Jump to content

[1.8.x, 1.9.x, 1.10.x, BETA for 1.12.x] Kerbal Animation Suite Continued


linuxgurugamer

Recommended Posts

Alright, got a looonnnnggg list here... i havent had time to verify it yet against the actual models... May be awhile.
Hope someone finds it useful.

BIG Thanx to @shaw for detailing a nice way to get the list.

https://drive.google.com/open?id=17Xs9XUS2gnwU2eumZtv-JsqYhA7bX-_t

Tagging you for reference @linuxgurugamer

 

Edited by Stone Blue
Link to comment
Share on other sites

  • 3 months later...
  • 1 year later...

HI, do you think compile for 1.8 or 1.9 ? I draw kerbals and i want integrate  them in movies.

Edit :  I can install 1.4.1.2089 just for this mod but can you confirm, in github its just write Updated to KSP 1.1.3 and i don't have this version

Edited by Kapu
Link to comment
Share on other sites

On 4/30/2020 at 3:10 AM, Kapu said:

HI, do you think compile for 1.8 or 1.9 ? I draw kerbals and i want integrate  them in movies.

Edit :  I can install 1.4.1.2089 just for this mod but can you confirm, in github its just write Updated to KSP 1.1.3 and i don't have this version

Sorry, not possible.  It's not the code, it the models have changed too much.

Link to comment
Share on other sites

  • 2 months later...

Hi!

 Great job! I Like this mod and your work in general (I'm using some of your mods), but the bone hierarchy & manipulation windows not appears on the screen when I click on it. The animation window and animation shortcuts are running. 

Im using the curently 1.8.1 version of the game for some other features. So, should I use 1.4 version only?

THX

P.S.: Im newbie here...<_<

screenshot:

https://prnt.sc/tc972q

Edited by EkoIn
Link to comment
Share on other sites

  • 3 months later...

New release, 1.3.0

  • Thanks to github user @nick-odell for this update to 1.10.1:
    • Working in 1.10.1
      • Fixed a bunch of bugs with the timeline / keyframes
      • Added button to reset manipulations for a keyframe to default (technically the original state when the editor was opened)
      • When saving custom animations, the backup system now works properly, and keeps up to 5 backups.
      • Loading animations now has a file selection UI, and adding common mixing transforms has been made easier
      • Can now animate the kerbal's base position (for things like jumps or dances)
      • Player now supports kerbal-specific animation choices, and enabling/disabling kerbals for when using shift. (Defaults to the standard global behavior at launch however)
      • Player module can be activated on external IVA kerbals, and specific IVA kerbals can be animated using the kerbal-specific animations
      • Other various UI and UX additions / improvements
      • Known Issues:
        • Due to the differences between male and female kerbals, animations will have some deviations when used on models other than the one they were made for originally
        • The new EVA models for the expansions were not addressed (I don't have them installed)
  • Added additional toggle to window to switch between the stock KSP skin and the alternate (Unity) skin.

 

Link to comment
Share on other sites

  • 2 months later...
  • 6 months later...

Hello, Just wanted to report an issue that I'm facing!

The thing is that I cannot do animations on female kerbals, Like I tried to do animations with valentina but nothing comes when I click new animations. It works on male kerbals but not female ones.

Currently running on v 1.10.1  with mod v1.3.0

Edited by Dhruv
Link to comment
Share on other sites

  • 4 weeks later...
  • 1 month later...
On 7/4/2021 at 11:23 AM, Dhruv said:

Hello, Just wanted to report an issue that I'm facing!

The thing is that I cannot do animations on female kerbals, Like I tried to do animations with valentina but nothing comes when I click new animations. It works on male kerbals but not female ones.

Currently running on v 1.10.1  with mod v1.3.0

@linuxgurugamer I am providing full KSP log file as I don't know where and how to check, please have a look and let me know the issue, Thank you

KSP.log

https://drive.google.com/file/d/18-7Yt7MCBcMNNdMS0azmkpXHvuMp6H23/view?usp=sharing

Link to comment
Share on other sites

  • 1 month later...

New beta for KSP 1.12

  • Added AssemblyFileVersion
  • Updated version file for 1.12

Keep in mind that there are a couple of known issues:

  • Due to the differences between male and female kerbals, animations will have some deviations when used on models other than the one they were made for originally
  • The new EVA models for the expansions were not addressed (I don't have them installed)
     

 

 

Link to comment
Share on other sites

  • 4 months later...
  • 1 month later...
  • 1 year later...
This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...