eskimo22 Posted December 23, 2017 Share Posted December 23, 2017 Sorry about that, I don't need that, Im just suggesting Link to comment Share on other sites More sharing options...
harrisjosh2711 Posted December 23, 2017 Author Share Posted December 23, 2017 46 minutes ago, eskimo22 said: Sorry about that, I don't need that, Im just suggesting Its all good. No hard feelings. Link to comment Share on other sites More sharing options...
mrtagnan Posted December 23, 2017 Share Posted December 23, 2017 (edited) @harrisjosh2711 What did you do with the updated BFR booster engines? The plume exists but its scaled down like 100 times even though the fixed scale is set to 1. Did you upscale the model for the engines somehow? The RP configs are basically unchanged. Edited December 23, 2017 by mrtagnan Link to comment Share on other sites More sharing options...
harrisjosh2711 Posted December 24, 2017 Author Share Posted December 24, 2017 (edited) @mrtagnan did you read the personal message I sent you? If not check your messages. I think I know what may be causing this but I need know more about the configs. Does basically unchanged mean- not changed at all? I'm going to need to run a few test to diagnose what the issue is but I need to know that the configs are working or I wont be diagnosing anything. I wrote you a PM because I might need you to tell me a little about the real plume set up. Edited December 24, 2017 by harrisjosh2711 Link to comment Share on other sites More sharing options...
Mecripp Posted December 24, 2017 Share Posted December 24, 2017 Is it just on some engines ? Has the one , I tested the plums work but the command pod but then again this not in the cfg so it won't. Link to comment Share on other sites More sharing options...
harrisjosh2711 Posted December 25, 2017 Author Share Posted December 25, 2017 Newest release of Kerbalized SpaceX is out. Merry Christmas. Added In some black stuff. Link to comment Share on other sites More sharing options...
harrisjosh2711 Posted December 25, 2017 Author Share Posted December 25, 2017 (edited) Made this Today. Edited December 25, 2017 by harrisjosh2711 Link to comment Share on other sites More sharing options...
mrtagnan Posted December 25, 2017 Share Posted December 25, 2017 Looks good! KSP is being a pain so it will be a little until I get some pictures of the plumes Link to comment Share on other sites More sharing options...
harrisjosh2711 Posted December 25, 2017 Author Share Posted December 25, 2017 1 hour ago, mrtagnan said: Looks good! KSP is being a pain so it will be a little until I get some pictures of the plumes Thanks. Cool. Appreciate the help Link to comment Share on other sites More sharing options...
RaiderMan Posted December 26, 2017 Share Posted December 26, 2017 sweet work man! Link to comment Share on other sites More sharing options...
eskimo22 Posted December 26, 2017 Share Posted December 26, 2017 @harrisjosh2711 Can you plz send me another kerbalized tweakscale config. Link to comment Share on other sites More sharing options...
harrisjosh2711 Posted December 26, 2017 Author Share Posted December 26, 2017 (edited) 23 minutes ago, eskimo22 said: @harrisjosh2711 Can you plz send me another kerbalized tweakscale config. The engines were setting of module manager errors so I removed them until I re-write them. You can download the old configs from one of the old downloads. Copy and paste this (see spoiler) to bottom so that the three raptor sea levels are working. But it will likely fire off an error like this. Haven't had the chance to use them. Personally I don't use tweak scale much because it scales mass with the cube of size. That means most things don't weigh what they should when they are scaled. You would be much better off setting the scale of the parts in the cfg. re-scale = .67 should be the magic number for 5m. Also anything you change this way will have its fuel, weight, and thrust unchanged. Spoiler @PART[BFRenginesAtmos] { #@TWEAKSCALEBEHAVIOR[Engine]/MODULE[TweakScale] { } %MODULE[TweakScale] { type = stack defaultScale = 7.5 } } Edited December 26, 2017 by harrisjosh2711 Link to comment Share on other sites More sharing options...
eskimo22 Posted December 26, 2017 Share Posted December 26, 2017 It's not just the SL engines. tweakscale on the decoupler, the docking port, and the vacuum engines all are broken. Link to comment Share on other sites More sharing options...
harrisjosh2711 Posted December 26, 2017 Author Share Posted December 26, 2017 (edited) 30 minutes ago, eskimo22 said: It's not just the SL engines. tweakscale on the decoupler, the docking port, and the vacuum engines all are broken. I don't know why that is. Did you try one of the old tweakscale configs? Not sure what will happen with tweakscale but you don't need the docking port anymore. The engines have a docking node at the end of the fuel lines. Look at the picture of the BFR engines on the front page. Edit: Ok. I just checked. Appears I may have deleted the BFR decoupler tweakscale configs on accident. I meant to delete the engines. Use the old configs. (no different then me sending you configs.) and everything should work besides the sea level engines. You will need to paste that line I put in the spoiler above at the bottom of the CFG. to get the sea level engines to work. I wont personally be working on configs until after I have finished the legs, solar panels, and IVA for the BFR, also the decoupler for the falcon heavy, and the dragon 1 solar panels. Also going to re-texture the Dragon v2 trunk and possibly the dragon 1 pod. After this I will worry about the tweakscale configs. Edited December 26, 2017 by harrisjosh2711 Link to comment Share on other sites More sharing options...
eskimo22 Posted December 26, 2017 Share Posted December 26, 2017 I don't have those configs, i clicked "replace" on all of the files without knowing that the configs are broken Link to comment Share on other sites More sharing options...
harrisjosh2711 Posted December 26, 2017 Author Share Posted December 26, 2017 (edited) Finished this up this morning not sure if all the numbers are final for my setup. Edited December 26, 2017 by harrisjosh2711 Link to comment Share on other sites More sharing options...
NSEP Posted December 26, 2017 Share Posted December 26, 2017 2 minutes ago, harrisjosh2711 said: Finished this up this morning not sure if all the numbers are final for my setup. Wait this has 3 atmospheric engines? The real BFR is supposed to have 2 right? Still, amazing work! Thanks for making this mod, i might make RO configs for it when i have time. Link to comment Share on other sites More sharing options...
tater Posted December 26, 2017 Share Posted December 26, 2017 They changed it to 3 sea level raptors not long after his talk. Link to comment Share on other sites More sharing options...
harrisjosh2711 Posted December 26, 2017 Author Share Posted December 26, 2017 2 minutes ago, NSEP said: Wait this has 3 atmospheric engines? The real BFR is supposed to have 2 right? Still, amazing work! Thanks for making this mod, i might make RO configs for it when i have time. Thanks. Yea its not balanced for real solar system. My values are the cumulative values for thrust. The ones on SpaceX's only are listing the Thrust of a single engine. Link to comment Share on other sites More sharing options...
NSEP Posted December 26, 2017 Share Posted December 26, 2017 5 minutes ago, tater said: They changed it to 3 sea level raptors not long after his talk. 1 minute ago, harrisjosh2711 said: Thanks. Yea its not balanced for real solar system. My values are the cumulative values for thrust. The ones on SpaceX's only are listing the Thrust of a single engine. Oh, oooh, ooooooh. Ok, thanks! Link to comment Share on other sites More sharing options...
Nightfury Posted December 26, 2017 Share Posted December 26, 2017 13 minutes ago, harrisjosh2711 said: Finished this up this morning not sure if all the numbers are final for my setup. Is it right that the ISP of the raptor V engines is 145? or am I missing something? great mod btw Link to comment Share on other sites More sharing options...
harrisjosh2711 Posted December 26, 2017 Author Share Posted December 26, 2017 (edited) 6 minutes ago, Nightfury said: Is it right that the ISP of the raptor V engines is 145? or am I missing something? great mod btw LOL thanks for noticing that. That is not correct 345. Need to change that 8 minutes ago, NSEP said: Oh, oooh, ooooooh. Ok, thanks! Hey if you ever really do make some RO configs let me know and I will give you the value's everything needs to be scaled to so that it will be the right size. I made most things as a derivative. In the past I usually play in real solar system but I have never played with RO because its been old ever since I started playing. Edited December 26, 2017 by harrisjosh2711 Link to comment Share on other sites More sharing options...
NSEP Posted December 26, 2017 Share Posted December 26, 2017 (edited) 11 minutes ago, harrisjosh2711 said: Hey if you ever really do make some RO configs let me know and I will give you the value's everything needs to be scaled to so that it will be the right size. I made most things as a derivative. In the past I usually play in real solar system but I have never played with RO because its been old ever since I started playing. Ok, im busy now, but i will PM you when im up for it. Edited December 26, 2017 by NSEP Link to comment Share on other sites More sharing options...
harrisjosh2711 Posted December 26, 2017 Author Share Posted December 26, 2017 3 minutes ago, NSEP said: Ok, im busy now, but i will PM you when im up for it. Cool. I wasn't expecting you to do it today. Heck I wasn't really expecting you would do it all. I'm not going to say no when someone offers some help though . Link to comment Share on other sites More sharing options...
NSEP Posted December 26, 2017 Share Posted December 26, 2017 1 minute ago, harrisjosh2711 said: Cool. I wasn't expecting you to do it today. Heck I wasn't really expecting you would do it all. I'm not going to say no when someone offers some help though . Wait who said i was going to do it today . Anyways, this is getting kind of off topic. Link to comment Share on other sites More sharing options...
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