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Stock Community Space Program [New Thread by Scientia]


DMSP

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1 minute ago, nascarlaser1 said:

ok thanks! it'll be done soon. p.s. I use ksp 1.0.0 but since it is in stock and its not a shuttle (just the module) it should work in what ever version U guys use.

Just make sure it fits in the cargo bay and doesn't weigh too much. Good luck, and I can't wait to launch your payload :) .

5 minutes ago, DMSP said:

@ZooNamedGames, you're in!

@nascarlaser1, yes, you can.

And @ZooNamedGames (again), you have three launches.

Fantastic. Can I have the save and a picture of the station as is?

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2 minutes ago, ZooNamedGames said:

mk3. One medium size cargo bay and a small one, note, the medium sized one is partially occupied by the DEPM (Docking, Egress and Payload Mount), so you really only have 1 half mk3 cargo bay.

oh.. this is going to be a tight fit :P. My module won't have any docking capabilities (minus the docking ports) on its own to save space, is this ok? or should I modify it to fit the extra space needed for docking fuel and such.

Edited by nascarlaser1
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1 minute ago, nascarlaser1 said:

oh.. this is going to be a tight fit :P. My module won't have any docking capabilities (minus the docking ports) on its own to save space, is this ok? or should I modify it to fit the extra space needed for docking fuel and such.

The orbiter isn't a permanent addition but rather the payload ferry, so it'll have to dock on it own to the station requiring it's own docking ports. Just make sure it has docking ports, can fit, and isn't too heavy; I'll handle the rest.

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2 minutes ago, ZooNamedGames said:

The orbiter isn't a permanent addition but rather the payload ferry, so it'll have to dock on it own to the station requiring it's own docking ports. Just make sure it has docking ports, can fit, and isn't too heavy; I'll handle the rest.

ok. It already has docking ports, but do I need to attach rcs, ect?

 

EDIT: is it half of the mk3 crg 100,or half of the mk3 crg 50?

Edited by nascarlaser1
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@DMSP Just realized, does the station need a crew rotation?

7 minutes ago, nascarlaser1 said:

ok. It already has docking ports, but do I need to attach rcs, ect?

 

EDIT: is it half of the mk3 crg 100,or half of the mk3 crg 50?

Yes, add RCS and RCS thrusters.

you have one of these. One full length of these.

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Here it is! it just fits in the cargo bay, with zip amount of space left to spare. It includes all the science experiments in the game (excluding the ones for mining) and it comes with a lab to process said science. has limited rcs fuel, but 2 docking ports :).

https://kerbalx.com/nascarlaser1/community-space-station-science-module

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1 hour ago, nascarlaser1 said:

Here it is! it just fits in the cargo bay, with zip amount of space left to spare. It includes all the science experiments in the game (excluding the ones for mining) and it comes with a lab to process said science. has limited rcs fuel, but 2 docking ports :).

https://kerbalx.com/nascarlaser1/community-space-station-science-module

You can expect it to launch shortly after I receive the save and a picture of the space station as is.

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24 minutes ago, ZooNamedGames said:

You can expect it to launch shortly after I receive the save and a picture of the space station as is.

ok that's fine. I may/may not build other modules for anyone who wants to launch em. I just like building them, even if all my dockings end up as forceful connections through the command pod :P.

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@ZooNamedGames, well...

You're up on the 17th... That was the soonest I could get you in, hah.

Anyways, I will post new updated photos of Unity Station and Gateway Station. Just not tonight, cause, well, it's 11:20 and I am tired.

Edited by DMSP
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@ZooNamedGames Can I ask how much your shuttle can return to Kerbin?

 

Also, if someone ever develops a payload for me this is the payload bay of my shuttle:

E3008615DE2EDD520EDFAECD865330FE7AAC073F

Unless your payload is over 18 tons or the payload is close to that amount and the shuttle needs to dock. Then this is the amount of space you have:

5393C8A59B5F233FEF5236A4F2BF5E018858C571

Unless its really heavy. Then I might need to double-size that extra fuel tank.

Just in case this ever helps.

Also, the shuttle has landed with 2 tons of cargo successfully and I believe could take more if needed.

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3 minutes ago, Noname117 said:

@ZooNamedGames Can I ask how much your shuttle can return to Kerbin?

 

Also, if someone ever develops a payload for me this is the payload bay of my shuttle:

E3008615DE2EDD520EDFAECD865330FE7AAC073F

Unless your payload is over 18 tons or the payload is close to that amount and the shuttle needs to dock. Then this is the amount of space you have:

5393C8A59B5F233FEF5236A4F2BF5E018858C571

Unless its really heavy. Then I might need to double-size that extra fuel tank.

Just in case this ever helps.

Also, the shuttle has landed with 2 tons of cargo successfully and I believe could take more if needed.

Are you trying to make this a competition? All the info you need can be found in the Saturn Shuttle Missions log thread (link in sig). Yours may be bigger, but not richer.

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46 minutes ago, ZooNamedGames said:

Are you trying to make this a competition? All the info you need can be found in the Saturn Shuttle Missions log thread (link in sig). Yours may be bigger, but not richer.

I'm asking about return capabilities because it's important to this. We have a limited amount of shuttle launches per month and knowing the limitations of the craft is very important, especially when launching or returning modules.

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Just now, Noname117 said:

I'm asking about return capabilities because it's important to this. We have a limited amount of shuttle launches per month and knowing the limitations of the craft is very important, especially when launching or returning modules.

It's capable. What would I be returning?

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7 minutes ago, Scientia1423 said:

@DMSP, can you seperate the launches of the two stations. I can't tell who's going for who.

You know, I want to thank you very much for keeping the list of modules running, but it;'s going to get very confusing very soon. I recommend that you give yourself a break and cut all association with it. :)

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Just now, DMSP said:

You know, I want to thank you very much for keeping the list of modules running, but it;'s going to get very confusing very soon. I recommend that you give yourself a break and cut all association with it. :)

Sorry for the late reply, I was just testing the Buran's booster(energia) to land. Anyway, I think I'll stop by the end of september, so at least by then Unity will be more finished and Gateway half-done.

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2 minutes ago, Scientia1423 said:

Sorry for the late reply, I was just testing the Buran's booster(energia) to land. Anyway, I think I'll stop by the end of september, so at least by then Unity will be more finished and Gateway half-done.

Aha. I think that Andem sent all his modules to Gateway. Sounds awesome, I'd love to see that booster.

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