enewmen Posted September 21, 2018 Share Posted September 21, 2018 (edited) DUMB FPS question: I've had trouble with a CLEAN & newest KSS and FPS - even without another mods installed and I have a very high-end CPU with 32 gigs RAM. FlareReplacer helps a little with Scaterer . Frustrating because I like KSS. Makes very little difference on min or max graphic settings. I get 150fps stock on max settings. . Anyway, can I ASSUME, if my video card gets KSS 10k performance in 3Dmark11 and I get 10fps and a new high-end card gets 40k in 3dmark11, then I SHOULD get 40fps in KSS ?? IF YOU GET BETTER THAN 20FPS, WHAT CARD ARE YOU USING ? If this is true, then I'll get the best card possible. But I'm concerned this logic won't work because I get the same speed with min or max graphic settings. I also hear KSP is a physics game, so any "bragging rights" card won't help any. Sorry for beating an dead horse. Any ideas? If I need to show a log, what file exactly ? thanks! Edited September 23, 2018 by enewmen Link to comment Share on other sites More sharing options...
HansonKerman Posted September 21, 2018 Share Posted September 21, 2018 On 9/16/2018 at 3:27 PM, StarCrusher96 said: Hi everyone. Because this mod has been abandoned and the devs haven't been around. I decided (together with my team), to take over Kerbal Galaxy . More news on dev and progress will follow soon. No worries, this mod won't be merged, but just revived. Wait- so this mod is postponed for KG? Is that it? (also I'm your biggest fan) Link to comment Share on other sites More sharing options...
enewmen Posted September 22, 2018 Share Posted September 22, 2018 4 hours ago, HansonKerman said: Wait- so this mod is postponed for KG? Is that it? (also I'm your biggest fan) Will KSS and KG get merged into something better? Link to comment Share on other sites More sharing options...
HansonKerman Posted September 22, 2018 Share Posted September 22, 2018 @enewmen No, I don't think so, because Quote No worries, this mod won't be merged, but just revived. Link to comment Share on other sites More sharing options...
H4ckerxx44 Posted September 22, 2018 Share Posted September 22, 2018 Hey guys, if you use FF (Final Frontier) with KSS i guess you experienced all the missing ribbons for stars like e.g. Kega. I started to create ribbons for the Core Stars with the Kermes Galaxy extrapack. In total that would be around 900 ribbons in total. My Plans are creating ribbons for every single celestial object in every Kss-Pack thats a lot of work :D Link to comment Share on other sites More sharing options...
TheSpacePotato Posted September 22, 2018 Share Posted September 22, 2018 22 hours ago, HansonKerman said: Wait- so this mod is postponed for KG? Is that it? (also I'm your biggest fan) No. We have helpers who are going to commit themselves to helping with KG while we work on KSS too Although KSS is taking a little break at the moment Link to comment Share on other sites More sharing options...
HansonKerman Posted September 22, 2018 Share Posted September 22, 2018 @TheSpacePotato nice Thanks for the clarification also u guys r my best friends And I really love the description for The All. Very mysterious and meaningful. Link to comment Share on other sites More sharing options...
Trigonaut Posted September 23, 2018 Share Posted September 23, 2018 Are there any halfway decent visual packs that are actually compatible with KSS? So far I've found not a single one that doesn't turn all the atmospheres black. Link to comment Share on other sites More sharing options...
StarCrusher96 Posted September 24, 2018 Author Share Posted September 24, 2018 19 hours ago, Trigonaut said: Are there any halfway decent visual packs that are actually compatible with KSS? So far I've found not a single one that doesn't turn all the atmospheres black. Just use the KSS visuals Link to comment Share on other sites More sharing options...
Asmosdeus Posted September 24, 2018 Share Posted September 24, 2018 Is anyone else getting stuck in menus and facilities? Like if I go into the research facility, I cant exit. The quit to main menu button doesn't do anything either. Link to comment Share on other sites More sharing options...
ThatOneBritishGuy... Posted September 29, 2018 Share Posted September 29, 2018 (edited) Hi. I know it says on the installation guide on the wiki that the stock planet overhaul will eventually be optional. This is directly contradicted however on the bottom of the planned features page where it is implied this cannot be done without compromising the character of the mod and suggesting it ought to be made optional is an insult to the developers. I mean no disrespect but I really love the feel of the stock system and would absolutely use this mod if the overhaul of the stock bodies was optional. I simply want to know which text is correct. Is the vanilla planet overhaul planned to become optional? Edited September 30, 2018 by ThatOneBritishGuy... Link to comment Share on other sites More sharing options...
TheSpacePotato Posted October 1, 2018 Share Posted October 1, 2018 On 9/29/2018 at 12:45 AM, ThatOneBritishGuy... said: Hi. I know it says on the installation guide on the wiki that the stock planet overhaul will eventually be optional. This is directly contradicted however on the bottom of the planned features page where it is implied this cannot be done without compromising the character of the mod and suggesting it ought to be made optional is an insult to the developers. I mean no disrespect but I really love the feel of the stock system and would absolutely use this mod if the overhaul of the stock bodies was optional. I simply want to know which text is correct. Is the vanilla planet overhaul planned to become optional? The text at the planned features page was before we decided to add stock compatibility Link to comment Share on other sites More sharing options...
Wolves_Hero Posted October 2, 2018 Share Posted October 2, 2018 This mod is bugged went black or white on all atmosphere planets, I think issued with scatter mod, I tried on The World Beyond mod worked well no issued. see pic https://steamcommunity.com/sharedfiles/filedetails/?id=1528966502 Link to comment Share on other sites More sharing options...
Stone Blue Posted October 5, 2018 Share Posted October 5, 2018 @StarCrusher96 was this mod once called "Kerbol Star Systems"?.... If so, was it ust a matter of basically a name change? Link to comment Share on other sites More sharing options...
StarCrusher96 Posted October 8, 2018 Author Share Posted October 8, 2018 On 10/5/2018 at 8:16 PM, Stone Blue said: @StarCrusher96 was this mod once called "Kerbol Star Systems"?.... If so, was it ust a matter of basically a name change? see page 1, why i changed the name. Link to comment Share on other sites More sharing options...
Stone Blue Posted October 8, 2018 Share Posted October 8, 2018 (edited) 1 hour ago, StarCrusher96 said: see page 1, why i changed the name. hmmm.. read it a couple times thru... even the wiki, installation guide, and changelog... guess I am missing it vOv From your answer tho, i guess this *was* once Kerbol star systems. Thanx EDIT: nvm... found it... it was in the only hidden tag I didnt check... I guess 3rd time is the charm Edited October 8, 2018 by Stone Blue Link to comment Share on other sites More sharing options...
halleyyy Posted October 8, 2018 Share Posted October 8, 2018 RIP Gyrfalcon's helping in the mod. Link to comment Share on other sites More sharing options...
pp3d Posted October 11, 2018 Share Posted October 11, 2018 Installing this mod to a vanila KSP 1.4.5 gets stuck in the initial menu. It makes the latter unresponsive to clicking any of the options like start a game. This is a minimal installation of just kopernicus and the KSS_core. Link to comment Share on other sites More sharing options...
RocketSquid Posted October 11, 2018 Share Posted October 11, 2018 (edited) Okay, what sort of specs should I be looking at to run this? It seems like it's a lot of stuff. Also, is there any way to keep Minmus the way it is? Edited October 12, 2018 by RocketSquid Link to comment Share on other sites More sharing options...
Adstri Posted October 13, 2018 Share Posted October 13, 2018 On 10/11/2018 at 4:49 PM, RocketSquid said: Okay, what sort of specs should I be looking at to run this? It seems like it's a lot of stuff. Also, is there any way to keep Minmus the way it is? Delete the Minmus config. Link to comment Share on other sites More sharing options...
Eaten by Black Hole Posted October 15, 2018 Share Posted October 15, 2018 Ksc under the water Link to comment Share on other sites More sharing options...
Apaseall Posted October 15, 2018 Share Posted October 15, 2018 5 hours ago, Eaten by Black Hole said: Ksc under the water This is a known issue. If you can spare a moment or two to take a look back through this thread you should be able to find some more information on it. Or maybe a search within this thread would be easier. Anyways which looking dramatic it is nothing more than a visual issue, it does not break KSP. Link to comment Share on other sites More sharing options...
TeslaPenguin1 Posted October 15, 2018 Share Posted October 15, 2018 (edited) I like most of the revamped Kerbol system, but I want to keep Gilly and Minmus where they are. Can I safely delete their config files? Edited October 15, 2018 by TeslaPenguin1 Link to comment Share on other sites More sharing options...
StarCrusher96 Posted October 16, 2018 Author Share Posted October 16, 2018 (edited) On 10/15/2018 at 9:21 PM, TeslaPenguin1 said: I like most of the revamped Kerbol system, but I want to keep Gilly and Minmus where they are. Can I safely delete their config files? remove the Gilly and Minmus configs will work. Edited October 16, 2018 by StarCrusher96 Link to comment Share on other sites More sharing options...
StarCrusher96 Posted October 16, 2018 Author Share Posted October 16, 2018 KSS is confirmed to work on KSP 1.5 with the latest kopernicus version.https://github.com/Kopernicus/Kopernicus/releases Link to comment Share on other sites More sharing options...
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