Gameslinx Posted March 27, 2017 Author Share Posted March 27, 2017 (edited) Teloslate fixed! Version 1.3b is uploading Edited March 27, 2017 by Gameslinx Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 27, 2017 Author Share Posted March 27, 2017 (edited) Lore #3 - Sonus Sonus has undergone an extreme formation process. Billions of years ago, a slightly larger mass of rock encountered Olu'um's accretion disk at extreme speeds. Small rocks, dust and radiation blasted the surface of what Kerbals now call Sonus. This created extremely high temperatures on the surface of the planet - scientists believe this is how it got its atmosphere. Over its course of 4 months past the Olumnian system, this hunk of rock (now slightly smaller than before) began to cool. This cooling process cracked up the rock in different locations similar to how Kerbin has its own continents. Finally, the planet settled into a nice orbit around Kerbol. Gas locked deep inside the planet began to leak out of the continental rifts, and Sonus was bombarded by many comets, bringing water and an atmosphere to the rocky body. Unfortunately, an asteroid of a similar size to Kerbin's 'Mun' collided with Sonus, ejecting rocks away from the planet. But we all know your enemies can become friends, and this former asteroid cleaned up the small rocks around Sonus and became classed as a moon - Sojos, with its feature volcano. You can still see craters pot-marked on the surface of Sonus as scars, but after its endless endeavours, the poor planet was rewarded with basic plant life, manageable CO2 and O2 levels, and a moon to keep its rotational axis stable. (Look at those clouds! The White Guardian has done a great job!) Thanks for reading this lore! Edited March 27, 2017 by Gameslinx Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 27, 2017 Author Share Posted March 27, 2017 @PixelStory2 if you see the first picture up there (of the planet getting bombarded) I could attempt to recreate that as a planet of its own (I'll either add it as a new planet or replace Quarta) - lava lakes, cracks, all that lot. What do you think? Your suggestions sounded kinda crazy like that (In a good way!), so perhaps this would satisfy you? It's certainly different to the rest of the planets. Quote Link to comment Share on other sites More sharing options...
PixelStory2 Posted March 27, 2017 Share Posted March 27, 2017 @Gameslinx That would be amazing xD Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 27, 2017 Author Share Posted March 27, 2017 9 minutes ago, PixelStory2 said: @Gameslinx That would be amazing xD It also means I can apply a good ol' lava, firey accretion disk (they take HOURS to make, though) to the planet. This planet might be a little different - I need to balance the lava AND the terrain, and I'd like to mess with PQSMods again instead of a heightmap, because of the sheer accuracy and detail needed for this one. Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 27, 2017 Author Share Posted March 27, 2017 Hey all! Sorry for the poor video quality. I would upload in 1080p60 except for the fact that I'm on mobile data at the moment. I hope it's adequate - it's an orbital view of Niebos! I want to do a load of these so that I can (possibly) create video lores (unlikely but perhaps) Quote Link to comment Share on other sites More sharing options...
PixelStory2 Posted March 28, 2017 Share Posted March 28, 2017 On 3/26/2017 at 7:00 PM, Gameslinx said: Awesome! To everyone following this thread: Pick your ugliest planets from version 1.3. Reply here with them. I think we've hit the limit for planets in the Kerbal system and I need to revisit a few and brush them up. Which planets do guys want to see rivisited, improved or redone? This will help increase the overall quality of the mod by maintaining a good standard. Thanks! I'd say quarta Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 28, 2017 Author Share Posted March 28, 2017 3 hours ago, PixelStory2 said: I'd say quarta This is what the planet looks like so far, and for the most part its terrain is complete. This was generated entirely from PQSMods, and no heightmap was needed. What do you think? Also, should the planet be atmospheric or not? (Bearing in mind this will increase the file size, and there are already quite a lot of atmospheric planets in the pack already, so pick wisely!). Quote Link to comment Share on other sites More sharing options...
Solar Ranger Posted March 28, 2017 Share Posted March 28, 2017 27 minutes ago, Gameslinx said: This is what the planet looks like so far, and for the most part its terrain is complete. This was generated entirely from PQSMods, and no heightmap was needed. What do you think? Also, should the planet be atmospheric or not? (Bearing in mind this will increase the file size, and there are already quite a lot of atmospheric planets in the pack already, so pick wisely!). Looks good! With that much lava on the surface an atmosphere could have been burned away so I don't think there should be an atmosphere Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 28, 2017 Author Share Posted March 28, 2017 10 minutes ago, AceCrafted said: Looks good! With that much lava on the surface an atmosphere could have been burned away so I don't think there should be an atmosphere Sorted! Less file size = nice! It's a vacuum world. Quote Link to comment Share on other sites More sharing options...
Solar Ranger Posted March 28, 2017 Share Posted March 28, 2017 1 minute ago, Gameslinx said: Sorted! Less file size = nice! It's a vacuum world. Sweet!! Quote Link to comment Share on other sites More sharing options...
The White Guardian Posted March 28, 2017 Share Posted March 28, 2017 (edited) 20 hours ago, Gameslinx said: Hey all! Sorry for the poor video quality. I would upload in 1080p60 except for the fact that I'm on mobile data at the moment. I hope it's adequate - it's an orbital view of Niebos! I want to do a load of these so that I can (possibly) create video lores (unlikely but perhaps) Turn on the ringshaders when filming! They're too unstable to use on multiple rings at once so for gameplay purposes they're not yet suited but for something like this? Definitely. Edited March 28, 2017 by The White Guardian Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 28, 2017 Author Share Posted March 28, 2017 7 minutes ago, The White Guardian said: Turn on the ringshaders when filming! They're too unstable to use on multiple rings at once so for gameplay purposes they're not yet suited but for something like this? Definitely. Will do for next time! Quote Link to comment Share on other sites More sharing options...
The White Guardian Posted March 28, 2017 Share Posted March 28, 2017 (edited) 46 minutes ago, Gameslinx said: This is what the planet looks like so far, and for the most part its terrain is complete. This was generated entirely from PQSMods, and no heightmap was needed. What do you think? Also, should the planet be atmospheric or not? (Bearing in mind this will increase the file size, and there are already quite a lot of atmospheric planets in the pack already, so pick wisely!). THAT is awesome! Do you need a lava texture for the ocean by the way? Also, know that HazardousOcean doesn't take altitude vs. heat-per-second but rather altitude vs. heat-per-frame Edited March 28, 2017 by The White Guardian Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 28, 2017 Author Share Posted March 28, 2017 8 minutes ago, The White Guardian said: Do you need a lava texture for the ocean by the way? As a matter of fact, that would be incredibly useful. Especially now that we have 2 planets with lava! I think we need 8 textures: Watermain { waterTex-0 = BUILTIN/sea-water1 waterTex-1 = BUILTIN/sea-water2 waterTex-2 = BUILTIN/sea-water3 waterTex-3 = BUILTIN/sea-water4 waterTex-4 = BUILTIN/sea-water5 waterTex-5 = BUILTIN/sea-water6 waterTex-6 = BUILTIN/sea-water7 waterTex-7 = BUILTIN/sea-water8 } Which may be difficult (I don't want to bog you down with a lava texture ) Quote Link to comment Share on other sites More sharing options...
PixelStory2 Posted March 28, 2017 Share Posted March 28, 2017 15 minutes ago, Gameslinx said: Sorted! Less file size = nice! It's a vacuum world. Sounds great! Can't wait to try to explore it xD Could you name it "Hephaestus" after the greek god? Sounds fitting to me. Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 28, 2017 Author Share Posted March 28, 2017 8 minutes ago, PixelStory2 said: Could you name it "Hephaestus" after the greek god? Sounds fitting to me. It's called flare as a placeholder at the moment. If we get some more name suggestions, perhaps Quote Link to comment Share on other sites More sharing options...
PixelStory2 Posted March 28, 2017 Share Posted March 28, 2017 (edited) Just now, Gameslinx said: It's called flare as a placeholder at the moment. If we get some more name suggestions, perhaps Okay ;D Edited March 28, 2017 by PixelStory2 Quote Link to comment Share on other sites More sharing options...
Galileo Posted March 28, 2017 Share Posted March 28, 2017 (edited) 4 minutes ago, PixelStory2 said: Sounds great! Can't wait to try to explore it xD Could you name it "Hephaestus" after the greek god? Sounds fitting to me. I don't want to promote my planet pack but, it every planet is named after roman gods in Galileo's Planet Pack, and has a moon Hephaestus. Edited March 28, 2017 by Galileo Quote Link to comment Share on other sites More sharing options...
4d4Garrison Posted March 28, 2017 Share Posted March 28, 2017 Out of curiosity are you going to add the glowing red accretion disk/ring to flare? I think that it would looks really nice and would add the idea that it is still forming. Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 28, 2017 Author Share Posted March 28, 2017 7 minutes ago, 4d4Garrison said: Out of curiosity are you going to add the glowing red accretion disk/ring to flare? I think that it would looks really nice and would add the idea that it is still forming. I've mentioned this above. It's likely lil' Flare will get a firey, small accretion ring (well. Not actually super-heated plasma, but a much better hot ring texture!) Quote Link to comment Share on other sites More sharing options...
PixelStory2 Posted March 28, 2017 Share Posted March 28, 2017 Just now, Galileo said: I don't want to promote my planet pack but it every planet is names after roman gods, and has a planet named Hephaestus. How about Vulcan then? It's roman for Hephaestus. Quote Link to comment Share on other sites More sharing options...
Galileo Posted March 28, 2017 Share Posted March 28, 2017 Just now, PixelStory2 said: How about Vulcan then? It's roman for Hephaestus. i actually thought about that.. its a really cool name Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 28, 2017 Author Share Posted March 28, 2017 _______________________ Hey everyone! NOTE: At the time of recording this, the planet still had its atmosphere. In the following video (glorious 1080p60!), I'm testing the Hazardous Ocean at Flare. 8 minutes ago, PixelStory2 said: How about Vulcan then? It's roman for Hephaestus. Vulcan kinda sounds like Vuncano (volcano). That sounds super cool! Quote Link to comment Share on other sites More sharing options...
4d4Garrison Posted March 28, 2017 Share Posted March 28, 2017 (edited) 2 minutes ago, Gameslinx said: I've mentioned this above. It's likely lil' Flare will get a firey, small accretion ring (well. Not actually super-heated plasma, but a much better hot ring texture!) Awesome, I plan on playing this after I get bored of GPP (which will certainly take a while as it is fantastic) so I will get all these cool news planets and features by that time hopefully. Also I feel like scatterer dust clouds near its surface would be visually very appealing. Edited March 28, 2017 by 4d4Garrison Added question. Quote Link to comment Share on other sites More sharing options...
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