to comment Share on other sites More sharing options...
Ho Lam Kerman Posted July 24, 2018 Share Posted July 24, 2018 (edited) I'll take a look at my internet history to find it. I'll link it when I do. The PDF is for AWERTY keyboard though, you'll have to manually rearrange the keys. That's why the "throttle up" button looks wonky- it wasn't made for QWERTY keyboard. Edit: Found it with a little bit of searching my internet history. Here it is, go down a bit into the comments to find download links to PDFs: https://www.reddit.com/r/KerbalSpaceProgram/comments/7x2q49/just_finished_my_custom_ksp_keyboard/ Edited July 26, 2018 by Ho Lam Kerman Quote Link to comment Share on other sites More sharing options...
0111narwhalz Posted July 24, 2018 Share Posted July 24, 2018 When you realise five minutes into the flight that the SAS hasn't been on—instead you were subconsciously making corrections yourself. When, once you do turn SAS on, you turn it off again because you were doing a better job. Seriously, SAS needs more derivative weight. When you remember that one version where the stock SAS was better than MechJeb's SmartA.S.S. When you call most of the engines by their model number instead of their newfangled name. (Exceptions for me are the NASA engines, the 2m Rockomax engines (because they've always been Poodle/Skipper/Mainsail to me), and the Thud radial rocket (because I almost never use it).) Quote Link to comment Share on other sites More sharing options...
Raptor42 Posted July 27, 2018 Share Posted July 27, 2018 You know you play KSP too much when you have KSP as your operating system Quote Link to comment Share on other sites More sharing options...
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