KAL 9000 Posted March 13, 2017 Share Posted March 13, 2017 One thing to say about the ITS launch: YAHOO! WE DID IT, TEAM! Just JAI. SpaceY was because SpaceX is going to make the real ITS I was thinking the EL mod so that we could build crafts on Duna, but if you don't want it, that's OK. Got it. Hopefully the 0.625-meter MOLE is compatible with the Clamp-O-Tron Junior. Quote Link to comment Share on other sites More sharing options...
TheEpicSquared Posted March 13, 2017 Author Share Posted March 13, 2017 1 hour ago, KAL 9000 said: One thing to say about the ITS launch: YAHOO! WE DID IT, TEAM! WOOHOOOO! 1 hour ago, KAL 9000 said: Just JAI. SpaceY was because SpaceX is going to make the real ITS Alright, thanks 1 hour ago, KAL 9000 said: I was thinking the EL mod so that we could build crafts on Duna, but if you don't want it, that's OK. Yeah, too many gameplay mechanics going on as it is. Thanks for understanding 1 hour ago, KAL 9000 said: Got it. Hopefully the 0.625-meter MOLE is compatible with the Clamp-O-Tron Junior. Pretty sure they are, but if they aren't, I can make an adapter for them no problem. Quote Link to comment Share on other sites More sharing options...
KAL 9000 Posted March 13, 2017 Share Posted March 13, 2017 (edited) Duna Station Craft Files Habitat goes on the core's TOP node. Fuel depots go on the FRONT and BACK nodes. There are two Solar Trusses. They go on the LEFT and RIGHT nodes. The BOTTOM node connects to SpaceLab via an adapter on the SpaceLab Tug. Every station part except the Core needs a tug to move it into place. The Tug already has a probe core. Mods: Near Future Mods Edited March 14, 2017 by KAL 9000 Quote Link to comment Share on other sites More sharing options...
AnonymousAerospace Posted March 14, 2017 Share Posted March 14, 2017 nice reusable rocket!, how will you get teh capsule back on the booster ? Quote Link to comment Share on other sites More sharing options...
Kosmonaut Posted March 14, 2017 Share Posted March 14, 2017 @TheEpicSquared Location: 00110011001101110010111000110010001100100011100100110010001101100011100000101100001000000010110100110001001100010011010100101110001101110011100100110011001101110011000100110101 Clever... Nevada is a cool place Quote Link to comment Share on other sites More sharing options...
Alpha 360 Posted March 15, 2017 Share Posted March 15, 2017 (edited) EpicSquared, you stole that design from Blue Origin, hmm, well I guess Green Origin since you are on Kerbin, still. Edited March 15, 2017 by Alpha 360 "Kouston, we have several problems, but that doesn't matter so we want to continue on with the mission." Quote Link to comment Share on other sites More sharing options...
TheEpicSquared Posted March 19, 2017 Author Share Posted March 19, 2017 Alright, some bad news everybody. I was backing up my 1.2.2 install in advance of the 1.2.9 prerelease coming out, so I copied everything to another location, updated all the mods, loaded up the game, and... The save won't open. The game itself loads normally, all the way through the main screen. Then I click "Resume Saved", as usual, and then the save for this mission report. Then, the screen goes to the black loading screen with the word "loading" and the circling planets at the bottom, as usual. The problem is that it gets stuck there. I left my computer on for over 6 hours to make sure that it wasn't just slow loading, but no luck. I'll try to fix it the next time I can play (probably Friday), but I'm at a loss as to what I can do to fix it. Does anyone have any ideas? Oh, and on another note, @The Raging Sandwich, I tried installing Kerbinside on a stock install the way I've been saying, and it worked perfectly. Download Kerbal Konstructs from Ger_space's thread, and then download Kerbinside Complete from the outdated Kerbinside thread. I'm not sure what's going on, maybe you installed it wrong? Anyway, here's a photo of my GameData folder, in case that helps. Quote Link to comment Share on other sites More sharing options...
KAL 9000 Posted March 20, 2017 Share Posted March 20, 2017 (edited) No idea, dude Edited March 20, 2017 by KAL 9000 Quote Link to comment Share on other sites More sharing options...
Kosmonaut Posted March 21, 2017 Share Posted March 21, 2017 R I P I N P E P P E R O N I Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted March 22, 2017 Share Posted March 22, 2017 (edited) Is it getting stuck in ksp 1.2.2? If so, post your logs and maybe I can see where it is getting stuck. If you updated Kopernicus recently, that might be why you are seeing a blank screen. I had a similar problem on my career game. Edited March 22, 2017 by Angel-125 Quote Link to comment Share on other sites More sharing options...
TheEpicSquared Posted March 22, 2017 Author Share Posted March 22, 2017 (edited) 13 hours ago, Angel-125 said: Is it getting stuck in ksp 1.2.2? If so, post your logs and maybe I can see where it is getting stuck. If you updated Kopernicus recently, that might be why you are seeing a blank screen. I had a similar problem on my career game. Yup, 1.2.2. I think I updated kopernicus along with all the other mods, so that might be the cause. At any rate, I'll see if I can post the logs during the weekend. Edited March 22, 2017 by TheEpicSquared Quote Link to comment Share on other sites More sharing options...
Kosmonaut Posted March 22, 2017 Share Posted March 22, 2017 @TheEpicSquared I really hope that works out for you Quote Link to comment Share on other sites More sharing options...
KAL 9000 Posted March 23, 2017 Share Posted March 23, 2017 I made a logo for the Duna program! And the mission patch version: Quote Link to comment Share on other sites More sharing options...
Kosmonaut Posted March 23, 2017 Share Posted March 23, 2017 @KAL 9000 ummm... it's a beautiful patch, but why is it male? Why isn't it female, or any of the other 70 genders? I know that probably wasn't intended, but there are certain things implied by putting that in there Quote Link to comment Share on other sites More sharing options...
KAL 9000 Posted March 23, 2017 Share Posted March 23, 2017 The male symbol is also the symbol for Mars. Duna = Kerbal Mars Quote Link to comment Share on other sites More sharing options...
TheEpicSquared Posted March 24, 2017 Author Share Posted March 24, 2017 On 3/23/2017 at 0:06 AM, Kosmonaut said: @TheEpicSquared I really hope that works out for you Thanks. I hope so too. 18 hours ago, KAL 9000 said: I made a logo for the Duna program! And the mission patch version: That is awesome! Thanks! @Angel-125, I should have some free time after school today, so I can probably post the logs today. Do you need the KSP.log, or the output log, or both? Thanks Quote Link to comment Share on other sites More sharing options...
Kosmonaut Posted March 24, 2017 Share Posted March 24, 2017 12 hours ago, KAL 9000 said: The male symbol is also the symbol for Mars. Duna = Kerbal Mars OOOOHHHHHHHHHHH... Ok, wonderful, thanks Quote Link to comment Share on other sites More sharing options...
KAL 9000 Posted March 24, 2017 Share Posted March 24, 2017 2 hours ago, Kosmonaut said: OOOOHHHHHHHHHHH... Ok, wonderful, thanks The female symbol is also the symbol for Venus. If we were going to Eve, that symbol would be used. Quote Link to comment Share on other sites More sharing options...
DarkOwl57 Posted March 24, 2017 Share Posted March 24, 2017 On 3/19/2017 at 3:28 PM, TheEpicSquared said: Oh, and on another note, @The Raging Sandwich, I tried installing Kerbinside on a stock install the way I've been saying, and it worked perfectly. Download Kerbal Konstructs from Ger_space's thread, and then download Kerbinside Complete from the outdated Kerbinside thread. I'm not sure what's going on, maybe you installed it wrong? Anyway, here's a photo of my GameData folder, in case that helps. Wait so...... You're saying that with your way of installing this, you would have all... like 20-ish bases? Quote Link to comment Share on other sites More sharing options...
KAL 9000 Posted March 24, 2017 Share Posted March 24, 2017 And here's the flag for the entire program: Quote Link to comment Share on other sites More sharing options...
TheEpicSquared Posted March 24, 2017 Author Share Posted March 24, 2017 3 hours ago, DarkOwl57 said: Wait so...... You're saying that with your way of installing this, you would have all... like 20-ish bases? Yup. Worked for me... Also, @Angel-125, here are the logs you asked for: KSP.log output_log.txt Hope we can solve this Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted March 24, 2017 Share Posted March 24, 2017 8 hours ago, TheEpicSquared said: Thanks. I hope so too. That is awesome! Thanks! @Angel-125, I should have some free time after school today, so I can probably post the logs today. Do you need the KSP.log, or the output log, or both? Thanks Just the logs. I'm pretty certain you ran into the same problem with Kopernicus that I did. Don't know how to fix it though.. Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted March 24, 2017 Share Posted March 24, 2017 @TheEpicSquared Yup, it's definitely Kopernicus causing the error: [LOG 17:22:58.266] Load(Assembly): Kopernicus/Plugins/Kopernicus.Components [LOG 17:22:58.267] AssemblyLoader: Loading assembly at C:\Users\Ronak\Desktop\KSP 1.2.2\GameData\Kopernicus\Plugins\Kopernicus.Components.dll [LOG 17:22:58.270] AssemblyLoader: KSPAssembly 'Kopernicus.Components' V1.0 [EXC 17:33:59.225] NullReferenceException: Object reference not set to an instance of an object Kopernicus.RuntimeUtility.UpdateMenu () Kopernicus.RuntimeUtility.Start () [EXC 17:33:59.297] IndexOutOfRangeException: Array index is out of range. Kopernicus.Components.KopernicusStar.Start () [EXC 17:33:59.366] NullReferenceException: Object reference not set to an instance of an object Kopernicus.Components.KopernicusStar.LateUpdate () [ERR 17:33:59.825] Exception handling event onNewGameLevelLoadRequestWasSanctionedAndActioned in class <>c:System.NullReferenceException: Object reference not set to an instance of an object at Kopernicus.StarLightSwitcher+<>c.<Start>b__2_1 (GameScenes scene) [0x00000] in <filename unknown>:0 at EventData`1[GameScenes].Fire (GameScenes data) [0x00000] in <filename unknown>:0 [EXC 17:33:59.832] NullReferenceException: Object reference not set to an instance of an object Kopernicus.StarLightSwitcher+<>c.<Start>b__2_1 (GameScenes scene) EventData`1[GameScenes].Fire (GameScenes data) UnityEngine.Debug:LogException(Exception) EventData`1:Fire(GameScenes) <FireLoadedEvent>c__Iterator68:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERR 17:33:59.895] Exception handling event onNewGameLevelLoadRequestWasSanctionedAndActioned in class RuntimeUtility:System.NullReferenceException: Object reference not set to an instance of an object at Kopernicus.RuntimeUtility.UpdateMenu () [0x00000] in <filename unknown>:0 at Kopernicus.RuntimeUtility.<Awake>b__1_0 (GameScenes scene) [0x00000] in <filename unknown>:0 at EventData`1[GameScenes].Fire (GameScenes data) [0x00000] in <filename unknown>:0 [EXC 17:33:59.898] NullReferenceException: Object reference not set to an instance of an object Kopernicus.RuntimeUtility.UpdateMenu () Kopernicus.RuntimeUtility.<Awake>b__1_0 (GameScenes scene) EventData`1[GameScenes].Fire (GameScenes data) UnityEngine.Debug:LogException(Exception) EventData`1:Fire(GameScenes) <FireLoadedEvent>c__Iterator68:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) and a whole lot of these.. [EXC 17:34:00.848] NullReferenceException: Object reference not set to an instance of an object Kopernicus.Components.KopernicusStar.LateUpdate () I think you're going to need to talk to @Galileo about this, and be sure to specify the exact version of Kopernicus you're using. Quote Link to comment Share on other sites More sharing options...
Kosmonaut Posted March 25, 2017 Share Posted March 25, 2017 rip this series I'm really enjoying it and I hope it doesn't go down the crapper... Quote Link to comment Share on other sites More sharing options...
TheEpicSquared Posted March 26, 2017 Author Share Posted March 26, 2017 On 3/25/2017 at 1:15 AM, Kosmonaut said: rip this series I'm really enjoying it and I hope it doesn't go down the crapper... *triumphant voice* HAHAHAHAAAAA!!! This hasn't gone down the crapper! The issue has been fixed! Missions have been launched! Screenshots have been taken! Ideas have been formed! Spoiler It seems just installing the previous version of Kopernicus fixed the problem. However, I will take steps to try to fix the problem with the current version of Kopernicus, but for now, we're back in business! Quote Link to comment Share on other sites More sharing options...
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