Guest Posted October 15, 2022 Share Posted October 15, 2022 (edited) 11 minutes ago, HafCoJoe said: Nice! I'm surprised your framerate is that good when using the snow addon; the particles it adds *severely* tank your FPS, so I don't even run them myself unless explicitly doing things at the poles. They tank your framerate globally if you're on a planet with them (or at least they did at the time of their conception, before EVE-Redux existed) If by "that good" you mean having something between 30-50 fps (Or sometimes 20-30 fps) then yes. I rarely see +60 fps in my installs though, too many mods and +100 parts ships really lags. Edited October 15, 2022 by Guest Quote Link to comment Share on other sites More sharing options...
HafCoJoe Posted October 16, 2022 Author Share Posted October 16, 2022 (edited) 13 hours ago, Forked Camphor said: If by "that good" you mean having something between 30-50 fps (Or sometimes 20-30 fps) then yes. I rarely see +60 fps in my installs though, too many mods and +100 parts ships really lags. I've gone from 100+ FPS to under 60 when I've had snow particles installed — or at least it feels like that; I've not done any hard measurements. They turn my 3070Ti into a wind tunnel too. Edited October 16, 2022 by HafCoJoe Quote Link to comment Share on other sites More sharing options...
gilflo Posted October 18, 2022 Share Posted October 18, 2022 Hello thank you for this mod I use on Mac OSX. Question about the Spectra_Scatterer folder: It must be in Game Data>Scatterer>Spectra_Scatterer or Game Data> Spectra_Scatterer or Game Data>Spectra>Spectra_Scatterer (same level than Spectra_eve) and then merge the different contents of Scatterer in, the Spectra_Scatterer folder and the Spectra_Eve folder ? Thank you for reply Quote Link to comment Share on other sites More sharing options...
HafCoJoe Posted October 19, 2022 Author Share Posted October 19, 2022 18 hours ago, gilflo said: Hello thank you for this mod I use on Mac OSX. Question about the Spectra_Scatterer folder: It must be in Game Data>Scatterer>Spectra_Scatterer or Game Data> Spectra_Scatterer or Game Data>Spectra>Spectra_Scatterer (same level than Spectra_eve) and then merge the different contents of Scatterer in, the Spectra_Scatterer folder and the Spectra_Eve folder ? Thank you for reply GameData>Spectra>Spectra_Scatterer is correct. You don't need to change the file structure from the download at all, just drop the whole Spectra folder into your GameData. I sadly cannot provide troubleshooting support for Max OSX though sadly, since I've not done any testing with it (I don't have a mac). I wish you luck o7 Quote Link to comment Share on other sites More sharing options...
Rakete Posted October 21, 2022 Share Posted October 21, 2022 (edited) Used the newest Spectraversion and newest Scattererversion: Is Eve supposed to look like this? Can't see any of the landmasses.... Bug or feature? Also Kerbin: No tint on the day/knight boarder: manuall install done. Have Spectra folder and Scattererfolder in my Gamedata. Scatterer runs on SMAA, if this is a concern. Edited October 21, 2022 by Rakete Quote Link to comment Share on other sites More sharing options...
HafCoJoe Posted October 22, 2022 Author Share Posted October 22, 2022 (edited) 7 hours ago, Rakete said: Used the newest Spectraversion and newest Scattererversion: Is Eve supposed to look like this? Can't see any of the landmasses.... Bug or feature? Also Kerbin: No tint on the day/knight boarder: manuall install done. Have Spectra folder and Scattererfolder in my Gamedata. Scatterer runs on SMAA, if this is a concern. There's something wrong with your installation, possibly Scatterer settings? Definitely some unwanted issues with Scatterer. You can compare to the pictures and videos in the OP to see how the planets are supposed to work. Could you show me a picture of your GameData? All the files from Spectra should be in one folder inside of GameData, so GameData/Spectra/Spectra_Scatterer and the rest Edited October 22, 2022 by HafCoJoe Quote Link to comment Share on other sites More sharing options...
dancingferret Posted October 22, 2022 Share Posted October 22, 2022 16 hours ago, HafCoJoe said: There's something wrong with your installation, possibly Scatterer settings? Definitely some unwanted issues with Scatterer. You can compare to the pictures and videos in the OP to see how the planets are supposed to work. Could you show me a picture of your GameData? All the files from Spectra should be in one folder inside of GameData, so GameData/Spectra/Spectra_Scatterer and the rest [Screenshots] Not the person you replied to, but I have the same issue. Screenshots: Based on the screenshots you showed, I wasn't sure if Scatterer was supposed to be in the gamedata folder as well. I did try removing it, and it made everything look almost stock (just with better clouds.) Have installed both with CKAN and manually on 100% stock installs and the same thing happens. Quote Link to comment Share on other sites More sharing options...
Rakete Posted October 22, 2022 Share Posted October 22, 2022 (edited) 18 hours ago, HafCoJoe said: There's something wrong with your installation, possibly Scatterer settings? Definitely some unwanted issues with Scatterer. You can compare to the pictures and videos in the OP to see how the planets are supposed to work. Could you show me a picture of your GameData? All the files from Spectra should be in one folder inside of GameData, so GameData/Spectra/Spectra_Scatterer and the rest Found the reason: I forgot to take the Spectra_Scatterer folder from the extras. I somehow expected the Spectra-folder to be complete and sensitive to scatterer's presence. I had only the Spectra_Eve folder Took the spectra_scatterer folder from the extras to gamedata/spectra and it seems to work and change the scattering. By the way, what does the vibrant sunset-extra adjust? Are there some previews for all the extras as screenshots available? There are so many optional extras. Is it intentional, that Eve 's atmosphere does not allow guesses ,where the landmasses are? Edited October 22, 2022 by Rakete Quote Link to comment Share on other sites More sharing options...
HafCoJoe Posted October 24, 2022 Author Share Posted October 24, 2022 On 10/22/2022 at 1:08 PM, Rakete said: By the way, what does the vibrant sunset-extra adjust? Are there some previews for all the extras as screenshots available? There are so many optional extras. Is it intentional, that Eve 's atmosphere does not allow guesses ,where the landmasses are? It's very minor what the vibrant sunset adds—it overdrives the sunset color values to make them look much more colorful but it comes at the cost of a visible line near the terminator from orbit. Alas I don't have any more pictures of the addons at the moment sorry the names of them should do a pretty good job of explaining them though It is intentional that you have to guess you can use mapping equipment from KSP's science equipment to get more exact locations, or remove the clouds for the moment you land and add them back after Quote Link to comment Share on other sites More sharing options...
Rakete Posted October 25, 2022 Share Posted October 25, 2022 15 hours ago, HafCoJoe said: visible line near the terminator from orbit I saw this, when I tried it out. That's why i chose the non-vibrant variant. In fact, i didn't see much of a difference directly landed on Kerbin between both settings. Maybe I am colorblind. Should've taken screenshots for direct comparison, but forgot about it. 15 hours ago, HafCoJoe said: mapping equipment from KSP's science equipment You mean the Kerbnet-Thingy? I never used it... maybe I should have a look at it. Quote Link to comment Share on other sites More sharing options...
Nizrael Posted November 2, 2022 Share Posted November 2, 2022 (edited) On 10/22/2022 at 4:08 PM, Rakete said: Is it intentional, that Eve 's atmosphere does not allow guesses ,where the landmasses are? @DMagic's SCANsat mod is fantastic for mapping out planets prior to landing attempts. It even allows you to color your planetary maps by slope so you you can find a nice flat spot to land your spaceplanes, which you can then mark with waypoints for navigation through the cloud layer. Its compatibility listing on CKAN only extends through version 1.10.8, but it's working just fine for me so far in my latest 1.12.3 career save. Edited November 2, 2022 by Nizrael Quote Link to comment Share on other sites More sharing options...
KerbalOnKerbin Posted January 9, 2023 Share Posted January 9, 2023 (edited) Question: How can I get more performance with just the EVE module installed? I'm getting like 18fps in low orbit of Kerbin and 32fps when in high orbit. I get better FPS on Eve and Duna and Jool, with Eve and Duna giving around 30fps in low orbit and jool giving 55fps. Laythe gives 28fps Edited January 9, 2023 by KerbalOnKerbin Quote Link to comment Share on other sites More sharing options...
Rakete Posted January 9, 2023 Share Posted January 9, 2023 (edited) 4 hours ago, KerbalOnKerbin said: Question: How can I get more performance with just the EVE module installed? I'm getting like 18fps in low orbit of Kerbin and 32fps when in high orbit. I get better FPS on Eve and Duna and Jool, with Eve and Duna giving around 30fps in low orbit and jool giving 55fps. Laythe gives 28fps Try only Eve Redux (use the performance enhanced redux version (own thread in this forum) + Spectra instead of Eve + Spectra + Scatterer. Spectras more simplistic back-up atmospheres will kick in an save ressources. But they do not look as good as when combined with Scatterer. If that also doesnt run okay, try only EVE Redux + Boulder Co Configs (to be found here somewhere in the forum) for Clouds instead of spectra. More simplistic but not as good looking as spectra. Edited January 9, 2023 by Rakete Quote Link to comment Share on other sites More sharing options...
HafCoJoe Posted January 9, 2023 Author Share Posted January 9, 2023 1 hour ago, Rakete said: Try only Eve Redux (use the performance enhanced redux version (own thread in this forum) + Spectra instead of Eve + Spectra + Scatterer. Spectras more simplistic back-up atmospheres will kick in an save ressources. But they do not look as good as when combined with Scatterer. If that also doesnt run okay, try only EVE Redux + Boulder Co Configs (to be found here somewhere in the forum) for Clouds instead of spectra. More simplistic but not as good looking as spectra. Spectra's configs are actually better performing than the standard Boulder Co configs, if I recall correctly. I did my best to optimize them 5 hours ago, KerbalOnKerbin said: Question: How can I get more performance with just the EVE module installed? I'm getting like 18fps in low orbit of Kerbin and 32fps when in high orbit. I get better FPS on Eve and Duna and Jool, with Eve and Duna giving around 30fps in low orbit and jool giving 55fps. Laythe gives 28fps How many pieces is your craft, and how good would you consider your pc? You could try uninstalling Scatterer perhaps; that's one of the largest performance hits, but it would remove the pretty water and sunset effects. Quote Link to comment Share on other sites More sharing options...
KerbalOnKerbin Posted January 10, 2023 Share Posted January 10, 2023 (edited) I only have the EVE module installed, no scatterer. My craft is below around 50 parts. My PC is medium spec, with a AMD Ryzen 1700 and a Radeon RX 550 Edited January 10, 2023 by KerbalOnKerbin Quote Link to comment Share on other sites More sharing options...
Benzo Kerman Posted January 10, 2023 Share Posted January 10, 2023 @KerbalOnKerbin what are your in game graphics settings, like the ones on main menu? If you have reflections on, turning them off can massively increase performance. Hope this helps Quote Link to comment Share on other sites More sharing options...
Krazy1 Posted January 10, 2023 Share Posted January 10, 2023 2 hours ago, KerbalOnKerbin said: My PC is medium spec You have at least 8 GB of RAM? You're at 1920x1080 I guess... you shouldn't go higher with a RX550. 2 or 4 GB vram? That could make a big difference. I have a GTX1060 3GB at 1920x1200 and with spectra and scatterer it's nearly all used. I use the Windows game bar widget to see stats (windows-G). Quote Link to comment Share on other sites More sharing options...
Rakete Posted January 10, 2023 Share Posted January 10, 2023 (edited) My Pc is fairly old-spec. Gtx 1060 6 GB with a i7 9700K and 32 GB ram. Eve + Spectra + Scatterer + Waterfall + dozens of further gameplay mods runs quite smoothly without stuttering. I play at WQHD resolution. Edited January 10, 2023 by Rakete Quote Link to comment Share on other sites More sharing options...
KerbalOnKerbin Posted January 10, 2023 Share Posted January 10, 2023 (edited) I have a 4GB VRAM with 32 gigs of main RAM. I also have reflections turned off and about every setting at minimum (except terrain quality) Edited January 10, 2023 by KerbalOnKerbin Quote Link to comment Share on other sites More sharing options...
Rakete Posted January 10, 2023 Share Posted January 10, 2023 54 minutes ago, KerbalOnKerbin said: I have a 4GB VRAM with 32 gigs of main RAM. I also have reflections turned off and about every setting at minimum (except terrain quality) And you do not have any other mod installed except Spectra + Eve? Sounds a bit strange, that you do so few fps even with a small 50 parts vessel. How many fps do you get, in a vanilla KSP in the same situation (same vessel launch)? Maybe something else on your system munches the performance (like several virus scanners running parallel or something like that). Quote Link to comment Share on other sites More sharing options...
KerbalOnKerbin Posted January 11, 2023 Share Posted January 11, 2023 I get around 60 with the same craft in High orbit, and something like 40-45 in low orbit (when looking straight down) Quote Link to comment Share on other sites More sharing options...
HafCoJoe Posted January 11, 2023 Author Share Posted January 11, 2023 On 1/9/2023 at 5:53 PM, KerbalOnKerbin said: I only have the EVE module installed, no scatterer. My craft is below around 50 parts. My PC is medium spec, with a AMD Ryzen 1700 and a Radeon RX 550 Alas I don't know if a Radion RX 550 will cut it for running EVE Performance comparison to my card: https://gpu.userbenchmark.com/Compare/Nvidia-RTX-3070-Ti-vs-AMD-RX-550/4116vs3925 Quote Link to comment Share on other sites More sharing options...
KerbalOnKerbin Posted January 11, 2023 Share Posted January 11, 2023 Yeah, to be fair I've always known my graphics card is bad. The best it can do is run Minecraft, Roblox, and Factorio. Even with stock visuals it sometimes likes to die. Quote Link to comment Share on other sites More sharing options...
HafCoJoe Posted January 14, 2023 Author Share Posted January 14, 2023 On 1/11/2023 at 6:37 AM, KerbalOnKerbin said: Yeah, to be fair I've always known my graphics card is bad. The best it can do is run Minecraft, Roblox, and Factorio. Even with stock visuals it sometimes likes to die. It's funny because I made Spectra for strong integration with Scatterer, yet often when I'm playing solo I have it disabled to improve performance. One nice little thing you can do to help performance a lot, is turn off aero effects in settings. It removes the mach lines and reentry "flames" but your craft will still be painted red. REALLY improves performance when in atmosphere Quote Link to comment Share on other sites More sharing options...
KerbalOnKerbin Posted January 14, 2023 Share Posted January 14, 2023 Alrighty thanks. Currently having an issue with loading into my save games so haven't been playing much KSP but thanks Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.