TriggerAu Posted May 26, 2017 Share Posted May 26, 2017 9 minutes ago, mritchey said: I logged in to my current favorite game, Kerbal Space Program, to find that, not only was there an update, I had no choice in whether I download it. After the game gets through the loading screen, it crashes and tell me it would be nice if I could send the log file to the developers. No ... it would be nice if I wasn't forced to update my game with no way to go back to 1.2. Im assuming your update occurred because your using steam. You can adjust the steam client a few ways with respect to updates to try and prevent that in the future. If you want to go back to 1.2.2 via steam then you can go into the app properties in your steam library, go to the betas tab and select the previous_1.2.2 channel and steam will download the previous version. Quote Link to comment Share on other sites More sharing options...
ZooNamedGames Posted May 26, 2017 Share Posted May 26, 2017 (edited) 17 minutes ago, archnem said: Calm down. The post was in jest. I know that Squad can do no wrong and any features I wish for in stock are my own failings and I deserve a fate worse than death for daring to mention them. I provided a response to your requests demands, if your going to simply respond through sarcasm, then clearly there is nothing more I need to say. Edited May 26, 2017 by ZooNamedGames Quote Link to comment Share on other sites More sharing options...
qzgy Posted May 26, 2017 Share Posted May 26, 2017 Good to see the localization finished.Took a spin in a rover. Does seem to be that seams are fixed/patched. As for switching - I'll give it a bit. Quote Link to comment Share on other sites More sharing options...
Hello :-) Posted May 26, 2017 Share Posted May 26, 2017 (edited) UI seems improved I like the ambient light improvement Here are some bugs which still aren't fixed: Leaving a ladder by climbing out makes the biome/situation of the landed craft stick to the kerbal. Holding shift while manually adjusting the position of items in the VAB/SPH allows you to move them ridiculous distances Situation changes 1 frame after biome does, so you can e.g. get EVA while Flying over Kerbin's Launchpad by doing EVA on the frame right before you land. Or you can get a Surface Sample from Kerbin's Shores, while you're on the launchpad, by doing the surface sample on the frame before you jump. If you run a Materials Lab or Goo experiment, and opt to reset the experiment without storing the results, you can still transfer the experiment while it's resetting. This results in the experiment being stored, and the Materials lab resetting, without the need for a scientist. You're told you have "not enough funds" to launch a craft, while aggressive negotiations is running, if the cost of the craft would exceed your funds BEFORE the discount is applied. Aggressive negotiations reduces the cost of launching crafts, but does NOT reduce the monetary reward from recovery. So you can launch a craft and then immediately recover it to gain money. Air-breathing engines (e.g. Wheesley) and their intakes work perfectly fine underwater. Edited May 26, 2017 by Hello :-) Quote Link to comment Share on other sites More sharing options...
Red Iron Crown Posted May 26, 2017 Share Posted May 26, 2017 4 minutes ago, Hello :-) said: Here are some bugs which still aren't fixed: <snip> The bugtracker is the best place to report bugs so that they get the proper attention. Welcome aboard! Quote Link to comment Share on other sites More sharing options...
StupidAndy Posted May 26, 2017 Share Posted May 26, 2017 HORRAY! Quote Link to comment Share on other sites More sharing options...
klgraham1013 Posted May 26, 2017 Share Posted May 26, 2017 7 minutes ago, Hello :-) said: -bugs- I look forward to 1.3.3.7! Quote Link to comment Share on other sites More sharing options...
Superfluous J Posted May 26, 2017 Share Posted May 26, 2017 2 hours ago, bewing said: No more bumps on the runways (except at the sides). And in the Tier 0 runway Great job guys. I didn't participate in the Beta for this as I've been mostly Kerbidle for a few months, but it's great to see this come out. It piques my interest a bit and makes me wonder if it's time to start a new career... 1 hour ago, RocketBlam said: As I recall, there were supposed to be some new parts in this update too, weren't there? From what I recall (which may be wrong) the parts are in the upcoming DLC. Quote Link to comment Share on other sites More sharing options...
dragonsmate17 Posted May 26, 2017 Share Posted May 26, 2017 so far 100% crash rate rolled back to 1.22 Quote Link to comment Share on other sites More sharing options...
StupidAndy Posted May 26, 2017 Share Posted May 26, 2017 (edited) spacedock isn't up to 1.3 being latest version don't these usually have cinematic releases? I didn't see the update release date EDIT: the loading bar is different now too! EDIT EDIT: and the rightclick menu is bigger! Edited May 26, 2017 by StupidAndy Quote Link to comment Share on other sites More sharing options...
bewing Posted May 26, 2017 Share Posted May 26, 2017 7 minutes ago, dragonsmate17 said: so far 100% crash rate rolled back to 1.22 Crashes seem to often be related to not upgrading mechjeb. Quote Link to comment Share on other sites More sharing options...
ZooNamedGames Posted May 26, 2017 Share Posted May 26, 2017 1 hour ago, Combatsmithen said: Fingers crossed for some sort of MP for 1.4 Oh... Well don't read my reply to this then as it points out why you shouldn't expect it for a long while... 13 minutes ago, StupidAndy said: spacedock isn't up to 1.3 being latest version don't these usually have cinematic releases? I didn't see the update release date EDIT: the loading bar is different now too! EDIT EDIT: and the rightclick menu is bigger! Spacedock updates itself (sort of), simply the owner of the site has to update it that 1.2.2 is no longer the most recent version. Likely won't take him long to update it. Quote Link to comment Share on other sites More sharing options...
archnem Posted May 26, 2017 Share Posted May 26, 2017 17 minutes ago, dragonsmate17 said: so far 100% crash rate rolled back to 1.22 Try clearing your GameData folder of all mods. Module Manager crashes the game atm as well as others. No mods for you yet! Quote Link to comment Share on other sites More sharing options...
Azimech Posted May 26, 2017 Share Posted May 26, 2017 29 minutes ago, Hello :-) said: Holding shift while manually adjusting the position of items in the VAB/SPH allows you to move them ridiculous distances Not a bug. A feature due to popular request. Quote Link to comment Share on other sites More sharing options...
Frybert Posted May 26, 2017 Share Posted May 26, 2017 20 minutes ago, klgraham1013 said: I look forward to 1.3.3.7! Quote Link to comment Share on other sites More sharing options...
StupidAndy Posted May 26, 2017 Share Posted May 26, 2017 UI's gotten a complete overhaul i'll have to sleep on weather I like this or not Quote Link to comment Share on other sites More sharing options...
JPLRepo Posted May 26, 2017 Share Posted May 26, 2017 22 minutes ago, dragonsmate17 said: so far 100% crash rate rolled back to 1.22 Crashes are mostly related to upgrading over a modded install with mods that are not updated for the new version. Quote Link to comment Share on other sites More sharing options...
Cpt Kerbalkrunch Posted May 26, 2017 Share Posted May 26, 2017 (edited) The loading bar, all the menus, everything looks crisper. And check out the fuel levels for engines in the staging. Looks like everything got a bit of an upgrade. I'm diggin' it. Uh oh. X no longer cancels time warp? Is that a bug or a new feature? If it's the latter, I'm not diggin' it. Edited May 26, 2017 by Cpt Kerbalkrunch Quote Link to comment Share on other sites More sharing options...
xZephy Posted May 26, 2017 Share Posted May 26, 2017 Still waiting for a MP and for French Translation Even if i know that the MP is a dream . Quote Link to comment Share on other sites More sharing options...
JPLRepo Posted May 26, 2017 Share Posted May 26, 2017 2 hours ago, Temeter said: Bug fixes are always nice, and good to hear about those seams; did just ruin a bunch of eve screenshots for me^^ Seen a bunch of nice comfort things too, IIRC. ---- Questoin, what happens if a mod is missing translation? IE, if I should change my game to german, what happens to the mods that aren't translated to german? Optimally, I'd expect them to fall back to english. Mods will work even if not localized - once they've had other necessary changes mad to them to align to the API changes. Quote Link to comment Share on other sites More sharing options...
ZooNamedGames Posted May 26, 2017 Share Posted May 26, 2017 4 minutes ago, xZephy said: Still waiting for a MP and for French Translation Even if i know that the MP is a dream . This and or the last update should've brought french; with all the localization, I'd be amazed if they missed it. Quote Link to comment Share on other sites More sharing options...
Red Iron Crown Posted May 26, 2017 Share Posted May 26, 2017 2 minutes ago, ZooNamedGames said: This and or the last update should've brought french; with all the localization, I'd be amazed if they missed it. French is not supported in this update, and the last one was English only. Quote Link to comment Share on other sites More sharing options...
ZooNamedGames Posted May 26, 2017 Share Posted May 26, 2017 1 minute ago, Red Iron Crown said: French is not supported in this update, and the last one was English only. What?! I can assume Squad intends to remedy this sometime soon. Quote Link to comment Share on other sites More sharing options...
Rayden Posted May 26, 2017 Share Posted May 26, 2017 2 hours ago, Combatsmithen said: Fingers crossed for some sort of MP for 1.4 For Multiplayer, I use DMP, it's not great and still a work in progress but it works mostly well. Quote Link to comment Share on other sites More sharing options...
Red Iron Crown Posted May 26, 2017 Share Posted May 26, 2017 2 minutes ago, ZooNamedGames said: What?! The OP lists the four languages for which this release has added support. 2 minutes ago, ZooNamedGames said: I can assume Squad intends to remedy this sometime soon. Possibly? Other language support for future versions has been mentioned but I don't think specific ones have been determined yet. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.