Aerospacer Posted October 4, 2016 Share Posted October 4, 2016 (edited) Patch for Kerbin City restoring - in 11th post below. (The initial wrong attempt is hidden in the spoiler) Spoiler Kerbin City back again. Less memory using. Fast texturing. The same. What was done: 1) renewed of CFG-files 2a) converting all textures in fast DDS format 2b) checking and removing unused part of them 3) added logotypes (previews) of KerbinCity's launch points for Kerbal Konstructs Launchsite Selector. After all Kerbin City now have size 7.7 Mb in archive (32.9 Mb in GameData), but it is same old good City, build2 from Nothke and community. Two launch/spawn point (from KC INTL runway and KC Eastern highway) also remained at same places and working good. In KK's Launchsite Selector it's now have a Logos: Download Kerbin City Restored: <Download link removed by moderator> For using of Kerbin City in KSP, of course, you need to install KerbalKonstructs: https://github.com/ozraven/Kerbal-Konstructs_DEV/releases/download/0.9.7.3/KerbalKonstructs-0.9.7.3.zip (this version for 1.1.3). Kerbin City Restored was finfshed and checked with KK version 0.9.6.5 in KSP 1.1.2. Later is also checked and using now with a version 0.9.7.2 in KSP 1.1.3. Working in 1.2-pre not checked yet, due to absence of KSP 1.2 on my PC. If You haven't use a Kerbin City before, I recommend to walk across the private secor near of port (C4 plot) of KC Eastern - you found there many interesting places (with easter eggs). Old Kerbin City Release thread: http://forum.kerbalspaceprogram.com/index.php?/topic/43962-kerbin-city-build-2-now-out/&page=1Old development thread: http://forum.kerbalspaceprogram.com/index.php?/topic/43000-kerbin-city-community-project-phase-b-new-islands/ Sadly, but main Kerbin City threads already closed, so I desided to open this new. I purpose, many KSP funs wanted to continue using this excellent work from Nothke and Kerbin City community. I also hope to anybody who take a continue of this still unfinished work. ----- === Where is === ----- nothke said: Quote Easiest way to visually find Kerbin City from KSC, is to just follow the coast to the south, it is 111km away from KSC, located in a big bay. To land at the airport runway 30 (the most common one), start from KSC and follow 230 heading. When in range of airport you should spot a small green island in the bay in front of you, begin a descend and when you reach it start the turn to heading 300 and you should be alligned with the runway almost perfectly and prepare to land. =) OR you can spawn in Kerbin City or the airport -------------------------------------------------------------------------------------------------- License: All rights is remained to Nothke and Community of Kerbin City builders. Also Readme from Nothke with his license included into download. Disclaimer: I am haven't a 3d-modelling stuff, so i just a restore of Kerbin City for KSP 1.1. You can to use it at same way as old Kerbin City from Nothke and Community. Unfortunately, I haven't enouch free time for full feedback, and I hope to any help in that from other members of KSP-forum. So, welcome back to Kerbin City. Edited April 21, 2020 by Aerospacer edit title Quote Link to comment Share on other sites More sharing options...
loki130 Posted October 5, 2016 Share Posted October 5, 2016 Tried this, and somehow it disabled all of Kerbal Konstructs. The button on the toolbar was still there, but it didn't bring up base boss (or do anything when I pressed it), I couldn't see the bases in the tracking station, and I couldn't see any of the Kerbin Side buildings around the KSC. Quote Link to comment Share on other sites More sharing options...
Aerospacer Posted October 5, 2016 Author Share Posted October 5, 2016 loki130 I'm sorry, small mistake in folder name... Now fixed, repacked, reuploaded and checked - in my game is working normally. Quote Link to comment Share on other sites More sharing options...
loki130 Posted October 5, 2016 Share Posted October 5, 2016 Works fine now. Good work. Quote Link to comment Share on other sites More sharing options...
SpannerMonkey(smce) Posted October 7, 2016 Share Posted October 7, 2016 Hi just curious to know how you can release an ARR mod without permissions from the original author , surely ARR precludes that. Quote Link to comment Share on other sites More sharing options...
Aerospacer Posted October 8, 2016 Author Share Posted October 8, 2016 (edited) Anyone can explain me, may I upload the mod for compatibility with new KSP versions, if referring to the developers and leave it all right? I do not use it for commercial purposes. Edited October 8, 2016 by Aerospacer sorry, low english level Quote Link to comment Share on other sites More sharing options...
Snark Posted October 10, 2016 Share Posted October 10, 2016 Download link removed. The original mod is All Rights Reserved. That means you can't adapt, repackage, or distribute it, which is what you're doing here. Accordingly, the download link has been removed, unless you can demonstrate that the original author has given you explicit permission to do these things. I can see that you mean well and are trying to "do the right thing"-- after all, you give credit to the author, and you link to the original, and you include a statement about the original's "all rights reserved" license. Unfortunately, that's not enough; that licenses means you're not allowed to do what you're doing. Software licenses are what makes modding possible. Please be careful about them, and don't redistribute or repackage someone's mod unless you're sure you understand the implications of the license, and have verified that what you're doing is permitted by that license. Thank you for your understanding. Quote Link to comment Share on other sites More sharing options...
Aerospacer Posted October 10, 2016 Author Share Posted October 10, 2016 Ok, understood. Sorry for that. Quote Link to comment Share on other sites More sharing options...
Saybur Stuff Posted February 1, 2017 Share Posted February 1, 2017 (edited) On 10/10/2016 at 1:23 PM, Aerospacer said: Ok, understood. Sorry for that. (Deleted, wrong thread.) Edited February 1, 2017 by Saybur Stuff wrong thread, delete if you want mods. sorry! Quote Link to comment Share on other sites More sharing options...
MysterySloth Posted March 20, 2017 Share Posted March 20, 2017 Legal stuff kills... Quote Link to comment Share on other sites More sharing options...
Aerospacer Posted March 23, 2017 Author Share Posted March 23, 2017 (edited) Patch for KerbinCity restoring. For restoring of Kerbin City for your KSP 1.2.2 "as before" with all functionality and new logos you need: 1. Download of the Kerbin City Build2 zip from: 2. Install the KerbinCity folder from zip to your GameData as other mods, and be sure about having here the recent KerbalKonstructs version. 3. Patch KerbinCity folder with this patch (with replacing files): https://www.dropbox.com/s/jobexspp2afvush/Patch-for-KerbinCity.zip?dl=0 ------------------------------------------------------------------------------------------------------- ================================================================================================================================= Luck in flight. Edited April 2, 2017 by Aerospacer Quote Link to comment Share on other sites More sharing options...
Kerbinchaser Posted July 19, 2017 Share Posted July 19, 2017 So, no download link up yet? Huh. Quote Link to comment Share on other sites More sharing options...
Aerospacer Posted July 19, 2017 Author Share Posted July 19, 2017 (edited) @Lo Var Lachland, here link to original Kerbin City thread, and link to patch download. If you have already installed KK, that's all you need, just read the instruction Edited July 19, 2017 by Aerospacer Quote Link to comment Share on other sites More sharing options...
TheFoxbatGuy Posted July 24, 2017 Share Posted July 24, 2017 Where is the City located?? Can´t find it! Quote Link to comment Share on other sites More sharing options...
Aerospacer Posted July 24, 2017 Author Share Posted July 24, 2017 6 hours ago, TheFoxbatGuy said: Where is the City located?? Can´t find it! Please find 'Where is" in OP spoiler I hope, you have latest Kerbal Konstruct installed. Also, new vesions of KSC++ have simply road (Ghost road) from KSC to Kerbin City - ~112 km. Quote Link to comment Share on other sites More sharing options...
Vonnmillard Posted July 29, 2017 Share Posted July 29, 2017 Why is the Kerbin City Restored Download link? Quote Link to comment Share on other sites More sharing options...
Aerospacer Posted July 29, 2017 Author Share Posted July 29, 2017 38 minutes ago, Vonnmillard said: Why is the Kerbin City Restored Download link? Deleted. Use tte original Kerbin City from his main tread: and patch it with Restoring Patch from https://www.dropbox.com/s/jobexspp2afvush/Patch-for-KerbinCity.zip?dl=0 Quote Link to comment Share on other sites More sharing options...
Kerbinchaser Posted March 29, 2018 Share Posted March 29, 2018 How is this looking in 1.3 or 1.4? Quote Link to comment Share on other sites More sharing options...
Ultimate Steve Posted June 15, 2018 Share Posted June 15, 2018 I am also curious. Although I'm going to get a new 1.2.2 just for doing this. Quote Link to comment Share on other sites More sharing options...
Capt. James T. Kirman Posted June 15, 2018 Share Posted June 15, 2018 Works just as fine in 1.4.3. Quote Link to comment Share on other sites More sharing options...
Aerospacer Posted January 16, 2019 Author Share Posted January 16, 2019 Still working good in 1.6.1 with new KK. Update the title. Quote Link to comment Share on other sites More sharing options...
IMLL1 Posted January 18, 2019 Share Posted January 18, 2019 Do I still need KerbTown for this for the patch to work? Quote Link to comment Share on other sites More sharing options...
Aerospacer Posted January 21, 2019 Author Share Posted January 21, 2019 On 1/18/2019 at 2:04 AM, IMLL1 said: Do I still need KerbTown for this for the patch to work? Of course, no. KerbTown is useless many years. Kerbin City is just a static object's kit, like KSC++, Kerbin Side, Kosmodrome etc. Need only Kerbal Konstruct (common for any static kit), as pointed in #2 of instruction. Quote Link to comment Share on other sites More sharing options...
Sokol_323 Posted January 21, 2019 Share Posted January 21, 2019 The link is blocked Quote Link to comment Share on other sites More sharing options...
Aerospacer Posted January 23, 2019 Author Share Posted January 23, 2019 @Sokol_323 , probably it's local temporary problem? All seems working. Try: https://www.dropbox.com/s/jobexspp2afvush/Patch-for-KerbinCity.zip?dl=0 Quote Link to comment Share on other sites More sharing options...
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