Whirligig Girl Posted November 6, 2016 Share Posted November 6, 2016 (edited) DUNA RESTORATION PROJECT Back in 0.17, Duna was first added. It was a gorgeous planet. It had low scale details and high definition, and had a variety of different regions and appearance to its surface. You can see a video of operations on the surface of the old Duna here. An album of old Duna here. A picture showcasing the small scale detail here. A video showcasing the detail here. But all of this changed in 0.21. If I recall correctly there was a small re-write of the terrain system, and a few new PQSMods were added, and several planets were changed. For the most part, the change was good. Kerbin got the really cool K2 Mountain range east of KSC as well as plenty of other cool new features. Eve's large scale terrain looks much better. Moho and the other planets got terrain passes as well. But Duna got the short end of the stick due to a 20% finished remake. It became the ugly lumpy ball of noise and buldginess that we now know it to be. It looks incredibly samey across the entire planet, and the heightmap is nearly unrecognizable from the original version. Every time I look at the current stock Duna I weep for the planet that once was. But now I shall cry tears of joy, for I have restored the beautiful 0.17-0.21 Duna that we used to know: Dowload: ...at GitHub ...at SpaceDock Installation Instructions: Install Kopernicus and Module Manager Put the DunaRestorationProject folder into GameData Features: Restoration of the appearance of Duna from 0.18-0.21. Increased sunlight intensity to approximate Pre-0.21's sun. If you don't want it, remove the config in GameData/DunaRestorationProject/KopernicusFiles/SunlightBuff.cfg Accurate heightmap, color map, and PQSMods and Material settings taken from KSP v0.19. Interesting small scale detail. A few flat low-lying maria. Whatever this is. Occasional sinkholes and craters. Vaguely heart shaped maria eerily predicts the Sputnik Planum on Pluto. Works only in 1.3.X or later. PM me if you want to use it for 1.2.X or earlier. License: CC BY-NC-SA Edited May 28, 2017 by GregroxMun Quote Link to comment Share on other sites More sharing options...
septemberWaves Posted November 6, 2016 Share Posted November 6, 2016 (edited) I got KSP at version 0.90 so I never saw this version of Duna (except in one very old video of a Constellation-inspired Duna mission). It looks incredible, thanks for making this mod to bring it back. I think it's rather fitting for me to use a better looking Duna with my better-looking interplanetary transports in KSP 1.2. Edited November 6, 2016 by eloquentJane Quote Link to comment Share on other sites More sharing options...
Zaphod12 Posted November 6, 2016 Share Posted November 6, 2016 #MakeDunaGreatAgain Quote Link to comment Share on other sites More sharing options...
mechanicH Posted November 6, 2016 Share Posted November 6, 2016 22 minutes ago, Zaphod12 said: #MakeDunaGreatAgain If we build a wall on Duna, is Matt Damon gonna pay for it Quote Link to comment Share on other sites More sharing options...
KerbalMan23 Posted November 7, 2016 Share Posted November 7, 2016 Now we need Moho Restoration Project maybe even Tylo Restoration Project If Tylo even changed at all. Quote Link to comment Share on other sites More sharing options...
Whirligig Girl Posted November 7, 2016 Author Share Posted November 7, 2016 (edited) On 11/6/2016 at 7:06 PM, KerbalMan23 said: Now we need Moho Restoration Project maybe even Tylo Restoration Project If Tylo even changed at all. Tylo and Moho both changed from v0.17 to v0.18, and then both just a little bit from v0.20 to v0.21. Both times their appearance was improved. This was what Tylo looked like. It was comparative garbage. EDIT: The more I look at it, the more the color scheme grows on me. Garbage is a strong word. Moho looked even more different. But the problem with both of these worlds is that there is no PQSMod data from v0.17, nor the heightmaps and color maps required to reconstruct them. Alternis Kerbol Rekerjiggered brings back the color, atmopshere, and volcano of the old Moho though. It just uses otherwise stock heightmap. Edited November 8, 2016 by GregroxMun Quote Link to comment Share on other sites More sharing options...
SpaceBadger007 Posted November 7, 2016 Share Posted November 7, 2016 Would this mod clash with mods like SVE or EVE? Quote Link to comment Share on other sites More sharing options...
TheEpicSquared Posted November 7, 2016 Share Posted November 7, 2016 This mod... YES!!!! That Duna looks awesome! The craters and other terrain features will make this so much more interesting! Thanks for this! Quote Link to comment Share on other sites More sharing options...
Garibaldi2257 Posted November 7, 2016 Share Posted November 7, 2016 This is gorgeous @GregroxMun Thank you! Quote Link to comment Share on other sites More sharing options...
RoboRay Posted November 7, 2016 Share Posted November 7, 2016 Now that brings back some 0.18 memories... How's the biome support? Quote Link to comment Share on other sites More sharing options...
Whirligig Girl Posted November 7, 2016 Author Share Posted November 7, 2016 55 minutes ago, RoboRay said: How's the biome support? Currently it's the stock biome map. There are a few features that are still loosely represented on the stock biome map, so some of the features at least line up. Biome support is a planned feature. Quote Link to comment Share on other sites More sharing options...
Enceos Posted November 8, 2016 Share Posted November 8, 2016 @GregroxMun It's gorgeous! Quote Link to comment Share on other sites More sharing options...
Whirligig Girl Posted November 12, 2016 Author Share Posted November 12, 2016 To all of those saying it's gorgeous, remember: I didn't make any of this, I merely found the pieces and brought them back together. It's almost entirely NovaSilisko's fault. Quote Link to comment Share on other sites More sharing options...
AlexisBV Posted November 17, 2016 Share Posted November 17, 2016 I hate to be the one to say this, but I think you forgot a NSFW tag there. #cannotunsee On 06/11/2016 at 7:16 PM, GregroxMun said: Quote Link to comment Share on other sites More sharing options...
Whirligig Girl Posted November 17, 2016 Author Share Posted November 17, 2016 4 hours ago, AlexisBV said: I hate to be the one to say this, but I think you forgot a NSFW tag there. #cannotunsee On 11/12/2016 at 10:24 AM, GregroxMun said: To all of those saying it's gorgeous unseeable, remember: I didn't make any of this, I merely found the pieces and brought them back together. It's almost entirely NovaSilisko's fault. Quote Link to comment Share on other sites More sharing options...
SmashBrown Posted December 22, 2016 Share Posted December 22, 2016 How very curious. I shall repeat what has already been asked here. Is this compatible with SVE and STE? Quote Link to comment Share on other sites More sharing options...
bigguy4u Posted January 14, 2017 Share Posted January 14, 2017 (edited) How come I can't get it to work? I installed module manager, kopernicus, and the mod correctly and I'm using KSP 1.2.2 but It won't work. Edited January 14, 2017 by bigguy4u Quote Link to comment Share on other sites More sharing options...
Whirligig Girl Posted May 27, 2017 Author Share Posted May 27, 2017 Biomes added and Cliffs reddened. Get it hot on GitHub or SpaceDock. https://github.com/GregroxMun/Duna-Restoration-Project/releases/tag/2.0 Quote Link to comment Share on other sites More sharing options...
lajoswinkler Posted May 27, 2017 Share Posted May 27, 2017 I'm glad this got such a fast update. Nice work. Quote Link to comment Share on other sites More sharing options...
electricpants Posted May 27, 2017 Share Posted May 27, 2017 Finally! An update for DRP! Quote Link to comment Share on other sites More sharing options...
Whirligig Girl Posted May 27, 2017 Author Share Posted May 27, 2017 (edited) 9 minutes ago, electricpants said: I would recommend making the smiley face lines white instead of black, so it's more visible. Edited May 27, 2017 by GregroxMun Quote Link to comment Share on other sites More sharing options...
lajoswinkler Posted May 27, 2017 Share Posted May 27, 2017 On 11/17/2016 at 7:10 PM, AlexisBV said: I hate to be the one to say this, but I think you forgot a NSFW tag there. #cannotunsee That's Mt Catbutt. Show some respect. Quote Link to comment Share on other sites More sharing options...
TMS Posted June 3, 2017 Share Posted June 3, 2017 Ah, this is great. I always did wonder what happened to the ridges and plateaus I remembered navigating in the DEMV mods (someone needs to resurrect those, BTW). One question: if this changes the height map, how does this handle Easter Egg positioning? Quite a few were buried by the 0.21 changes and have since been restored by the 1.2 release. Does this mod reposition them to their original pre-1.2 state? Quote Link to comment Share on other sites More sharing options...
Gordon Fecyk Posted June 6, 2017 Share Posted June 6, 2017 Does this clash at all with Stock Visual Terrain? I suspect I could just overwrite the Duna SVT settings with these ones. Quote Link to comment Share on other sites More sharing options...
cratercracker Posted June 6, 2017 Share Posted June 6, 2017 Straight to my mod collection list. (#MakeDunaGreatAgain) Quote Link to comment Share on other sites More sharing options...
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