Sorabh Posted June 6, 2017 Share Posted June 6, 2017 Very nice mod! Thank you! Also I have a question.. Can a user share his animation with others? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted June 6, 2017 Author Share Posted June 6, 2017 8 hours ago, Sorabh said: Very nice mod! Thank you! Also I have a question.. Can a user share his animation with others? Are you asking if you are allowed, or if it can be done? Quote Link to comment Share on other sites More sharing options...
Aerospacer Posted June 6, 2017 Share Posted June 6, 2017 @linuxgurugamer, really, very desirable to open a collection of samples/presets for animations. Like a MM patches database. May be in new thread? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted June 6, 2017 Author Share Posted June 6, 2017 Just now, Aerospacer said: @linuxgurugamer, really, very desirable to open a collection of samples/presets for animations. Like a MM patches database. May be in new thread? I'd be happy to include a collection in the mod, care to contribute any? Quote Link to comment Share on other sites More sharing options...
Aerospacer Posted June 6, 2017 Share Posted June 6, 2017 (edited) 40 minutes ago, linuxgurugamer said: I'd be happy to include a collection in the mod, care to contribute any? Samples collection --> interest --> trying&experiments --> learn the way to make yourself --> new samples. No Samples collection --> no interest --> no new samples. Edited June 6, 2017 by Aerospacer add picts Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted June 6, 2017 Author Share Posted June 6, 2017 2 minutes ago, Aerospacer said: Samples collection --> interest --> trying&experiments --> learn the way to make yourself --> new samples. No Samples collection --> no interest --> no new samples. I'm not disagreeing. But I don't do animations, if you do, can you contribute some samples for this? Anyone else is also welcome to do so. As soon as I have a half dozen or so examples, I'll push out a new release Quote Link to comment Share on other sites More sharing options...
Aerospacer Posted June 6, 2017 Share Posted June 6, 2017 (edited) 39 minutes ago, linuxgurugamer said: But I don't do animations, if you do, can you contribute some samples for this? Unfortunately, no. I haven't enouch interest due to lack of good samples and quite complicated of needing skills... (and language barrier in learning too) But in can be changed (may be). Edited June 6, 2017 by Aerospacer Quote Link to comment Share on other sites More sharing options...
Sorabh Posted June 6, 2017 Share Posted June 6, 2017 2 hours ago, linuxgurugamer said: Are you asking if you are allowed, or if it can be done? If it can be done.. I wish a nice person well versed in animation techniques could make several animation and allow others to use them in exchange of likes......... Quote Link to comment Share on other sites More sharing options...
KerbMav Posted June 7, 2017 Share Posted June 7, 2017 Cannot wait for the first modder to integrate a Surface Sample animation! *fiddles thumbs*gets hungry*falls asleep* Quote Link to comment Share on other sites More sharing options...
ModerndayLink Posted June 16, 2017 Share Posted June 16, 2017 Wait this means kerbals can now dab! Quote Link to comment Share on other sites More sharing options...
ThiccRocketScientist Posted June 16, 2017 Share Posted June 16, 2017 10 hours ago, ModerndayLink64 said: Wait this means kerbals can now dab! Little late on your meme game haha Quote Link to comment Share on other sites More sharing options...
ModerndayLink Posted June 16, 2017 Share Posted June 16, 2017 1 hour ago, ThiccRocketScientist said: Little late on your meme game haha Probably Quote Link to comment Share on other sites More sharing options...
Sweetie bot Posted June 22, 2017 Share Posted June 22, 2017 Does it work in IVA? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted June 23, 2017 Author Share Posted June 23, 2017 On 6/22/2017 at 0:48 AM, Sweetie bot said: Does it work in IVA? Probably Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted October 10, 2017 Author Share Posted October 10, 2017 New release, 1.2.3: Updated for KSP 1.3.1 Quote Link to comment Share on other sites More sharing options...
EdwardB3020 Posted November 9, 2017 Share Posted November 9, 2017 my request have been made! Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted November 9, 2017 Author Share Posted November 9, 2017 7 hours ago, Trekkie148 said: my request have been made! ???? What are you talking about? Quote Link to comment Share on other sites More sharing options...
Harrie Posted November 19, 2017 Share Posted November 19, 2017 I've been using this for a Cinematic I've been making. I came across an overflow issue when you have a bunch of anims. I made a simple fix to display them all in the list, therefore stopping the error. I can upload the DLL if anybody is interested. Quote Link to comment Share on other sites More sharing options...
swjr-swis Posted November 19, 2017 Share Posted November 19, 2017 1 hour ago, Harrie said: I've been using this for a Cinematic I've been making. I came across an overflow issue when you have a bunch of anims. I made a simple fix to display them all in the list, therefore stopping the error. I can upload the DLL if anybody is interested. Fixes for bugs, regardless of how rare or insignificant they may seem, are always welcome. A more useful option than uploading a compiled DLL (which could be obsolete/incompatible as soon as the next minor patch hits KSP), would be to post the code change you made, either here in a code segment (the <> left of the smiley on the post edit toolbar), or -preferably- as a pull request to the github repository for this mod. Either one would allow the fix to be included in future releases. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted November 20, 2017 Author Share Posted November 20, 2017 On 11/19/2017 at 10:34 AM, Harrie said: I've been using this for a Cinematic I've been making. I came across an overflow issue when you have a bunch of anims. I made a simple fix to display them all in the list, therefore stopping the error. I can upload the DLL if anybody is interested. If you know how to do a github PR, do that, otherwise, post the code and/or a link to the changed file which I can use to update the mod Quote Link to comment Share on other sites More sharing options...
Sorabh Posted January 5, 2018 Share Posted January 5, 2018 Well here's a noob question: How do I change my kerbal's facial expressions? I want them to make a shocked face but I don't have a clue ow to do it.... Quote Link to comment Share on other sites More sharing options...
Drew Kerman Posted January 5, 2018 Share Posted January 5, 2018 6 hours ago, Sorabh said: Well here's a noob question: How do I change my kerbal's facial expressions? I want them to make a shocked face but I don't have a clue ow to do it.... there are controls to manipulate the mouth, but they are horribly complex - at least they were to me. If you have experience with animation it might be a bit less troublesome? Quote Link to comment Share on other sites More sharing options...
Sorabh Posted January 5, 2018 Share Posted January 5, 2018 1 minute ago, Drew Kerman said: there are controls to manipulate the mouth, but they are horribly complex - at least they were to me. If you have experience with animation it might be a bit less troublesome? Yes... And I don't have that kinda experience..I really wish I knew someone who has.... Quote Link to comment Share on other sites More sharing options...
AlexGFrank Posted March 2, 2018 Share Posted March 2, 2018 Hey... Good time of the day. I've a slight question: i ran in a quite interesting issue when i can't move the lips of kerbal, only rotate them and the same with the teeth. So basically i need a facial animation but it kinda shunk. That's sad. As you can understand, kerbals can't jump in cheering with boring, even angry-ish faces. So yeah, as i'm in prodution of a machonima, i'd like to get an answer as soon as possible if you' not mind. Thanks. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted March 3, 2018 Author Share Posted March 3, 2018 5 hours ago, AlexGFrank said: Hey... Good time of the day. I've a slight question: i ran in a quite interesting issue when i can't move the lips of kerbal, only rotate them and the same with the teeth. So basically i need a facial animation but it kinda shunk. That's sad. As you can understand, kerbals can't jump in cheering with boring, even angry-ish faces. So yeah, as i'm in prodution of a machonima, i'd like to get an answer as soon as possible if you' not mind. Thanks. As @Drew Kerman said earlier (2 posts above yours): Quote there are controls to manipulate the mouth, but they are horribly complex - at least they were to me. If you have experience with animation it might be a bit less troublesome? Quote Link to comment Share on other sites More sharing options...
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