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[1.12.x] Near Future Technologies (September 6)


Nertea

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1 hour ago, Nertea said:

...I'm working on a different, extremely large project at the moment so it's not a priority...

I am eagerly awaiting that large project. ;) Please ignore and do not feed the troll(s) and do you. Very excited by the in progress work so far :) 

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1 hour ago, GuessingEveryDay said:

What? There's TURD... They don't have a ReStock config yet, but this seems to be the only guy who's working on it.

 

I think they're talking about Resurfaced, maybe, I dunno
 

 

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So, there's something that will probably be happening in the next set of NF updates. I will likely be moving all parts to a PBR workflow, which results in a far higher fidelity than the currently existing parts. This will introduce a hard dependency on Resurfaced, and a soft dependency on Deferred (because it won't look quite as good without that). This update would not be backwards compatible, as it requires reauthoring new textures and using new shaders that will not work in the older shading model. This wouldn't break crafts, but would not work well without the new dependencies. The existing mods in their current versions would still exist but any new development will only happen in the new workflow. 

Thoughts welcome. 

Here's some examples of how parts look in that context.

i1xfDqc.pngcVlUFua.png

KomEHeC.pngrcICMzT.png

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6 minutes ago, Nertea said:

So, there's something that will probably be happening in the next set of NF updates. I will likely be moving all parts to a PBR workflow, which results in a far higher fidelity than the currently existing parts. This will introduce a hard dependency on Resurfaced, and a soft dependency on Deferred (because it won't look quite as good without that). This update would not be backwards compatible, as it requires reauthoring new textures and using new shaders that will not work in the older shading model. This wouldn't break crafts, but would not work well without the new dependencies. The existing mods in their current versions would still exist but any new development will only happen in the new workflow. 

Thoughts welcome. 

Here's some examples of how parts look in that context.

i1xfDqc.pngcVlUFua.png

KomEHeC.pngrcICMzT.png

SHINY

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