Arthas_ImmortalDK Posted July 27, 2017 Share Posted July 27, 2017 2 minutes ago, Gameslinx said: Short answer: no Longer answer: nnoo Proper explanation: I want Olu'um to look like a proper dwarf/failed/[...] star and this means having it emit light and heat and solar power, all of these affect gameplay. The only other bug is with the accretion disk plugin, but i noticed it had errors before Olu'um was a star. By your logic, is the light of this star gonna go through the planet? And the ship? Quote Link to comment Share on other sites More sharing options...
TheRagingIrishman Posted July 27, 2017 Share Posted July 27, 2017 1 hour ago, Arthas_ImmortalDK said: By your logic, is the light of this star gonna go through the planet? And the ship? Dude stop. It's Gameslinx's mod that he made in his free time and chose to share, free of charge, with this community. It's exclusively up to him how it is made. He's already said it's not going to change. If you keep annoying him, he could choose to stop developing this or pull it off the forums (I've seen this happen over less). Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted July 27, 2017 Author Share Posted July 27, 2017 1 hour ago, Arthas_ImmortalDK said: By your logic, is the light of this star gonna go through the planet? And the ship? No no no, I don't think you understand (language barrier) I can fix the ambient light to make it darker, but I truly depends on your GAMMA KSP setting. Cheers @TheRagingIrishman Quote Link to comment Share on other sites More sharing options...
Arthas_ImmortalDK Posted July 28, 2017 Share Posted July 28, 2017 11 hours ago, Gameslinx said: No no no, I don't think you understand (language barrier) I can fix the ambient light to make it darker, but I truly depends on your GAMMA KSP setting. Cheers @TheRagingIrishman I did not mean to offend anyone. I just want to help make the mod better. Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted July 29, 2017 Share Posted July 29, 2017 Why is your Distant Object config still a separate download? Integrate it, Gameslinx. This disturbs me. Quote Link to comment Share on other sites More sharing options...
KerbolExplorer Posted July 29, 2017 Share Posted July 29, 2017 On 29/1/2017 at 8:23 AM, Gameslinx said: Contract to Explore Olu'um fixed p.s im using the latest version and i just did my first orbit Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted July 29, 2017 Author Share Posted July 29, 2017 1 hour ago, KerbolExplorer said: p.s im using the latest version and i just did my first orbit Welp I did my orbit, landed on all Gaia's moons and still didn't get it. Are you using 2.4 and did you update correctly (remove EVERY mod folder from this mod then reinstall?) 8 hours ago, JadeOfMaar said: Why is your Distant Object config still a separate download? Integrate it, Gameslinx. This disturbs me. Shall do, I thought I included it. Perhaps not! Cheers Quote Link to comment Share on other sites More sharing options...
KerbolExplorer Posted July 29, 2017 Share Posted July 29, 2017 6 hours ago, Gameslinx said: Welp I did my orbit, landed on all Gaia's moons and still didn't get it. Are you using 2.4 and did you update correctly (remove EVERY mod folder from this mod then reinstall?) must be that i did´t remove everyting before install Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted July 30, 2017 Share Posted July 30, 2017 @KerbolExplorer The stock contract weirdness is incurable. The best you can do is send a random probe to the next place you want to go and it will distract the game from Olu'um. The contracts will focus on that new place. You're making @Gameslinx waste his time. Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted July 30, 2017 Author Share Posted July 30, 2017 @JadeOfMaar It isn't like I have anything better to do with my life at the moment Quote Link to comment Share on other sites More sharing options...
Galileo Posted July 30, 2017 Share Posted July 30, 2017 (edited) 8 minutes ago, Gameslinx said: @JadeOfMaar It isn't like I have anything better to do with my life at the moment Ok, so I'm not crazy. You aren't getting contract issues now that you have removed the GFI? I tested your system a while back to confirm my suspicions, and without GFI and I had no issues. Edited July 30, 2017 by Galileo Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted July 30, 2017 Author Share Posted July 30, 2017 32 minutes ago, Galileo said: Ok, so I'm not crazy. You aren't getting contract issues now that you have removed the GFI? I tested your system a while back to confirm my suspicions, and without GFI and I had no issues. I didn't go that far into the career but after landing on Mun Minmus and Olei (the 3 moons of Gaia) I had no problems. I think KerbolExplorer didn't overwrite files or updated correctly, hence why he had problems and we didn't. I believe it is fixed Quote Link to comment Share on other sites More sharing options...
KerbolExplorer Posted July 30, 2017 Share Posted July 30, 2017 4 hours ago, Gameslinx said: I didn't go that far into the career but after landing on Mun Minmus and Olei (the 3 moons of Gaia) I had no problems. I think KerbolExplorer didn't overwrite files or updated correctly, hence why he had problems and we didn't. I believe it is fixed yup did exatly what @JadeOfMaar said Quote Link to comment Share on other sites More sharing options...
Wolves_Hero Posted August 1, 2017 Share Posted August 1, 2017 Solar panel bug wrong direction toward Olu'um is 2nd sub-star not main sun, battery went died, I fixed retract solar then extend solar back to main sun. Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted August 1, 2017 Author Share Posted August 1, 2017 13 minutes ago, Wolves_Hero said: Solar panel bug wrong direction toward Olu'um is 2nd sub-star not main sun, battery went died, I fixed retract solar then extend solar back to main sun. Looks like a Kopernicus problemo, unless there's a way to adjust the solar power intensity in the config of the star. I wish Kopernicus limited sunlight to the star's SOI... (Sorry but it looks like I can't deal with this bug. Just be lucky you're getting the same amount of solar power, I guess!) Quote Link to comment Share on other sites More sharing options...
Spartankh Posted August 6, 2017 Share Posted August 6, 2017 Sorry if this is answered somewhere in this thread but I extracted the game data file and noticed a lot of mods I already have installed like EVE, kopernicus, modular flight integrator, scatterer, texture replacer and module manager. So should I remove the ones I already have installed from my mods list, remove the ones I already have from this mods list or don't worry and it's all supposed to be like that and should work fine? Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted August 6, 2017 Author Share Posted August 6, 2017 32 minutes ago, Spartankh said: Sorry if this is answered somewhere in this thread but I extracted the game data file and noticed a lot of mods I already have installed like EVE, kopernicus, modular flight integrator, scatterer, texture replacer and module manager. So should I remove the ones I already have installed from my mods list, remove the ones I already have from this mods list or don't worry and it's all supposed to be like that and should work fine? Remove what's already there or things will mess up! Quote Link to comment Share on other sites More sharing options...
Jetski Posted August 7, 2017 Share Posted August 7, 2017 (edited) Hey @Gameslinx, any chance of this becoming Linux compatible in the near future? Last thing I want to do is hassle you, so I won't post about this again, but just know that some of us Linux folk would love to get out into your system. I gave it a shot messing about with configs, and I can't figure it out. Here's a snippet from ksp.log that I think is the problem: Spoiler [LOG 21:17:25.588] PartLoader: Compiling Internal Space 'Squad/Spaces/mk1PodCockpit/internal/mk1PodCockpit' [LOG 21:17:25.596] PartLoader: Compiling Internal Space 'Squad/Spaces/mk2CockpitStandardInternal/internal/mk2CockpitStandardInternals' [LOG 21:17:25.624] PartLoader: Compiling Internal Space 'Squad/Spaces/mk2InlineInternal/internal/mk2InlineInternal' [LOG 21:17:25.656] Loading Systems: Elapsed time is 112.43s [WRN 21:17:30.024] The referenced script on this Behaviour (Game Object '<null>') is missing! [WRN 21:17:30.024] The referenced script on this Behaviour (Game Object '<null>') is missing! [WRN 21:17:30.024] The referenced script on this Behaviour (Game Object '<null>') is missing! [WRN 21:17:30.024] The referenced script on this Behaviour (Game Object '<null>') is missing! [WRN 21:17:30.024] The referenced script on this Behaviour (Game Object '<null>') is missing! [WRN 21:17:30.024] The referenced script on this Behaviour (Game Object '<null>') is missing! [WRN 21:17:30.024] The referenced script on this Behaviour (Game Object '<null>') is missing! [WRN 21:17:30.024] The referenced script on this Behaviour (Game Object '<null>') is missing! [WRN 21:17:30.024] The referenced script on this Behaviour (Game Object '<null>') is missing! [LOG 21:17:41.396] [AddonLoader]: Instantiating addon 'Injector' from assembly 'Kopernicus' [LOG 21:17:41.427] [Kopernicus] ShaderLoader: Loading asset bundle at path /home/jetski/Games/KSP_linux/KSP_Data/../GameData/Kopernicus/Shaders/kopernicusshaders-linux.unity3d [LOG 21:17:41.477] [Kopernicus] ShaderLoader: adding Kopernicus/Rings [WRN 21:17:41.730] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [WRN 21:17:42.014] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [WRN 21:17:42.217] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [WRN 21:17:42.403] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [WRN 21:17:42.625] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [WRN 21:17:42.822] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [WRN 21:17:43.217] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [WRN 21:17:43.440] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [WRN 21:17:43.638] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [WRN 21:17:43.906] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [WRN 21:17:44.086] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [WRN 21:17:44.267] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [LOG 21:17:44.457] [Kopernicus] texture does not exist! /home/jetski/Games/KSP_linux/KSP_Data/../GameData/Olei/Textures/Biomes/Dread_Biome.dds [WRN 21:17:44.686] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [WRN 21:17:46.555] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [LOG 21:17:46.564] [Kopernicus] texture does not exist! /home/jetski/Games/KSP_linux/KSP_Data/../GameData/Olei/Textures/Quarta_height.png [WRN 21:17:46.751] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [WRN 21:17:48.790] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [WRN 21:17:51.131] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [LOG 21:17:51.480] [Kopernicus] texture does not exist! /home/jetski/Games/KSP_linux/KSP_Data/../GameData/Olei/Textures/Dreidos_color.dds [WRN 21:17:51.523] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [WRN 21:17:52.508] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [WRN 21:17:54.252] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [WRN 21:17:56.262] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [WRN 21:17:59.888] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [WRN 21:18:02.826] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [WRN 21:18:04.381] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [WRN 21:18:06.205] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [WRN 21:18:08.636] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [WRN 21:18:10.317] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [WRN 21:18:12.430] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [LOG 21:18:12.810] [Kopernicus] texture does not exist! /home/jetski/Games/KSP_linux/KSP_Data/../GameData/Olei/Textures/Sonus_Color.dds [WRN 21:18:13.012] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [WRN 21:18:14.642] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [WRN 21:18:15.605] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [WRN 21:18:17.550] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [WRN 21:18:19.023] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [WRN 21:18:21.689] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [LOG 21:18:24.736] [Kopernicus] texture does not exist! /home/jetski/Games/KSP_linux/KSP_Data/../GameData/Olei-Gaia/Textures/Gaia_Biome.dds [WRN 21:18:24.838] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [WRN 21:18:26.151] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [WRN 21:18:31.289] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [WRN 21:18:35.517] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [WRN 21:18:37.516] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [EXC 21:18:39.840] Exception: "Dreidos" not found. Kopernicus.Configuration.Loader.Kopernicus.IParserEventSubscriber.PostApply (.ConfigNode node) Kopernicus.Parser.LoadObjectFromConfigurationNode (System.Object o, .ConfigNode node, System.String configName, Boolean getChilds) Kopernicus.Parser.CreateObjectFromConfigNode[Loader] (.ConfigNode node, System.String configName, Boolean getChilds) Kopernicus.Injector.Awake () UnityEngine.GameObject:AddComponent(Type) AddonLoader:StartAddon(LoadedAssembly, Type, KSPAddon, Startup) AddonLoader:StartAddons(Startup) AddonLoader:OnLevelLoaded(Int32) AddonLoader:OnSceneLoaded(Scene, LoadSceneMode) UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode) [LOG 21:18:39.843] [AddonLoader]: Instantiating addon 'AtmosphereFixer' from assembly 'Kopernicus' [LOG 21:18:40.967] [UIMasterController]: HideUI [LOG 21:18:41.237] [Agent]: Found 19 agent mentality types [LOG 21:18:41.247] [AgentList]: 27 agents parsed and loaded. [LOG 21:18:41.570] [CelestialBody]: Kerbin's solar day length is 1d, 0h, 0m long. sidereal day length is 5h, 59m, 9s long [LOG 21:18:42.546] [UIMasterController]: HideUI [LOG 21:18:42.558] [HighLogic]: =========================== Scene Change : From LOADING to MAINMENU ===================== [LOG 21:18:45.918] [AddonLoader]: Instantiating addon 'AtmosphereFixer' from assembly 'Kopernicus' [LOG 21:18:45.919] [AddonLoader]: Instantiating addon 'RuntimeUtility' from assembly 'Kopernicus' [LOG 21:18:45.921] [AddonLoader]: Instantiating addon 'StarLightSwitcher' from assembly 'Kopernicus' [LOG 21:18:45.936] [UIMasterController]: ShowUI [LOG 21:18:46.477] [GameParameters]: Loaded custom parameter class CommNetParams. [LOG 21:18:46.478] [GameParameters]: Loaded custom parameter class AdvancedParams. [WRN 21:18:46.521] DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. [EXC 21:18:46.551] NullReferenceException: Object reference not set to an instance of an object Kopernicus.RuntimeUtility.UpdateMenu () Kopernicus.RuntimeUtility.Start () [EXC 21:18:46.561] IndexOutOfRangeException: Array index is out of range. Kopernicus.Components.KopernicusStar.Start () [LOG 21:18:46.562] [ModuleManager] Total loading Time = 191.850s [EXC 21:18:46.579] NullReferenceException: Object reference not set to an instance of an object Kopernicus.Components.KopernicusStar.LateUpdate () [ERR 21:18:46.936] Exception handling event onNewGameLevelLoadRequestWasSanctionedAndActioned in class RuntimeUtility:System.NullReferenceException: Object reference not set to an instance of an object at Kopernicus.RuntimeUtility.UpdateMenu () [0x00000] in <filename unknown>:0 at Kopernicus.RuntimeUtility.<Awake>b__1_0 (GameScenes scene) [0x00000] in <filename unknown>:0 at EventData`1[GameScenes].Fire (GameScenes data) [0x00000] in <filename unknown>:0 [EXC 21:18:46.937] NullReferenceException: Object reference not set to an instance of an object Kopernicus.RuntimeUtility.UpdateMenu () Kopernicus.RuntimeUtility.<Awake>b__1_0 (GameScenes scene) EventData`1[GameScenes].Fire (GameScenes data) UnityEngine.Debug:LogException(Exception) EventData`1:Fire(GameScenes) :MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [LOG 21:18:46.943] [ApplicationLauncher] Awake False [LOG 21:18:46.947] [ApplicationLauncher] SpawnSimpleLayout: VerticalTopDown [LOG 21:18:46.983] [UiApp] Awake: MessageSystem [LOG 21:18:46.985] [ApplicationLauncher] OnSceneLoadedGUIReady: scene MAINMENU ShouldBeVisible() True ShouldBeOnTop() True iIsPositionedAtTop True [ERR 21:18:46.994] Exception handling event onLevelWasLoadedGUIReady in class <>c:System.NullReferenceException: Object reference not set to an instance of an object at Kopernicus.StarLightSwitcher+<>c.<Start>b__2_1 (GameScenes scene) [0x00000] in <filename unknown>:0 at EventData`1[GameScenes].Fire (GameScenes data) [0x00000] in <filename unknown>:0 [EXC 21:18:46.995] NullReferenceException: Object reference not set to an instance of an object Kopernicus.StarLightSwitcher+<>c.<Start>b__2_1 (GameScenes scene) EventData`1[GameScenes].Fire (GameScenes data) UnityEngine.Debug:LogException(Exception) EventData`1:Fire(GameScenes) :MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [EXC 21:18:46.996] NullReferenceException: Object reference not set to an instance of an object Kopernicus.Components.KopernicusStar.LateUpdate () [EXC 21:18:47.027] NullReferenceException: Object reference not set to an instance of an object Kopernicus.Components.KopernicusStar.LateUpdate () Hope that spoiler isn't too long - if so I can post the whole thing on Dropbox. the last NullRef spams forever to the end of the file. In game behavior is the same: when I start a new game it hangs on the black screen with the loading spinny planets icon. Edited August 7, 2017 by Jetski Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted August 7, 2017 Author Share Posted August 7, 2017 4 hours ago, Jetski said: Hey @Gameslinx, any chance of this becoming Linux compatible in the near future? Last thing I want to do is hassle you, so I won't post about this again, but just know that some of us Linux folk would love to get out into your system. I gave it a shot messing about with configs, and I can't figure it out. Here's a snippet from ksp.log that I think is the problem: I'm still working on it, sorry:( The log is useful though, Thanks! Quote Link to comment Share on other sites More sharing options...
7thDragonii Posted August 10, 2017 Share Posted August 10, 2017 Hi, I really like your MOD, but there is an issue I don't know how to fix it and I'm not sure did this happened on many people? When I install the MOD, my FPS gets drop so hard, in the base my fps only have 20FPS, and some times it drops to 10 or even lower. Do you have any suggestion to solve the problem? My computer is I7 6700K, NVIDIA GTX1080Ti, 32g DDR4. Please let me know. Thank you Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted August 10, 2017 Author Share Posted August 10, 2017 30 minutes ago, 7thDragonii said: Hi, I really like your MOD, but there is an issue I don't know how to fix it and I'm not sure did this happened on many people? When I install the MOD, my FPS gets drop so hard, in the base my fps only have 20FPS, and some times it drops to 10 or even lower. Do you have any suggestion to solve the problem? My computer is I7 6700K, NVIDIA GTX1080Ti, 32g DDR4. Please let me know. Thank you I have an i7 4790k, GTX 1080, 16GB and i'm not getting this at all. Are you on windows? Can I have your output.log? Any other mods installed? Quote Link to comment Share on other sites More sharing options...
7thDragonii Posted August 10, 2017 Share Posted August 10, 2017 (edited) 6 hours ago, Gameslinx said: I have an i7 4790k, GTX 1080, 16GB and i'm not getting this at all. Are you on windows? Can I have your output.log? Any other mods installed? Spoiler Initialize engine version: 5.2.4f1 (98095704e6fe) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [nvd3dum.dll 22.21.13.8476] Renderer: NVIDIA GeForce GTX 1080 Ti Vendor: NVIDIA VRAM: 3072 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 Begin MonoManager ReloadAssembly Platform assembly: E:\Game\Kerbal Space Program\Kerbal Space Program\Launcher_Data\Managed\UnityEngine.dll (this message is harmless) Loading E:\Game\Kerbal Space Program\Kerbal Space Program\Launcher_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: E:\Game\Kerbal Space Program\Kerbal Space Program\Launcher_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading E:\Game\Kerbal Space Program\Kerbal Space Program\Launcher_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: E:\Game\Kerbal Space Program\Kerbal Space Program\Launcher_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading E:\Game\Kerbal Space Program\Kerbal Space Program\Launcher_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: E:\Game\Kerbal Space Program\Kerbal Space Program\Launcher_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading E:\Game\Kerbal Space Program\Kerbal Space Program\Launcher_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: E:\Game\Kerbal Space Program\Kerbal Space Program\Launcher_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading E:\Game\Kerbal Space Program\Kerbal Space Program\Launcher_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: E:\Game\Kerbal Space Program\Kerbal Space Program\Launcher_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Loading E:\Game\Kerbal Space Program\Kerbal Space Program\Launcher_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain Platform assembly: E:\Game\Kerbal Space Program\Kerbal Space Program\Launcher_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading E:\Game\Kerbal Space Program\Kerbal Space Program\Launcher_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: E:\Game\Kerbal Space Program\Kerbal Space Program\Launcher_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading E:\Game\Kerbal Space Program\Kerbal Space Program\Launcher_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: E:\Game\Kerbal Space Program\Kerbal Space Program\Launcher_Data\Managed\System.Core.dll (this message is harmless) - Completed reload, in 0.059 seconds <RI> Initializing input. <RI> Input initialized. desktop: 1920x1080 60Hz; virtual: 3840x1207 at 0,0 <RI> Initialized touch support. Platform assembly: E:\Game\Kerbal Space Program\Kerbal Space Program\Launcher_Data\Managed\System.dll (this message is harmless) Platform assembly: E:\Game\Kerbal Space Program\Kerbal Space Program\Launcher_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: E:\Game\Kerbal Space Program\Kerbal Space Program\Launcher_Data\Managed\Mono.Security.dll (this message is harmless) Backup file overwritten (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Local BuildID: 1804 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Windows 7 Service Pack 1 (6.1.7601) 64bit (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ExecPath = E:/Game/Kerbal Space Program/Kerbal Space Program/Launcher_Data\../KSP_x64.exe (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) E5150 path: E:/Game/Kerbal Space Program/Kerbal Space Program/Launcher_Data\E5150.cfg.bak (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Loading Settings... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Setting up 2 worker threads for Enlighten. Thread -> id: 1fa4 -> priority: 1 Thread -> id: 27fc -> priority: 1 Last BuildID: 1804 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NEEDS UPDATEFalse (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.464882 ms Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 1203. Total: 1.195668 ms (FindLiveObjects: 0.044198 ms CreateObjectMapping: 0.019161 ms MarkObjects: 1.113401 ms DeleteObjects: 0.018394 ms) NullReferenceException: Object reference not set to an instance of an object at AdvancedScreen.Start () [0x00000] in <filename unknown>:0 (Filename: Line: -1) Terrain detail now: preset = High (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) AdvSettings: DONT_SHOW_LAUNCHER = False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) AdvSettings: AMD_MODE = False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) AdvSettings: NO_LOG_MODE = False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) AdvSettings: FRAMELESS_WINDOW = False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) AdvSettings: EXT_CHAR_MODE = False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) AdvSettings: RUN_X64_PLAYER = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.022193 ms Unloading 150 unused Assets to reduce memory usage. Loaded Objects now: 514. Total: 0.504837 ms (FindLiveObjects: 0.021716 ms CreateObjectMapping: 0.017117 ms MarkObjects: 0.318333 ms DeleteObjects: 0.147159 ms) Local BuildID: 1804 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Windows 7 Service Pack 1 (6.1.7601) 64bit (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ExecPath = E:/Game/Kerbal Space Program/Kerbal Space Program/Launcher_Data\../KSP_x64.exe (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Last BuildID: 1804 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NEEDS UPDATEFalse (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Arguments: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Stats sent. Value: ENABLED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Edited August 10, 2017 by monstah Hid log in spolier Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted August 10, 2017 Author Share Posted August 10, 2017 12 minutes ago, 7thDragonii said: snip No, you need to send the file over so I get the entire log. Any other mods installed? Quote Link to comment Share on other sites More sharing options...
7thDragonii Posted August 10, 2017 Share Posted August 10, 2017 Just now, Gameslinx said: No, you need to send the file over so I get the entire log. Any other mods installed? Do you have email or anything I can send you the file? Because the insert media doesn't work here I don't know. The MOD I've been installed is [ASET_Props-1.4], [Back_In_Black-0.1], [DockingPortAlignment-6.7.0], [KAX_v2.6.4], [KerbalGalaxy2_0.6], [OPT v2.0.1] Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted August 10, 2017 Author Share Posted August 10, 2017 20 minutes ago, 7thDragonii said: KerbalGalaxy2_0.6 looks like the culprit. Use dropbox and send the log link, thanks Quote Link to comment Share on other sites More sharing options...
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