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Mission Idea: Emulating Real Life in Kerbal Space Program [WIP] [Submit a Payload] [Become a Launch or Payload Provider]


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  On 4/17/2017 at 10:51 PM, StupidAndy said:

lets see which ones I have left...

I still have two satellites I need a-launching

Zevober GRM

70x70 90* orbit

https://kerbalx.com/Stupidandy/Zevober-GRM

Quaento GWS

70x70 90* orbit

https://kerbalx.com/Stupidandy/Quaento-GWS

 
 
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I just tested that my Retrance ll2 can launch 1.6t to polar orbit, so I can launch both at once with large margin. Separator cost will be added, so that's 6500. If you want it to be launched separately, it'll be 12000. Isn't it fine deal?

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  On 4/18/2017 at 3:47 AM, Abastro said:

I just tested that my Retrance ll2 can launch 1.6t to polar orbit, so I can launch both at once with large margin. Separator cost will be added, so that's 6500. If you want it to be launched separately, it'll be 12000. Isn't it fine deal?

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okay. you may launch Zevober for now, if you do it well (IE no explosions) then you can launch Quaento

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LAUNCH REPORT

@Skylon

Arthur-1 Demo Flight, Skysat-0 x12 and Skysat-1B x1

 

Launch Summary

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Pictures

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Mission status: PREDOMINANTLY SUCCESSFUL

- All satellites deployed in correct orbit
- Physical rocket systems functioned properly

- Software issue caused loss of control and delta-v losses, leading to lower-than-planned orbit

Arthur-1 is approved for further flights.

Edited by TheEpicSquared
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@TheEpicSquared maybe it was because you were limiting the AoA. Unless you do this for realism, could you not for the next launch? Also engage the RCS if the rocket is trying to pitch hard. I use a 45% gravity turn because my rockets have a low TWR

My ArthR-1 lifter will be ready soon, lifting 2.5t for 10,000 funds; 4 funds a kilogram.

Edited by Skylon
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  On 4/11/2017 at 4:30 PM, icantmakemodels said:

FYI @TheEpicSquared, The Helium design has been finalized. 

 

https://kerbalx.com/Blacksilver/Helium-Xsat1

https://kerbalx.com/Blacksilver/Helium

 

Stats (without payload)

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Pricing

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@TheEpicSquared, Ping!

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I have decided that I will be doing something big why not

what it is? I don't know, where it will be going I don't know, what it will do I don't know, why I also don't know

but what I do know is that it will be awesome

stay tuned for details I think

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  On 4/19/2017 at 8:46 PM, HobbitJack said:

You know how reaction wheels are frowned upon? I found a mod called Mandatory RCS and it nerfs larger (1.25m, 2.5m) Reaction wheels so you have to use RCS to stay streight.

Link: v

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I might add that.

  On 4/19/2017 at 8:51 PM, icantmakemodels said:
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Did I miss something?

  On 4/19/2017 at 9:34 PM, Abastro said:

@TheEpicSquared, would you please update my Retrance ll2? It is on the craft link(I updated the file). Also I want to raise its cost to 6000.

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Sure.

  On 4/20/2017 at 9:05 PM, StupidAndy said:

I have decided that I will be doing something big why not

what it is? I don't know, where it will be going I don't know, what it will do I don't know, why I also don't know

but what I do know is that it will be awesome

stay tuned for details I think

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Awesome!

  On 4/21/2017 at 3:48 AM, Wildcat111 said:

@TheEpicSquared I'm a LV designer for @Uace24's ICEA, so can I be a LV designer for this too?

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Yes. Just make sure you read the LP rules. :) 

Edited by TheEpicSquared
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I am about to start development of some station modules. I will keep them under 4/4.5 tons and i will probably choose @TheEpicSquared and/or @quasarrgames to launch them, but if someone can lift more for under 5 funds per kilo I may reconsider. 

The stations assembled will be called StarGate-(Number). Here are the planned modules and vehicles:

  • SG-L1: Logistics module. Provides power, control (remote), main communications, fuel and propulsion
  • SG-C1: Cargo module. Provides food, water, nitrogen/oxygen and other supplies and storage
  • SG-H1: Habitation module. Can hold up to 5 kerbals (designed for 2) and life support systems
  • Pixie Cargo: Cargo transport. Takes supplies to space stations
  • Pixie Crew: Crew transport. Takes 2 crew/tourists to space stations. Can operate autonomously. Testing pending.

The stations may be visited by tourist craft for a fee or the government may have research done there for a fee. I may also sell stations to the government or add modules to their own stations. 

I am still unsure of whether the payload provider rules still stand.

Edited by Skylon
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I present:

MunDust-1:

This probe comes in two parts, an orbiter and a lander. They will be taken to LKO, where the orbiter's engines will transfer and circularise at the Mun. It has highly expensive sophisticated science equipment on board, so it will be launched on a high reliability version of the Arthur-1. However, because it is lighter than the rocket's max payload, an upper stage recovery will be attempted using parachutes.

V7LcC0P.jpg

Launch Instructions:

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Here is the entire launch configuration: https://kerbalx.com/Skylon/MunDust-1

Oops,, wrong thread

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